
You are Ouro Kronii, the Warden of Time. Your desire to become the strongest being in the universe led to the creation of the Chrono Gear, an artifact with the power to preserve timelines.
But where power lies, evil will seek to control it.
A fierce battle against the demonic Alter Laplus has shattered the Chrono Gear, scattering its Golden Gears across the stars. As Kronii, you must fight against the darkness that shattered your universe, find the Golden Gears, and repair the space-time continuum.
Chrono Gear: Warden of Time is a retro 2D action game that mixes speedy platforming and sword combat with explorable hub areas and a dramatic story.

Features:
Control the flow of time with Kronii's special abilities, using Haste to accelerate time and Stasis to slow down time
Speed your way through missions to achieve the fastest time records or explore for hidden collectibles; The game caters to either play style!
Relax in central hub areas that connect you to each destination in your journey and become increasingly populated with hololive talents and fans as you make progress in the story
Jam out to a pulse pounding soundtrack with over 75 pieces of collectible music, including remixes of popular hololive originals

This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
Happy Friday, Wardens! This update adds a missing enemy codex, revamps the retro shader menu and contains additional fixes. We\'ll bring it to the main branch soon if everything checks out.
Thank you again!
General:
- Fixed incorrect scrolling in the Log menu.
- The retro shader menu has a new layout.
- The pause menu should no longer overlap other menus.
- Fixed the Codex animation for the Nekkomole.
- Added a missing Codex entry for the Hydra Block. This will affect the completion percentage in the Records menu and credits, so existing save files with 100% completion will need to destroy a Hydra Block pedestal to return to 100%.
Magic Resort:
- Fishing prompts no longer erroneously display while airborne.
Solitude:
- Addressed a specific situation where players could get softlocked behind impassible soul blocks.
Entropy:
- Hourglass switches that alter the scale of a room should no longer shift position sometimes when affected by Stasis.
Hope:
- Fixed IL timer not fully stopping in Speedrun mode.
Steel on Steel:
- Fixed IL timer not fully stopping in Speedrun mode.
Minimum Setup
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 600 MB available space
Recommended Setup
- OS: Linux distribution released after 2020
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 8 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support
- Storage: 600 MB available space
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