- Fixed a bug with the skeleton coffin, Skeletons will now spawn in front of the coffin, and the coffin can be killed by touching it
- Fixed a bug with the Lich's hands. They should not shoot lightening correctly.
Added an Endless Mode after the True Ending is unlocked!
The coin amount above the players head now shows the amount of coins you get with the current combo multiplier. This makes the number above your head accurate to what you are actually getting as currency to spend in the store
Bosses no longer coins on death, instead the amount just goes right into your total coins and appears above the players head. This helps fix frame drops due to too many coin objects moving at once, and it fixes the issue that could cause you not to collect coins if the boss died outside of the maze.
There is now a little red meter next to your combo that lets you know how long you have until the combo goes away
When getting an equipment upgrade, it will no longer select gear that is at max level, and will only upgrade items that can use upgrades.
Bosses can no longer spawn on left and right maze chunks. The game will wait until you make it to a corner chunk, and then the boss will spawn.
Fixed: Getting stuck in Slow Mo
Fixed: Audio glitch with Bush Monster and Enemy Death Noise
Fixed: Boss meter being full but boss never spawns
Dungeons and Ducklings full release is today!
To celebrate this Quacktastic event, the game is 20% off for its first two weeks.
There are so many new features I cant wait for you all to enjoy.
4 unique zones
4 Giant bosses
A hidden true ending to the game
Each zone changes after you beat the boss of the zone the first time
The store now has a quest system. Complete quests to unlock new pieces of gear
The full lore of the world can now be unlocked at the Library
New weapons, gear, and hats!
Many brand new enemies
New Traps that change per zone
Steam Achievements!
and more for you to discover!
Thank you all so much for your support over the last 2 years as I have created this adorable duck filled game. I am a small solo dev, but I also have had help at several points during the journey and I wanted to thank some specific people!
- Artists -
Renata Galaxias
Avery Oliver
Cheeseguy
- Musicians -
Richard Shalbetter
Mike "Specks" Rieckenberg
- The Voice -
MistTV_EN
- Contract Programmer -
Aaron Tweden
Thank you all so much!
[ 2024-12-16 14:40:40 CET ][ Original post ]
Dungeons and Ducklings is coming out tomorrow. All save data had to be reset due to compatibility issues with the new version of the game. My apologies for the inconvenience this causes. I promise the entire experience is better for both the demo and the full game.
Quack Quack,
Bad news first. to prepare for the full release of the game, this update had to reset demo progress.
The demo has been updated with lots of features and bug updates to prepare for the full game.
Release date announcement coming soon!
New features!
New Traps
New Enemies
Each level has several different color palettes
Rebalancing of the store and enemy spawns
Im so excited for the full games release. Thank you for all of the support! [ 2024-11-12 22:56:36 CET ][ Original post ]
The Library is now open, just in time for Steam Next Fest. Say hello to Panda and help him gather the missing lore pages.
Lots of updates to the demo and previews of what will be coming in the full game.
Updates:
The Library is open, help gather lore pages
Brand new original song in the Library
The shop art has been updated along
New gear and stats to upgrade
Removed the upgrade to the speed stat (It didnt work well with the game)
Many, many bug fixes
So many things have been getting worked on for the full release.
Coming to the full game
Terrible Treant Trey (Boss 2) is complete! Art posted online
Brand new enemies for each zone of the game
New game zones! The hedge-maze and inside the Lich's castle
Full world lore
And much more!
I cant wait to share more with you. The full release is getting close! [ 2024-10-14 19:58:28 CET ][ Original post ]
Lots of exciting new updates to the Dungeons and Ducklings demo
Full original soundtrack has been added
Adorable intro cutscene
Fully voice acted dialogue
New enemies, including the Minotaur!
Brand new traps
Brand new hats and better hat art
Zone 2 has been added after the first boss
Settings menu allows volume adjustments.
UI updates
It has been really exciting adding all of these new features to the game. More bosses, enemies, traps, player gear, and more is in the works.
I can't wait show off some of the Library that contains an adorable Panda Bear Librarian. Panda helps you learn about enemies, and the lore of the world.
Thank you all for playing the demo. I could use your help to spread the word about this indie game.
Please Wishlist
https://store.steampowered.com/app/2898900/Dungeons_and_Ducklings/ [ 2024-08-23 04:21:05 CET ][ Original post ]
~ Baby ducklings have been kidnapped, and you are a very angry Mama Duck.
This is a QuackMan Roguelite. Battle the evil Lich and his undead minions to rescue your ducklings. Classic PacMan controls but with an added ATTACK button that can destroy walls and vanquish enemies.
Gameplay:
Play as Mama Duck and navigate your way through the evil Lich's dungeon maze. Rescue your lost ducklings and form a giant chain of ducks. You must battle waves of undead minions. In this adorable QuackMan Roguelite, you can customize Mama Duck with hundreds of different gear combinations. Your gear gives unique active and passive abilities. They are also adorable accessories, so you can fashion up your duck.
Features:
Destroy walls and make your own path through the maze!
Battle massive bosses and fight back a wide variety of undead minions.
Make animal friends, like the shop cat at Toe Beans Cafe.
Meta upgrades and progression.
FASHION DUCKS! Hundreds of gear combinations for Mama Duck
MINIMAL SETUP
OS: UbuntuMemory: 2 GB RAMStorage: 1 GB available space