Make sure to tune in to our Twitch channel tomorrow at 7 pm CEST! Some of our dev team will be available to answer any questions that you have about Dwarfheim for an AMA! On this AMA you will meet:
Hans-Andreas Kleven - co-founder, CEO and Game Director. Hans-Andreas is the leading the charge in all the development aspects of DwarfHeim. Hes been a part of the birth of the concept of DwarfHeim and has carried the whole vision so far. Hes the busiest member of our team so were lucky to have him for a whole hour! Take advantage of it!
Marianne Nathalie Austvik - Producer, COO and Sound Director. Marianne started off as our Sound Designer but ended up having better control of the whole game development landscape than anyone else and very naturally slid into a COO position while also carrying out many producer tasks. Marianne is a diamond for Pineleaf and a knowledgeable gamer, were lucky to have her on the team and the stream.
Sigurd Murad - CTO and Master of Technology. Sigurd is a kind of genius that were so lucky to have leading our programing and technology development. He's a vital part of our design and admin team.
Kenneth Kristensen - Lead Programmer. Kenneth is such a vital member of our team and filled to the brink with information about the game. This is your chance to prod him of as many details as you can!
Follow our channel here: https://www.twitch.tv/pineleafstudio and get your questions ready!
Also - remember that our servers will be up for 24 hours this weekend, from 8 pm CEST Friday to 8 pm CEST Saturday! Sign-up here if you want to play with us: https://forms.gle/TD8Guw1pq9efpsex7
[ 2020-04-23 11:37:38 CET ] [ Original post ]
Check out the latest review from Enemy
Slimehttp://enemyslime.com/2014/06/review-battle-group-2/
[ 2014-06-30 09:48:34 CET ] [ Original post ]
Check out the latest review from Enemy
Slimehttp://enemyslime.com/2014/06/review-battle-group-2/
[ 2014-06-30 09:48:34 CET ] [ Original post ]
A new version of Battle Group 2 will be up on Steam shortly. This version includes the following:
- Added new hot keys for abilities. The defaults are A and 1 for Reload, B and 2 for EMP and D and 3 for Hypertime. These can be customized in the config screen when the game first loads
- Fix Iowa firing when it should not on hotkey
- Don't reload secondaries on Hypertime
[ 2014-06-17 07:44:01 CET ] [ Original post ]
A new version of Battle Group 2 will be up on Steam shortly. This version includes the following:
- Added new hot keys for abilities. The defaults are A and 1 for Reload, B and 2 for EMP and D and 3 for Hypertime. These can be customized in the config screen when the game first loads
- Fix Iowa firing when it should not on hotkey
- Don't reload secondaries on Hypertime
[ 2014-06-17 07:44:01 CET ] [ Original post ]
Check out this review from GAMERamble
http://www.gameramble.com/battle-group-2-pc-game-review.html
[ 2014-06-16 11:47:09 CET ] [ Original post ]
Check out this review from GAMERamble
http://www.gameramble.com/battle-group-2-pc-game-review.html
[ 2014-06-16 11:47:09 CET ] [ Original post ]
We've just released version 1.004 to Steam. This build includes bug fixes for the following:
- Fix Frogfoot, Flanker and Hind kills not being registered
- Fix stats not saving correctly when closing the game
- Check for missed achievements on startup
[ 2014-06-16 10:57:21 CET ] [ Original post ]
We've just released version 1.004 to Steam. This build includes bug fixes for the following:
- Fix Frogfoot, Flanker and Hind kills not being registered
- Fix stats not saving correctly when closing the game
- Check for missed achievements on startup
[ 2014-06-16 10:57:21 CET ] [ Original post ]
Hi everyone, I'm Alistair, one of the developers of Battle Group 2. I am here to answer any questions you have. If you find any bugs or have feature requests please visit the Bugs and Feature Requests forum. We are actively developing the game and are looking for your feedback to make it better.
[ 2014-06-13 08:21:36 CET ] [ Original post ]
Hi everyone, I'm Alistair, one of the developers of Battle Group 2. I am here to answer any questions you have. If you find any bugs or have feature requests please visit the Bugs and Feature Requests forum. We are actively developing the game and are looking for your feedback to make it better.
[ 2014-06-13 08:21:36 CET ] [ Original post ]
- BG2 Linux Content [396.17 M]
**IGF China Finalist**
A deadly new terrorist group has emerged. The Talon seeks vengeance for an unknown crime, commanding seemingly unlimited resources and striking against innocents with precision, efficiency, and savage force. They take no prisoners.
But neither do we.
Battle Group 2 puts you in control of an advanced naval fleet assembled as a last resort against this deadly new enemy. Command powerful battleships and fire newly developed satellite strikes in a final strike against this deadly new terrorist superpower.
Key Features
- Eight unlockable ships - Earn new warships like the devastating Arsenal Prototype.
- Amazing detail - All player and enemy craft are lovingly modeled after real-world blueprints.
- Brand-new satellite strikes - Bring your arsenal to the next level with nullifying EMP blasts and change the tides of war with experimental new Hyper-Time technology.
- Fully developed campaign with over 30 new levels and challenging boss battles. Bring the war back to the Talon's doorstep - or die trying.
- Procedurally generated level content and enemy formations keep even the most experienced gunner alert.
- Wage war in three different theatres of combat: across jungle shores, in industrial ports, and even deep in arctic seas. Enable night vision mode during intense midnight battles.
- Next-gen UHD graphics - See the world rendered in incredible detail, coupled with a totally new menu system with satellite interface.
- Incredible music and sound - Plunge fully into the game world with professionally acted voice-over and epic soundtrack.
Developer Notes:
Thank you for playing! Please reach out with issues or with suggestions for what you want to see next!
- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz or equivalent processorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 500 MB Video RAM and at least Shader Model 2.0
- Storage: 900 MB available space
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