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An Update on Current Affairs at Might and Delight
The past months have been the most revolving, intriguing and emotional that we have ever experienced at our studio. Releasing Book of Travels in Early Access and trying to keep up with the logistical and emotional aftermath has been both fun and challenging. It's safe to say that this period has been unique for us. It's in the wake of these events that we reach out to you with some important news. With the ambition to be both transparent and concise, we want to share the current status of our company to you all. Our goal is always for you, our community, to know who we really are whatever that may be. In light of the launch not going quite as well as we had hoped, we have had to make some rather big, and difficult, cutbacks to our beloved team. In order to stay alive, we have been forced to cut down our team from around 35 people to 10 people. Saying goodbye to so many skilled, trusted and loved Might and Delighters has been, without a shadow of a doubt, our most difficult test in our 11 year history.
Understandably, many of you will wonder how this is going to affect the studio going forward. We have suffered a setback and as a result the production pace of coming content WILL be affected. We want to be transparent regarding that. However, we also want you to know that the team that remains is determined and hell bent on two things: surviving and bringing the best possible content to the game. We will do whatever it takes to keep the studio going, and continue to bring it and the company forward together with you. We want to end by sharing this sentiment; Might and Delight have always been a company that has thrived on the edge and in the margins. We have always sacrificed much in order to bring our visions to life, sometimes going against the smartest strategy in favour of a path closer to our hearts. We have a donation-like DLC called Cup of Kindness that you can pick up if you wish to further support the project. We also released The Book of Travels soundtrack and the Pid Soundtrack and a brand new Might and Delight bundle with all our 10 games and 19 DLCs, including the two fresh OSTs. We sincerely hope that this news, grim as it is, reach you well. With hope to continue the journey together. All the best, Founders Anders, Jakob & Dev Team https://store.steampowered.com/app/1152340/Book_of_Travels/ https://store.steampowered.com/app/1783460/Book_of_Travels__Cup_of_Kindness/ https://store.steampowered.com/bundle/24232/Book_of_Travels_OST_Bundle__The_TMORPG__Soundtrack/ https://store.steampowered.com/bundle/24250/Might_and_Delight_Complete_Bundle__10_Games__18_DLCs/
Sign up on our mailing list for news about our game at www.TMORPG.com.
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!
[ 2021-12-22 22:29:02 CET ] [ Original post ]
Community members, Travellers, Friends
The past months have been the most revolving, intriguing and emotional that we have ever experienced at our studio. Releasing Book of Travels in Early Access and trying to keep up with the logistical and emotional aftermath has been both fun and challenging. It's safe to say that this period has been unique for us. It's in the wake of these events that we reach out to you with some important news. With the ambition to be both transparent and concise, we want to share the current status of our company to you all. Our goal is always for you, our community, to know who we really are whatever that may be. In light of the launch not going quite as well as we had hoped, we have had to make some rather big, and difficult, cutbacks to our beloved team. In order to stay alive, we have been forced to cut down our team from around 35 people to 10 people. Saying goodbye to so many skilled, trusted and loved Might and Delighters has been, without a shadow of a doubt, our most difficult test in our 11 year history.
Understandably, many of you will wonder how this is going to affect the studio going forward. We have suffered a setback and as a result the production pace of coming content WILL be affected. We want to be transparent regarding that. However, we also want you to know that the team that remains is determined and hell bent on two things: surviving and bringing the best possible content to the game. We will do whatever it takes to keep the studio going, and continue to bring it and the company forward together with you. We want to end by sharing this sentiment; Might and Delight have always been a company that has thrived on the edge and in the margins. We have always sacrificed much in order to bring our visions to life, sometimes going against the smartest strategy in favour of a path closer to our hearts. We have a donation-like DLC called Cup of Kindness that you can pick up if you wish to further support the project. We also released The Book of Travels soundtrack and the Pid Soundtrack and a brand new Might and Delight bundle with all our 10 games and 19 DLCs, including the two fresh OSTs. We sincerely hope that this news, grim as it is, reach you well. With hope to continue the journey together. All the best, Founders Anders, Jakob & Dev Team https://store.steampowered.com/app/1152340/Book_of_Travels/ https://store.steampowered.com/app/1783460/Book_of_Travels__Cup_of_Kindness/ https://store.steampowered.com/bundle/24232/Book_of_Travels_OST_Bundle__The_TMORPG__Soundtrack/ https://store.steampowered.com/bundle/24250/Might_and_Delight_Complete_Bundle__10_Games__18_DLCs/
Help us bring Braided Shore to life!
Want more info?
Become a Traveller
Sign up on our mailing list for news about our game at www.TMORPG.com.
Revealing the Early Access World
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
Unique Stories
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
What is TMORPG?
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!
[ 2021-12-22 22:29:02 CET ] [ Original post ]
Shelter 2
Might and Delight
Developer
Might and Delight
Publisher
2015-03-09
Release
Game News Posts:
51
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(3242 reviews)
The Game includes VR Support
Public Linux Depots:
- Shelter 2 - Linux Build [2.05 G]
Available DLCs:
- Shelter 2 Mountains
The beauty of nature goes hand in hand with its unforgiving rawness. That is central in Shelter 2, and one of the reasons we chose to make a game about a Lynx. They are in middle of the food chain, and there are far more vicious things out on the cold tundra.
The game follows the life of a mother lynx, starting as a pregnant animal, giving birth and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. Shelter 2 includes more elaborate gameplay features than its predecessor, such as stamina, different types of movements, jumps and a variety of prey to kill. Besides hunting there are several maternal and hunting features, such as calling the cubs closer, smell for prey, making sure they drink water from rivers and lifting and carrying your cubs from harm’s way.
A vast wilderness awaits
Environments in Shelter 2 are much bigger than its predecessor and allow a lot more freedom than ever before, allowing players to find favorite spots to return to. This time weather and seasons change, harsh winters and bloomy summers awaits you!
The music is once again presented by Retro Family, awarded for their work on the Pid Soundtrack, and the visuals have been reinvented by adding dense atmosphere and lighting to the patterned graphical art style.
The game follows the life of a mother lynx, starting as a pregnant animal, giving birth and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. Shelter 2 includes more elaborate gameplay features than its predecessor, such as stamina, different types of movements, jumps and a variety of prey to kill. Besides hunting there are several maternal and hunting features, such as calling the cubs closer, smell for prey, making sure they drink water from rivers and lifting and carrying your cubs from harm’s way.
A vast wilderness awaits
Environments in Shelter 2 are much bigger than its predecessor and allow a lot more freedom than ever before, allowing players to find favorite spots to return to. This time weather and seasons change, harsh winters and bloomy summers awaits you!
The music is once again presented by Retro Family, awarded for their work on the Pid Soundtrack, and the visuals have been reinvented by adding dense atmosphere and lighting to the patterned graphical art style.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 240 GT or Radeon HD 6570 1024 MB (1 gig)
- Storage: 2 GB available space
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