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Influent Neapolitan Edition

Now What Have I Done?


After removing the storyline from the game due to excessive complaints in recent user reviews (and poor sales) since the update, it appears most players were unhappy with that decision! Perhaps I jumped the gun a bit there when I removed the story. I appreciate everyone's support in saying they actually enjoyed it and that it should still be included. So yes, it's back.

Why Did I Even Remove It?


Like I literally just said! Ever since I released the last big update, the reviews, forum posts, and overall sales have been pretty terrible to look at. People have some pretty awful things to say about Influent and I guess it took a toll on me as a solo indie developer. I don't think most people realize it's just me making this peculiar language learning game. PSA to anyone unhappy with Influent: When you rip into my game after playing it for fifteen minutes and tell me how terrible you think it is, do you think that makes me want to keep working on it? It honestly makes me want to set it on fire and walk away.

Am I Okay?


I'm honestly doing fine! Mentally anyway. Financially? Lol! But that's my fault from all the avocado toast I've been eating. Ultimately I don't really think Influent has much of a place in the video game industry given the way things have been trending since it released in 2014. Education is just not important to any publishers out there and in my experience, players on Steam have been extremely critical in their reviews of Influent. Personally I believe games like Influent need extra special care in order to grow and succeed in a market driven primarily by entertainment value as opposed to educational value. Influent specifically gets a lot of flak for not being a one-stop-shop for fluency. It also catches heat for not having enough words (yet everyone complaining about that has less than an hour invested). But I digress...

Why Aren't There More Areas To Explore?


Look. I am not a highly skilled 3D Artist. Yes, I can do 3D art and I understand how it works but it is not my area of expertise. Furthermore I am not a 2D artist and cannot make texture art in the style of Influent. As I explained above, my addiction to avocados has left me without the income to hire the artists needed to create new areas for Influent. Hopefully that helps everyone understand why I keep adding things that don't involve 2D/3D artwork.

What Is Armed and Gelatinous?


It's an Arcade Game, and I do mean a real arcade game, that my best friend and I have been working on for FAR too long that we're trying to release on consoles this year. I have a business partner named Spooky who I have a commitment to so I will be focused on Armed and Gelatinous until it's done and released into the netosphere! Please wishlist and maybe buy it when it comes out? I need that sweet avo rush as often as I can get it! <3 Rob @ Three Flip Studios


[ 2023-05-22 15:28:45 CET ] [ Original post ]



Influent
Rob Howland
  • Developer

  • Three Flip Studios
  • Publisher

  • 2014-03-20
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • FREE

    Game News Posts 47  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (927 reviews)


  • Review Score

  • http://playinfluent.com/
  • Website

  • https://store.steampowered.com/app/274980 
  • Steam Store

  • The Game includes VR Support



    Base Game [Linux] [561.33 M]

  • Public Linux depots

  • Influent DLC - български [Learn Bulgarian]
    Influent DLC - 普通话 [Learn Mandarin Chinese]
    Influent DLC - English [Learn English]
    Influent DLC - Français [Learn French]
    Influent DLC - Español [Learn Spanish]
    Influent DLC - Svenska [Learn Swedish]
    Influent DLC - 日本語 [Learn Japanese]
    Influent DLC - Deutsch [Learn German]
    Influent DLC - 한국어 [Learn Korean]
    Influent DLC - Latina [Learn Latin]
    Influent DLC - Русский [Learn Russian]
    Influent DLC - Italiano [Learn Italian]
    Influent DLC - Português [Learn European Portuguese]
    Influent DLC - Norsk [Learn Norwegian]
    Influent DLC - Português do Brasil [Learn Brazilian Portuguese]
    Influent DLC - Suomi [Learn Finnish]
    Influent DLC - Dansk [Learn Danish]
    Influent DLC - Українська [Learn Ukrainian]
    Influent DLC - Magyar [Learn Hungarian]
    Influent DLC - हिन्दी [Learn Hindi]
  • Available DLCs

  • Andrew Cross is infuriated!


    For three long years, he sat confined to his work, developing a device that he firmly believed to be a technological breakthrough in the way people would interact with the world around them. A device that could scan any object in the real world and then provide its name in any language! Duly dubbing his fancy new invention the "SanjigenJiten," Andrew arranged an appointment to demonstrate the device's amazing capabilities at the world's largest technology corporation, Technoglobe International.


    But while on his visit, he fell for a girl he met in the lab, and while she stole his heart, someone else silently stepped in and stole his device! Now, Technoglobe has gone and swiftly marketed the SanjigenJiten as their own, even laying claim to the very name he had so cleverly concocted!


    But Andrew Cross has a plan. He's made an even better version of his SanjigenJiten and launched an online campaign, swearing to learn 300 words in a foreign language to raise awareness of Technoglobe's blatant theft and prove his device really works! But does the SanjigenJiten really work? Can Andrew actually pull it off?! Play Influent and find out!!!



    “By immersing the player in the target language, Influent closely models the way we naturally learn our native language. I suggest giving Influent a try.”
    -Steve Hammond, Somnambulant-Gamer

    Inspired by Dreamcast titles of old (namely Shenmue and Toy Commander) Influent immerses players in a fully interactive 3D environment where the names for absolutely every object in the game can be gleaned with a single click! In fact, even more information can be learned with a double-click! Every door, drawer, and cabinet can be opened with a right-click here and a right-click there, revealing more and more things to be learned! Packed to the brim with hundreds of native audio pronunciations (painstakingly recorded specifically for this game), Influent offers players a unique opportunity to enjoy learning both vocabulary and pronunciation in the language of their choice.

    With 10 languages currently available for download, Influent combines the joys of playing a video game with the language learning process, resulting in real-life rewards and achievements that will remain with players for the rest of their lives.

    Influent: Language Learning Redefined.

    • Audio from native speakers
    • Synonym swap functionality
    • Learn at your own pace!
    • Fully interactive modern apartment
    • Over 420 words to collect and master
    • Includes Nouns, Adjectives, and Verbs
    • 15+ Languages to choose from (more coming soon!)


    • How exactly should I purchase the game?
    If you're confused about how to purchase the game, please read the following example about Mark and Patricia.

    If Mark wants to learn Latin, he should purchase the "Influent - Latina [Learn Latin]" store item. If his wife Patricia then wants to learn Swedish, Mark should then purchase the DLC store item entitled "Influent DLC - Svenska [Learn Swedish]." This can also be done from Patricia's perspective and will have the exact same result with Patricia purchasing the Swedish base game and then also buying the Latin DLC for Mark, herself, or even anyone else, to use on the same computer.

    • Do you have plans to release more languages? When???
    New Language Packs will be released as they are completed. A full list of languages that are coming soon can be found on the Official Website.


    Check out the Community Hub for Frequently Asked Questions and other cool stuff!

    A BRIEF BACKGROUND


    Influent is a Language Learning Game focusing primarily on vocabulary acquisition and pronunciation. It was initially developed in Japan at the University of Tsukuba's Entertainment Computing Laboratory under the Monbukagakusho Government Research Scholarship.

    After research funding ran out, further funding from a wildly successful Kickstarter Campaign allowed for the completion of the game. A research paper on the ideas surrounding the game and its applications was published by the Information Processing Society of Japan (IPSJ), which can be viewed in its entirety here.
    MINIMAL SETUP
    • OS: Any (tested on Ubuntu)Memory: 1 GB RAMGraphics: Pretty much any 3D graphics cardStorage: 1 GB available spaceAdditional Notes: Made with Unity
    • Memory: 1 GB RAM
    • Graphics: Pretty much any 3D graphics card
    • Storage: 1 GB available spaceAdditional Notes: Made with Unity
    GAMEBILLET

    [ 5951 ]

    7.98$ (20%)
    37.36$ (47%)
    16.52$ (17%)
    6.68$ (81%)
    8.27$ (17%)
    16.57$ (17%)
    8.25$ (17%)
    4.29$ (14%)
    1.63$ (18%)
    1.15$ (81%)
    4.77$ (84%)
    12.59$ (16%)
    21.21$ (15%)
    13.79$ (8%)
    8.49$ (15%)
    4.24$ (15%)
    1.48$ (81%)
    8.25$ (17%)
    3.29$ (18%)
    5.81$ (71%)
    47.99$ (20%)
    7.11$ (64%)
    2.87$ (89%)
    8.79$ (12%)
    33.96$ (15%)
    9.19$ (8%)
    7.50$ (50%)
    16.52$ (17%)
    12.42$ (17%)
    8.79$ (12%)
    GAMERSGATE

    [ 3198 ]

    0.53$ (92%)
    3.14$ (48%)
    12.79$ (36%)
    1.64$ (59%)
    3.38$ (66%)
    0.3$ (92%)
    0.75$ (85%)
    5.4$ (70%)
    8.5$ (66%)
    2.43$ (51%)
    9.59$ (20%)
    5.99$ (40%)
    3.75$ (62%)
    1.69$ (89%)
    0.23$ (92%)
    0.56$ (81%)
    5.0$ (75%)
    13.99$ (30%)
    1.5$ (92%)
    6.0$ (85%)
    18.74$ (25%)
    0.38$ (92%)
    5.06$ (66%)
    0.8$ (60%)
    4.88$ (62%)
    9.0$ (55%)
    2.0$ (75%)
    1.05$ (85%)
    1.13$ (89%)
    9.99$ (50%)

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