




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone! We've reached an important milestone in our development process and would like to share our progress.
Visual Identity Decided
After careful consideration and reviewing the valuable feedback from our previous update, we've finalized our visual direction for Marines vs God. This wasn't a simple decision - we evaluated the merits of low-poly simplicity against the potential of more detailed stylistic approaches.
Community feedback indicated that while low-poly has its charm, players expect more detailed visuals from a PC title. Conversely, semi-realistic graphics would feel to serious for the fun concept of the game. After multiple iterations and thorough team discussions, we've settled on a stylized, colorful visual approach that we believe fits our game the best.
Art Development Progress
We're pleased to share these screenshots showcasing our new visual direction:
Additionally, we've prepared concept art for one of the God variants players will be able to choose:
Looking Forward
With our visual identity established, our art and development teams are now fully aligned and focused on building the complete experience.
We're interested in hearing your thoughts on our chosen visual direction. Your comments and feedback continue to influence our development process in meaningful ways.
Thank you for your continued support and interest in our project.
Marines vs God Team
Hello everyone! We're excited to share some news about our development progress.
Our community has grown tremendously over the past period, with around 15,000 people now awaiting the first playtest. We're incredibly grateful for your interest in this project - your support and engagement mean the world to us.
Now, let's dive into what we've been working on:
Prototyping Game Modes
Given the innovative nature of our gameplay, we've focused on creating straightforward, clear objectives for matches. Currently, we have two modes:
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We are happy to see some interest and response to our game. Currently we are working on playable demo that you all could enjoy, play-test, share your thoughts and ideas. What you'll see in the demo:
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