
Glowkeeper is a puzzle game about manipulating elements. By the light of fireflies, link and dissolve elemental forces to construct bridges, break through obstacles, and traverse a glowing, interconnected world.

Features:
Over 80 puzzles, built around an intuitive linking mechanic that’s easy to grasp, yet builds upon itself to create layers and layers of challenge.
An open, interconnected world with multiple paths to explore. If you get stuck on a puzzle, there’s always another route to take!
A gentle difficulty curve with approachable puzzles for everyone, and plenty of optional challenges and secret tunnels for you to discover the history of this dim-lit world.
A carefully-designed hint system that nudges you toward a solution while still letting you experience the thrill of a eureka! moment on your own.
Unlimited undos and restarts — go at your own pace with no fear of making mistakes.
With your firefly friend, learn the depths of this story set in a luminescent, ethereal landscape — unravel its secrets, mend what is broken, and change the fate of the world.
Mark your calendar! Glowkeeper will be releasing on the 29th of August, in less than four weeks!\n\nGet ready to delve deep into the luminescent world of Glowkeeper
Seven (or eight?) distinct areas, each featuring new mechanics and interactions
[/*]Over 90 puzzles to solve, with 40 scrolls to collect
[/*]Secrets and meta-puzzles :)
[/*]
Demo Retirement
\nOn release date, we\'ll be taking down the demo from Steam. \n
As for why, in it\'s current state, the demo\'s save file won\'t transfer over at all to the full game. Also, part of the joy of Glowkeeper is returning to earlier areas with new knowledge, and I fear the demo would spoil a number of mechanics that would diminish the experience of the full game. \n\nAn archive of it will still be left of in itch.io , for those who want to try it, especially if you want to check if your computer is able to support it.
Minimum Setup
- OS: 1.0
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
Recommended Setup
- OS: 1.0
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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