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Hurray, it's the Creature Collector fest and Soulblaze is here with a freshly updated demo!
The update adds several new tricks that you can teach your Animons, adding more complex combination of effects and introduces a few negative effects. These negative effects, like knockback-damage or applying status conditions to yourself, reduce the cost of the trick so they can be valuable.
Additionally, the visual feedback for making decisions has been improved. You will now see which of your Animons can learn a trick you are about to pick, before picking it. The inventory now also shows how many of the presented items you currently have while browsing.
I have also implemented carrying over progress to the full game. There are no persistent upgrades in the demo but you can collect a limited amount of marbles (currency to buy upgrades) which you will have when the full game releases. Your collection will also be carried over. The best part, though, is unlocking the cute Tanina, when beating the boss of the demo. Tanina will then be added as a starter Animon later!
So, grab your bindshards and go smack that boss!
Welcome to Soulblaze!
Grab your bindshards, pet your animons, and go on an adventure. This game is a creature collecting and dice rolling roguelite. Fight your way through several regions and beat their bosses, build your team as you go, find items and techniques, and become the strongest animancer!
unique hand-drawn creatures that each have their own passive ability
combat hybrid between classic creature-collecting RPGs and TTRPG dice-roll mechanics
upgrade and customize techniques by combining tags to create your own individual builds
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