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STACK & the Grumblepuff from Above
Charmful Pty Ltd Developer
Charmful Pty Ltd Publisher
2024-10-04 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
8 user reviews (8 reviews)
1.13 April 2024 // Quality of Life Update

Hello! A new update is available: 1.13.0


This updates focus was on accessibility and streamlining. There are 5 new settings options, induction accessibility presets, and improves previous options. It has improved GUI, such as the summary panel, cursor prompts and new death screen. And improves animation and visuals with the brand-new player model, daylight cycle to the map and improved water. As well as everything else listed below! Bugs can be report in "Menu > Info > Bugs / Feedback". MacOS version currently having problems, so the update is currently only available to Windows and SteamOS. Hope you have a charmful time with it!

Game


  • Level 6 now has pufferfish grumbles which expand if you get too close.
  • New induction screen, with new graphics, accessibility presets and instructions.
  • Fixed boss colour in performance mode.
  • More interactive and interesting summary panel.
  • Added ability to navigate the menu with WASD/arrows and SPACE/ENTER.
  • Fixed Coin Rush coins spawning on water on map.
  • You can now jump on the boss by left clicking (when using the mouse).
  • Fixed Bare bones setting for the boss and buddies.
  • Grass has a slight variation in colour.
  • Fixed player jumping when the game is paused.
  • Coins on level 5 no longer expire, instead they disappear when they touch water.
  • Water now has a ripple texture on it.
  • When in multiplayer, only one level is a flamed at a time.
  • Power Crystal icons sit above the darkness in level 3.
  • Power Crystals dont show what theyll be before a game has started and will always be randomised.
  • If there are 0 powerups the spawn rate doubles. None spawn if there are 4 already spawned, and the powerups reset power every 10 seconds.
  • Player will no longer be readied when touching ice in level 7 multiplayer.
  • It shows snow instead of rain when near level 7 and 8.
  • Level 8 now has custom music.
  • Power Crystals despawn if they are too far away from any player.
  • Fire Trail powerup now has some yellow mixed into the trail.
  • The story map now displays night mode like every other part of the game.
  • Fixed Boss sound effects.
  • Fire trail lights up shadows on level 3.
  • Added new death screen animation.
  • Added cloud and star reflections in water on story map.
  • Added finger click sound for Grumblepuff attack.
  • When you beat the game, it now displays the time you beat it in, and things to do next.
  • Fixed dust particles colour when game is in kiosk mode.
  • Coinrush coins run away from the player in level 2.
  • Gold and Silver buddies colours are more uniform and metal like.
  • Swift motion blur now works better with higher stacks.
  • Updated Ghost sprite.
  • Updated Dead eyes on player.
  • Fixed Level 2 grumble spawning from increasing while game is paused.
  • Grumblepuff hit and death, dialog talk SFX now all vary in pitch by up to 10%.
  • Added talk SFX for the The Grumblepuff.
  • Fixed Buddy dialog text on level 5.

System


  • Added a Kiosk Mode that unlocks everything.
  • Object water reflections better optimised.
  • Tracks highest score per level per gamemode.
  • Tracks how many each level was played.
  • Fixed File size due to music files now being stored differently.
  • Savefile button automatically appears once you beat the game.
  • If a button is 100% transparent, it is no longer clickable.
  • Game automatically logs Datapackle errors and crashes in a file.
  • Animated Text now supports certain emoji. off on stack tree tus euca lypt player fast fancy normal invert external musicnote
  • Tracks how much player sprints, how long the player stands still, which direction is used the most and times jumped.
  • Story map more efficient, ant code and better unloading of objects.
  • Limit to the number of coins which can spawn for each level: 300, 300, 30, 300, 300, 50, 300 and 50 respectively.
  • Fixed game crash when a dropped coin touches a level 7 tree.
  • Fixed cursor reacting to an invisible summary panel.
  • Changed Coin despawn distance from 3000 to 2000.
  • Level 2 coinrush coins now spawn in caterpillars.
  • Game only saves automatically if the last menu opened was Options.
  • New player animation and model!
  • Level 4 and Level 7 are now slightly tinted in colour to match their environments better.
  • The dirt particles a coin spawns when the game is first started are now the correct colour.

Options Tab


  • Font scale option now shows decimal values.
  • Option to censor Steam usernames.
  • Option to turn off text animation.
  • Option to modify the GUI border from 0.5x to 2x
  • Option to hide hourly goals and other not necessary GUI.
  • Option to whether game controllers automatically connect.
  • Option previews now appear on the mouse instead of in the top left.

GUI


  • Updated Audio transcript, its more visually distinct to what its describing.
  • Added screenshot preview in the bottom left of screen.
  • Gold and silver buddy icons.
  • Colourful text setting now displays Final score colour correctly.
  • Savefile menu blur and input prompts no longer shows in situations they shouldnt.
  • The +1 second prompt sits lower down in level 8.
  • Fixed object and player depthing on mini map.
  • The timer in level 5 now has the right transparency.
  • Summary panel is no longer visible when the game is paused.
  • GUI elements like Coins: and the minimap go transparent when any player is obscured by them.

Datapackles 0.4


  • Ability to scroll through console.
  • When /sound gets an invalid string, itll say so instead of displaying a crash error.
  • You can now hold backspace to clear text faster.
  • New sounds added to /sound: crystal.collect, coinLarge.collect and ticktock.
  • New commands:
  • /time get
  • /time set hour/day/night
  • /end round
  • /end game
  • /track object count


[ 2025-04-06 02:05:33 CET ] [ Original post ]

1.12.1 January 2024

Hello! A new update is available: 1.12.1


This update adds new music for levels 1-7 for a total of 14 variations! It also fixes a range of visual bugs, fixes some obscure crashes, adds new accessibility options and new datapackle commands. Bugs can be report in "Menu > Info > Bugs / Feedback". Hope you have a charmful time with it!

Game


  • Shoot Powerup now works in Level 2.
  • Blueberry and Lake buddies now look more distinctive.
  • Swift Particle now correct for non-Player 1 players.
  • Power Crystals show up on level 3.
  • Removed player hat when fainted.
  • When all players are set to CPU, game waits for an input before starting.
  • Shows if a friend is online.
  • Golden Grumbles texture is now transparent.
  • Having a shield powerup and touching fire will no longer crash the game.
  • Level 7 ice now displays correctly in multiplayer.
  • No longer revive a player while the game is paused.
  • New music added for levels 1-7.
  • Music increases in pitch by 1% each time you lose a buddy.
  • Coin, Player Hurt, Player Bounce and Tree Rustle now all vary in pitch by +-10%.
  • Whale makes noises when clicked on, and during dialog.
  • Coin hitbox is now 25% bigger.

System


  • Now tracks multiplayer KOs.
  • Now can take screenshots during the podium screen.
  • Taking screenshots now works again.
  • Friendly mode now says if an online player has dropped out.
  • Fire counts as player KOs.
  • If a player is set to Online Player or CPU, it switches back to Local Player in singleplayer.
  • Music is loaded in and out of memory as needed.
  • Splash particle now being deleted correctly again.

Options Tab


  • Ability to turn off GUI CRT lines.
  • Ability to scale text from x0.5 to x1.5.
  • Ability to change GUI transparency.
  • Renamed Nature Sounds Volume to Nature Volume.
  • Now blurs behind setting options making the text easier to read.
  • Options are colourful when changed from their default setting.
  • Player Limit and Phone Mode added to their respective Reset To Default buttons.
  • Remapped Buttons are colourful when changed from their default button.
  • Options and Remap Buttons now bounce up and down when hovered over.
  • Music Volume default is now 80% not 30%.

Achievements Tab


  • Unknown achievements are now listed as ??? ?? ??????? instead of ? ? ?.

Info Tab


  • Charmful Plate updates for 2025.
  • Update Log buttons now change the cursor size correctly.

GUI


  • CPU ghost and win icons added.
  • Multiplayer GUI no longer shows during cutscenes.
  • Middle screen commentator now disappears when the screen is closed.
  • Middle screen GUI fixed for more than 4 players.
  • Timer is no longer covered by the boss bar on Level 8.
  • Player icons scale to fit all of them.
  • Special coin renamed to Large Cogs in GUI.
  • Level 7 decimal coins dont overlap one another in multiplayer.
  • Title screen now says First to X points instead of having a scroll bar.

Steam


  • Logo in Steam library updated to new logo.

Datapackles 0.3


  • Added 2 new commands:
  • /collision object[variable=value,] object : command
  • /say message
  • The new sounds and music added to /sound.
  • See documentation for more details.


[ 2025-01-25 08:36:13 CET ] [ Original post ]

1.12 December 2024 // Multiplayer

Hello! A new update is available: 1.12


Welcome to the Multiplayer Update! This update adds powerups to the multiplayer battle mode, improved quality of life with GUI, and turned the battle mode into more of a competition. You are also able to play online with friends, or play against a CPU. Give it a try! Online functionality will continue to improve in the next update. Bugs can be report in "Menu > Info > Bugs / Feedback". Hope you have a charmful time with it!

Game


  • Added Defeat the Grumblepuff achievement.
  • Added UNLIMITED POWER!! achievement.
  • Fixed Coin Rush coins spawning only in a small area in level 5.
  • Added ants which scurry around.
  • Renamed Special Coins to Cogs.
  • Cogs easier to find on levels 5, 6 and 8.
  • Fixed colours of players in multiplayer overlapping.
  • Fixed the two blue players being too similar in colour.
  • Added powerups to multiplayer battles: swift, disguise, fire, shoot, explode, grumblepuff and magnet.
  • Added golden grumbles in multiplayer battles.
  • Fixed certain buttons still being useable even when the GUI doesnt show them.
  • Levels start with less grumbles, but spawn new ones twice as fast.
  • Revive distance increased.
  • Revive timer decreases slowly instead of resetting.
  • Removed random big red flashing boxes during bbox.
  • Added ALT+B to take screenshots, ALT+V for without GUI.
  • Added ALT+L to toggle fullscreen.
  • Significantly improved (tenfold) CPU for multiplayer. More efficient in processing time, and much less likely to run into grumbles.
  • Trailing behind players are given powerups between rounds.
  • Power crystals show what powerup they contain.
  • Arrow Keys Player uses the right shift to sprint.
  • Mouse Player uses right click to sprint and left click to jump.
  • Tus has been hired as a commentator during multiplayer matches.
  • Added Online Multiplayer!

System


  • Splash screen has been modified.
  • Stats now track # of console uses, # of full screen uses, # of trees talked to, # of grumbles defeated.
  • Fixed Memory leak with level 3 and level 8 (surfaces werent being cleared).
  • Added Screenshots folder.
  • Removed unused minigame sprites.

Options Tab


  • Animated to show more options on-screen at once.
  • Added Multiplayer section.
  • Added Number of rounds option.
  • Removed touchscreen toggle (game is already touchscreen compatible).
  • Renamed Accessibility to Input to be more specific to the category.

Achievements Tab


  • Added Defeat the Grumblepuff achievement.
  • Added UNLIMITED POWER!! achievement.

Info Tab


  • Cleaned up the Update Log.

GUI


  • Multiplayer GUI updated, more options given, cleaning for 4 players and 8 players.
  • Added multiplayer battle middle screen.
  • Added multiplayer battle podium screen.
  • Added Share button to summary panel.
  • Console text is no longer blurry.
  • Added exit game button next to fullscreen button.
  • New save file icon.
  • Fixed coins spinning really fast on the minimap.
  • Added revive icon to the minimap.
  • Buddies have squash and stretch on minimap.
  • Added CPU, ghost and win player icons.

Steam


  • Store page updated to reflect recent changes to the game.
  • Achievement icons for steam updated to have borders.

Datapackles 0.2


  • Fixed variables showing the wrong name in error messages.
  • Fixed variables with duplicate names.
  • Fixed the levelMarker object being limited to only 8 levels.
  • Added access to sounds and a range of in-built functions.
  • Added 8 new commands:
  • /sound sfx
  • /joke please
  • /if object[variable=value,...] : command
  • /repeat n : command
  • /function object[variable=value,...] : inbuilt function
  • /random x1 x2
  • /irandom x1 x2
  • /end early
  • See documentation for more details.


[ 2024-12-17 12:46:03 CET ] [ Original post ]

1.11.1 November 2024 // Datapackles

Hello! A new update is available: 1.11.1 This update fixes various bugs, adds manual saving, as well as command and mod support via Datapackles! Datapackle 0.1 and command documentation can be found in "Menu > Info > Datapackle Documentation". Commands allow for greater control over the game. They are able to modify object properties and levels. Datapackles are files of commands which allow many commands to be run simultaneously. This can then allow for custom boss battles, infinite health or creating new objects, etc. Please give it a try! Bugs can be report in "Menu > Info > Bugs / Feedback". Hope you have a charmful time with it! Game

  • Click to start now appears again.
  • Game Starts in Fullscreen by default.
  • Level 2 Grumble noises no longer loud after round.
  • Going from Level 6 Coin Rush to another level wont lead to decimal coin values.
  • Hidden GUI appears when mouse is moved.
  • Tree Dialog disappears when not viewing map.
System
  • Manual Save Shortcut: ALT+K
  • On Windows, if game unsaved, prompt to save.
  • Water shader included in Performance settings.
  • All shortcuts switched from using SHIFT to ALT.
  • Special Coins now tracked.
  • Splash Particles now counted as Particles in debug.
  • There is a console that can run commands.
  • Some notifications now appear in The Console.
  • Lots of surfaces being created has now been fixed.
  • Save files moved to a new location.
Options Tab
  • Option to toggle Auto Saving
  • Option to toggle Auto Fullscreen.
  • Images pop up for options: High Contrast, Bare Bones, Movement Style, Pixel Smoothing, Ground Texture and Show Debug.
  • Option to toggle The Console.
GUI
  • Jump and Sprint prompts in bottom left of GUI.
  • Arrows dont appear on minimap if there are more than 10 coins.
Steam
  • Only Free Time description fixed.
Windows
  • Splash screen on Windows turned on.
Info
  • Link to documentation.
Datapackles 0.1 (Beta)
  • In the Console, commands can be run. Do /help to see them.
  • Create a datapackle with /datapackle NAME.
  • Commands can be put into the datapackle file at /Datapackles/NAME/main.datapackle.
  • Some commands may crash the game, proceed with some caution, report any crashes to Charmful.


[ 2024-11-06 07:41:13 CET ] [ Original post ]

1.11 October 2024

Hello! A new update is available: 1.11 This update adds new dialog in the story and hidden dialog scenes. Improves various aspects of flow, navigation and the Info Tab. Adds the ability to remap keyboard buttons. And now works on MacOS! Bugs can be report in "Menu > Info > Bugs / Feedback". Hope you have a charmful time with it! Game

  • 4 new dialog scenes in story added!
  • 1 new cutscene added!
  • Location based dialog added!
  • Jump button prompt appears above boss
  • Sleeping sprite fixed for nighttime
  • Water ripples on water in rain
  • Removed Mwhahaha at start
  • Coins always rush away on level 2.
  • Tuss face stays on the tree.
System
  • Unit testing of functions.
  • Button prompt fixed when in multiplayer battle mode.
  • Extended duration game needs to lag for before automatically adjusting graphics.
Options Tab
  • Remapping keyboard buttons available.
Info Tab
  • Info Tab was rearranged.
GUI
  • Title collision with mouse fixed.
  • Splash screen replaced.
MacOS Build
  • Steam MacOS build available for 1.10.4 and 1.11.
  • Save files work with MacOS.


[ 2024-10-06 03:06:38 CET ] [ Original post ]

1.10.4 September 2024

Hello! A new update is available: 1.10.4 This update improves the fight against the Grumblepuff, adds atmosphere to the map, and fixes some bugs caused by dependency updates. Thank you for the bug reports! Most of them should be fixed. As always bugs can be reported in Menu>Credits>Feedback/Bug Report. Hope you have a charmful time with it! Game

  • The Grumblepuff now has a hurt and death SFX.
  • Map Collision better around river.
  • Snow particles have a new sprite.
  • Level 8 has more visual affects and animations.
  • Flowers and sticks can be picked from the bushes.
  • Trees and bushes have SFX and particles when clicked.
  • Leaves blow in the wind.
  • Boss hand now moves properly with its bullet attack.
  • Tree dialog boxes depth better.
  • Tree NPCs blink!
  • Tree NPCs have new names: Euca, Lypt and Tas.
  • Grumblepuff hitbox smaller for slam attack.
  • Controller Mouse bug now fixed.
  • Mouse mode now fixed.
  • Alt+Tab crash potentially fixed.
System
  • Savefile names are limited to the alphabet and numbers and 16 characters.
  • Internal unit testing. Shift+Delete.
  • Fog draws more efficiently.
GUI
  • Restart button has custom cursor.
  • Custom textboxes for creating a savefile and reporting errors.
  • If Player 1 is obscured by GUI, GUI now goes transparent.
Steam Build
  • Achievements now work again.
Known Bugs
  • Jumping on boss doesn't work with controller.
  • Game can't be made full screen using Windows' Maximise button.
  • +10 more.


[ 2024-09-17 15:31:57 CET ] [ Original post ]

1.10.3 August 2024

Hello! A new update is available: 1.10.3 (and 1.10.3). It improves the later levels, fixes some bugs and updates some GUI elements. Hope you enjoy it! As always bugs can be reported in Menu>Credits>Feedback/Bug Report. System

  • Third Party controllers no longer crash game.
  • Shortcut SHIFT+F to turn on assist mode.
  • Automatic performance adjusting.
  • Blur effect improved on levels 5, 7 and 8.
GUI
  • 'View Map' prompt is more obvious when there is a new level unlocked.
  • Debug tool moves as to not overlap other GUI elements.
  • Level high score changed to an icon.
Game
  • Levels 6, 7 and 8 improved.
  • Level 3 darkness fixed in multiplayer
  • Clouds cover the map
  • Coin Rush coins no longer move towards the player when paused.
  • Seagulls and trees cannot be spammed clicked.
  • Cannot select controller input "" anymore.
  • Revive face now working in multiplayer.
  • Player and coins bounce back onto the screen in levels 5, 6 and 8.
  • Can scroll via grabbing screen with mouse.
Option Tab
  • Options better organised.
  • Automatic Performance Option.
1.10.3.1
  • Initial cutscene now works after being broken by changes in 1.10.3.


[ 2024-08-07 09:05:49 CET ] [ Original post ]

Play as Stack – a tower of buddies just trying to take a nap – when mysterious grumbles start falling from the sky! Dodge them, weave them, and swerve to grab some coins. Develop a healthy addiction to coins as you find the source of your sleeping debacle… from above. Maybe grab a friend (or seven) along the way.

There are many ways to play, the game supports WASD, arrow keys, controller, mouse and touchscreen. There’s also a range of options to tweak so that the game can run more smoothly on different devices.

Players without fast reaction time can also benefit from the assist modes, that allow you to play the regular game, but without any finicky button inputs.

You can also play with between 2 and 7 other players for local co-op or party modes.

Play through eight different levels as you find the source of these mysterious falling grumbles. Each level has a unique gimmick which will change up how you must approach it. 

Play with a buddy and work through the story mode together or play locally with up to seven friends to battle it out for a victor! There are 7 unique powerups to fight with.

Got a spare minute? Rounds are fast and can be played for short periods. And between the achievements, coin goals and high scores, you’ll be kept busy!

Change settings in MENU>OPTIONS, including audio, visual, system and accessibility options. There are also Settings Presets to quickly make adjustments.

Program and modify the game with Datapackles. Perform commands in the in-game console, and create Datapackles which have functionality for custom levels, and other shenanigans. See the documentation to learn more.

Updates to STACK & the Gumblepuff from Above. See MENU>INFO in-game for a complete summary.

1.12.1 Update | January 2025 | New Music

1.12 Update | December 2024 | Multiplayer

1.11.1 Update | November 2024 | Datapackles

1.11 Update | October 2024 | Story Update

1.10.4 Update | September 2024 | The Grumblepuff, Atmosphere & Bugs Update

1.10.3.1 Update | August 2024 | Initial Cutscene Bug

1.10.3 Update | August 2024 | Later Levels & Bugs Update

1.10.2 Update | June 2024 | Massive Performance Improvements & Updated Animations Update

1.10.1 Update | April 2024 | Story Mode Improvements Update

1.10.0 Update | February 2024 | Story Mode Update

1.9.1 Update | January 2024 | Fonts Update

1.9.0 Update | December 2023 | Initial Story Mode Update

1.8.2 Update | July 2023 | Bug Fixes

1.8.0 Update | July 2023 | Miscellaneous Update

1.7.2 Update | April 2023 | Bug Fixes

1.7.1 Update | January 2023 | Critical Save File Bug Fix

1.7.0 Update | January 2023 | Bug Fixes Update

1.6.0 Update | November 2022 | GUI & Bug Fixes Update

1.4.0 Update | July 2022 | Achievements, PVP & Hats Update

1.3.0 Update | April 2022 | Trails and Game Modes Update


MINIMAL SETUP
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