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This is a small-to-medium RTS game that takes up less than 150MB on the hard drive, but it already has most of the elements required for a classic RTS game. You can collect resources, recruit soldiers, build buildings, deploy defenses or gather troops to attack the enemy, and play online battles on the LAN!

The resources in the game are divided into three types: gold, wood, and meat. You can send your soldiers to collect these resources.

These three resources have their own uses: gold coins are used to recruit human soldiers, meat is used to recruit goblin soldiers, and wood is used to build buildings.

Each soldier and building has different ability values ​​and special effects. And soldiers can jump onto the buildings of their own team, and different special effects will be obtained depending on the buildings.

Choose the map you want to play: the terrain, map size, resource richness, and distance between the camps will bring different gaming experiences.

You can freely adjust the difficulty: simply suppress the enemy, fight evenly matched, or take on the most difficult challenge.

Play the campaign alone or play online battles on the LAN, try to destroy castles everywhere in different modes, and win the Four Mini Kingdoms War!

Four Mini Kingdoms War
Pixel Fox GamesDeveloper
Pixel Fox GamesPublisher
Q1 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (23 reviews)
Public Linux Depots:
  • [0 B]
Some Roguelike elements

Try incorporating some Roguelike elements to this game UwU

In roguelike mode:

[p align=\"start\"]-Players will continuously build their army by choosing from three random options.[/p][p align=\"start\"]-The castle no longer gains resources (gold/wood/meat) when collecting them; instead, it levels up. Each time the castle levels up, the player receives another opportunity to choose from three options.[/p][p align=\"start\"]-Players\' soldiers will respawn after a certain period of time after death.[/p]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45482896/35215413d64f713a50bef2ceaee9e98c347de2a1.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45482896/1c61f921a77dbf703d8392e22f30d589ab983ca4.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45482896/f10e8186de4ecb05b0b0236d70fcea7715f161d6.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45482896/9ef790e6e42a5e9d5b8428a2299557b5050fe56c.png\"][/img]

[ 2025-12-17 05:52:08 CET ] [Original Post]
Updated some interesting game mechanics 0w0

In the previous version, players could recruit neutral creeps. The new version refines this design:

At the beginning of the game, players can only summon ordinary soldiers. However, after conquering a certain type of neutral creep, they can recruit this type of creep from their castle.

Players can conquer neutral creeps by defeating them, having a priest recruit them, or building a house for them to live in.

New \\[knockback] mechanism added:

Some soldiers\' attacks have a knockback effect, forcing the knocked-back unit to move a certain distance. The greater the knockback, the greater the distance. Units knocked into water will drown.

Currently, the following soldiers have knockback effects:

Explosive Barrel: Extremely strong knockback, regardless of friend or foe.

Cow with Hammer: Strong knockback.

Spearman: Knockback distance determined by current momentum.

Warrior: Weak knockback.

Goblin Bombardier: Weak knockback.

A new bridge has been designed that can be destroyed or repaired.

Pawns can repair bridges, and Goblins can destroy them.

After a bridge is destroyed, soldiers who cannot swim standing on the damaged bridge will drown.

Hidden Effect: Fish Warriors and Turtles will not drown.

Modified the design of Skull. Now Skull is the only type of soldier that can be recruited without any resources. The cost is that Skull will take up 4 population slots and the speed of recruiting Skull will be very slow.

The maximum population limit for each side is now changed to 60 people

Special Thanks to Pixel Art !~0w0

[ 2025-08-20 16:20:34 CET ] [Original Post]
Many new Neutral Creeps have been added.

Many new Neutral Creeps have been added.

Players can defeat Neutral Creeps to increase the level of soldiers,

or use priests/houses/resources to recruit these Neutral Creeps.

Some interesting Neutral Monsters:

Turtle: Extremely slow, but with extremely high defense and health. Immune to fire and can extinguish fires.

Skull: Resurrects upon first death, but at the cost of having some of its bones discarded...

Gnome: Moves and has health similar to a regular soldier. Like a human engineer, it deals high damage to buildings.

Special thanks to pixel art for the new ncredibly beautiful art !~0w0

[ 2025-08-12 07:54:56 CET ] [Original Post]

Minimum Setup

  • Memory: 4 MB RAMStorage: 200 MB available space
  • Storage: 200 MB available space
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