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What is Manacaster?

Manacaster is a tabletop card-battle game for two players.  It was designed with an emphasis on balanced gameplay and rewarding skillful play.  Here are three things you should know about our game:

Balanced Gameplay = Brilliant Victories:  The Power and Mana Cost of every single card and ability in Manacaster is carefully calibrated according to a strict mathematical algorithm, leading to intense, evenly-matched battles that keep you on the edge of your seat until the final moment of victory...or defeat.

 

Digital + Tabletop = Play Your Way:  We have built a digital clone of the tabletop edition of Manacaster which plays identically.  Ensuring a consistent experience between digital and physical was a top priority as we designed and streamlined our game's rules. 

 

Streamlined Gameplay = Rewarding Skillful Players:  In Manacaster, your ability as a player is the most important factor.  For example, players are given a large set of choices when selecting their starting hand, both players deploy a Mana resource of their choice every single turn, but only one player can attack the other.

 

Keep reading to discover what other game mechanics have been designed to ensure your strategic decisions are more important than luck of the draw.

Manacaster
Manacaster GamesDeveloper
Manacaster GamesPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
5 user reviews (5 reviews)
Public Linux Depots:
  • [0 B]
Patch Notes for 3.1.3

Version 0.3.1.3,

Tutorial has now been adjusted to the new UI and is once again enabled.

New Features:,

  • Toggle between official deck or your deck selection for pve/pvp constructed deck selection.,

    [/*]

Improvements:,

  • Tutorial match adjustments to the new Match UI.,

    [/*]
  • Draft mode adjusted to 9 cards per round.,

    [/*]
  • Missing hover effects / tooltips in the main menu top bar added.,

    [/*]
  • Deckbuilder style updates.,

    [/*]
  • Public and draft decks browsers redesigned to match main deck builder better.,

    [/*]
  • New profiles no longer start with all the official decks added but instead have these as selectable options in deck selection and start with a blank new deck.,

    [/*]
  • Buttons on loading screen adjusted to match stylings.,

    [/*]
  • Exit confirm window added preventing game from insta closes on exit clicks.,

    [/*]
  • Learn to play panel returned with read rulebook / start tutorial options.,

    [/*]

Bug Fixes:,

  • Card back selection images not setting on start.,

    [/*]
  • Clicking settings or pressing esc does not open esc menu on general settings tab.

    [/*]

[hr][/hr]

Version 0.3.1.2 Hotfixes,

Known Issues:,

  • Tutorial is currently disabled pending ongoing reconstruction to match the new UI changes.,

    [/*]

Improvements:,

  • Top bar on main menu fixed to have centered buttons.,

    [/*]
  • Logo replaced to the new one on loading screens, main menu.,

    [/*]
  • Escape key presses now close open windows when relevant instead of always toggling the settings menu.,

    [/*]
  • Top bar no longer shows hover button image if the button reflects the active open tab/page.,

    [/*]
  • Optimizations and clean up of combat resolution.,

    [/*]
  • Unblocked attacker combat positions adjusted with some more spacing to look less clumped up.,

    [/*]

Bug Fixes:,

  • Chat messages getting sent with invalid date making them not show up in the chat.,

    [/*]
  • Too strict engagements check preventing unblocked attackers from attacking in certain scenarios.,

    [/*]
  • Deckbuilder modal filter not working.,

    [/*]
  • Incorrect scaling for public decks browser and draft decks browser.

    [/*]

[hr][/hr]

Version 0.3.1.1,

Known Issues:,

  • Tutorial is currently disabled pending ongoing reconstruction to match the new UI changes.,

    [/*]
  • Deckbuilder update is in progress and will fully come in next update, currently the modal filter is missing as there is a bug in the new toggle button version of it.,

    [/*]

New Features:,

  • Toggable Mana Curve graph added to the deck builder.,

    [/*]
  • Unblocked attacker combat attack effect added, this is a fireball flying from the card to the opp cards preview / hand,

    [/*]

Improvements:,

  • Combat II checks improved to properly skip when no blocked or unblocked engagements are left.,

    [/*]
  • Settings menu buttons color adjustments.,

    [/*]
  • Deck builder mana panel adjustments and style fixes.,

    [/*]
  • RPG Mode splash image replaced with darkened one.,

    [/*]
  • Constructed/Draft mode selection box images replaced.,

    [/*]
  • Filter panel returns to deck builder.,

    [/*]
  • Parry interactions renamed from absorbed back to parried.,

    [/*]
  • Player engagement/activity logs reduced to only display LP and card draw related announcements.,

    [/*]
  • Combat fog color adjusted for this build to see if its better and to make determination on what direction to go with it.,

    [/*]
  • Match end window leave button changes color based on availability.,

    [/*]
  • More speed adjustments to try to optimize flow of matches.,

    [/*]
  • Adjusted AI attacker selection to have artificial thinking time to prevent instant hop into combat.,

    [/*]

Bug Fixes:,

  • Discard pile collider fix to make top card hoverable again.,

    [/*]
  • Patch notes window not working, now properly part of the settings menu as intended.,

    [/*]
  • Mana curve 9+ value incorrectly calculated.,

    [/*]
  • Active stage defense image incorrectly displaying when out of combat.,

    [/*]
  • Discard window closing with X not toggling the button color back.,

    [/*]
  • Precombat resolve counter not correctly taking ambush/twinstrike into account.

    [/*]

[hr][/hr]

Version 0.3.1.0,

Known Issues:,

  • Tutorial is currently disabled pending ongoing reconstruction to match the new UI changes.,

    [/*]
  • Patch notes window not working, pending move to the settings menu similar to rulebook, noticed this after compiles were done so will be fixed in next patch.,

    [/*]

New Features:,

  • F8 to open feedback/bugreport form.,

    [/*]
  • New notifications for stage changes, turn changes, player actions during matches.,

    [/*]
  • Cloud layer obscuring the table while combat engages cards float above it during resolves.,

    [/*]
  • Transition screen when entering matches.,

    [/*]
  • Attacker selection ground effect.,

    [/*]
  • Small toggleable match log panel added to the main match interface.,

    [/*]

Improvements:,

  • UI revamp for main menu.,

    [/*]
  • UI revamp for Match UI.,

    [/*]
  • Improvements for Deck Builder (still in progress this is a temp update).,

    [/*]
  • Restructuring of board layout (still in progress partially but getting there).,

    [/*]
  • Mana deploy for hy/tribrids now are decided to be tapped or untap predeploy similar to other card deploys.,

    [/*]
  • Attacker selections are now made on the actual cards on the board by clicking them rather then a separate UI (the same will come for target selections on triggers/actions in next update),

    [/*]
  • Adjustments to match flow speed to account for notifications and other visual effects.,

    [/*]
  • Welcome / new player / learn to play window revamp.,

    [/*]
  • Stats hiding on cards not engages in combat.,

    [/*]
  • Card deploy window layout improved.,

    [/*]
  • Mana payment coloring on deployment window.,

    [/*]
  • + button on mana panel now toggles hand similar to the show/hide mana button rather then always open the mana hand.,

    [/*]
  • Debug scrolling text repositioned for both players.,

    [/*]
  • Draft window layout redesigned to allow for more varying screen sizing (in progress still to increase card amounts per round and improve visuals),

    [/*]
  • Main menu tooltips on the main battlefield boxes added.,

    [/*]
  • Rulebook is not a page in the settings menu this allows it to be opened anywhere, anytime.,

    [/*]
  • New additional attacker selection markings.,

    [/*]
  • Draftmode window improvements.,

    [/*]
  • Adjustments to match flow to improve the notification popups and overall flow of combat and deployment.,

    [/*]
  • AI player thinking time added to have less instant decision making.,

    [/*]

Bug Fixes:,

  • Deck builder saving issues.,

    [/*]
  • Draft decks not automatically loaded on first opening the draft decks browser.,

    [/*]
  • Feedback / bug report form fields not selectable.,

    [/*]
  • Incorrect combat floor assignment in match manager prefab.,

    [/*]
  • HP labels pushing overflow below making it exceed its boundaries.,

    [/*]
  • Mana panel on the deckbuilder scaling incorrectly.,

    [/*]
  • Combat I showing twice when both unblocked and blocked attackers exist.,

    [/*]
  • All panels in the match UI adjusted to properly scale and resize for various screen sizes.,

    [/*]
  • LP on blocker selection screen not updating.,

    [/*]
  • Start card selection status label not updating correctly.,

    [/*]
  • Rulebook will now behave as a tab on the main menu (if settings menu is not open).,

    [/*]
  • Crucial error in card selection assignments during draft mode.,

    [/*]
  • Draft mode full view card browser scaling issues.

    [/*]

[ 2025-08-30 15:47:41 CET ] [Original Post]

Minimum Setup

  • Processor: x64Memory: 2048 MB RAMNetwork: Broadband Internet connectionStorage: 3000 MB available space
  • Memory: 2048 MB RAMNetwork: Broadband Internet connectionStorage: 3000 MB available space
  • Storage: 3000 MB available space
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