What is Manacaster?
Manacaster is a tabletop card-battle game for two players. It was designed with an emphasis on balanced gameplay and rewarding skillful play. Here are three things you should know about our game:
Balanced Gameplay = Brilliant Victories: The Power and Mana Cost of every single card and ability in Manacaster is carefully calibrated according to a strict mathematical algorithm, leading to intense, evenly-matched battles that keep you on the edge of your seat until the final moment of victory...or defeat.
Digital + Tabletop = Play Your Way: We have built a digital clone of the tabletop edition of Manacaster which plays identically. Ensuring a consistent experience between digital and physical was a top priority as we designed and streamlined our game's rules.
Streamlined Gameplay = Rewarding Skillful Players: In Manacaster, your ability as a player is the most important factor. For example, players are given a large set of choices when selecting their starting hand, both players deploy a Mana resource of their choice every single turn, but only one player can attack the other.
Keep reading to discover what other game mechanics have been designed to ensure your strategic decisions are more important than luck of the draw.
Version 0.3.1.4,
Known Issues:,
This is an in-progress patch to push critical combat fixes.
[/*]RPG mode is partially exposed, do not use it as it is not finished and will cause untested bugs.,
[/*]
Improvements:,
RPG mode map reworked to draw lines and monitor completion differently.,
[/*]Unblocked attacker fireball vfx size 5x increased.,
[/*]Statistics moved back to main menu.,
[/*]Settings menu adjusted.,
[/*]Rulebook button removed from main menu.,
[/*]Esc behaviors added for the statistics panel, learn to play pop out.,
[/*]Reagent rewards disabled for now.,
[/*]Gold re-enabled and rewards set up based on match type.,
[/*]Gear items updated, profile inventories reset.,
[/*]Tutorial panel positioning improvements, some text changes.,
[/*]
Bug Fixes:,
Blocked combat resolving before unblocked causing on dies triggers to execute mid resolve incorrectly.,
[/*]Broken if check preventing riposte checks in combat situations with no cards scheduled for C1 or C2.,
[/*]Tutorial attacker selection ground vfx not enabling.
[/*]
Minimum Setup
- Processor: x64Memory: 2048 MB RAMNetwork: Broadband Internet connectionStorage: 3000 MB available space
- Memory: 2048 MB RAMNetwork: Broadband Internet connectionStorage: 3000 MB available space
- Storage: 3000 MB available space
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