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Join the AFK Shift and monitor abandoned streams on an unnamed livestreaming service. Be on the lookout for unexpected changes, strange phenomena, and hostile entities attempting to escape the Internet. Report these anomalies and protect our physical and digital worlds from disastrous corruption!

Get help, go AFK

It's dangerous to watch alone.  Connect AFK Shift to Twitch and have your chatters provide suggestions for what kind of anomaly you should report and where!

Or do you have better things to do than deal with the know-it-alls in chat?  Set the game to AFK mode and hand the reigns to your mods, and let chat play the game themselves if they think they're oh so clever!

Become the anomaly!

Got ideas for your own for creepy AFK livestreams?  Use the full-featured editor* to create your own anomalous streams - no coding needed!  Share your twisted creations with the community for others to play!

(* It's just straight-up Godot Engine tbh)

AFK Shift
RomlkDeveloper
RomlkPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Steam Workshop support

Steam Workshop support has finally arrived!\n\nYou can now share your creations to the Steam Workshop, directly from within the editor with a single click! Then anyone subscribed in the Workshop will be able to select and play it inside AFK Shift!\n\nGame Description Image\n\nAnd check out the new quick-start guide to making AFK Shift streams!\n\n

But wait, there\'s more!

\n\nAmong other small fixes and tweaks included with this release, is a change so that audio-based (and audio-adjacent) anomalies will now be disabled if you set the master or game volume to zero. This allows those who can\'t hear, or prefer their own music while they play, to enjoy the game without getting stiffed out of success by undetectable anomalies!\n\nGame Description Image\n\nThis is the last of my promised updates to AFK Shift. Given the unsuccess of the game so far, and barring any unexpected events, I\'ll now be moving on to other projects!\n

[ 2025-10-20 09:05:54 CET ] [Original Post]
Oct 7. More small fixes

I\'m still finding small things to patch while the Workshop stuff is ongoing!\n\n- Time to prepare (before any anomalies spawn) now scales with the number of active streams. So the more scenes you have to observe, the longer you have to learn them (within a limit). The time still also depends on difficulty.\n- Renamed the Streamer House\'s \"DiningRoom\" and \"LivingRoom\" to just \"Dining\" and \"Living\", though you can still use the old names to refer to them in chat if you prefer.\n- Fixed and tweaked a couple of anomalies.

[ 2025-10-07 11:02:24 CET ] [Original Post]
Oct 1. "Helpful" update

I\'m still working on Steam Workshop support, but in the meantime here\'s some quality of life fixes!\n\n- More extensive (and accurate) !help for chat\n- Show the stream and anomaly type in reporting overlay\n- More obvious warning when nearing anomaly overload \n- Fixed votes showing up when voting is disabled \n- Fixed toggling stream selection via !menu commands\n- Made \"normal\" difficulty a bit harder

\n\n

Addendum! A bonus mini-patch from the 2nd:\n\n- Fix \"!report new object\" not being processed\n- Disregard chat reports of what\'s currently being reported \n- Fix a broken anomaly fatality in the demo levels\n- Added a post-game thankyou and request for support when chat\'s been playing

[ 2025-10-01 12:27:29 CET ] [Original Post]
Update to Godot 4.5

I\'ve updated the game, demo, and editor to use the newly released Godot 4.5! This update also comes with some small improvements:

  • SMAA is now being used, which should make edges look less jagged;

    [/*]
  • Emoji (for example, in stream titles) now use their proper colours;

    [/*]
  • The demo has been updated to say \"available\" instead of \"wishlist\". You can still wishlist of course, but a purchase would be appreciated :3

    [/*]

Note: If you\'ve previously made and exported a PCK file using the editor, you may need to re-export it with the new version. This is due to binary incompatibility in how the export was configured. I\'ve now modified the editor project so that hopefully this shouldn\'t be necessary with future engine version upgrades.

[ 2025-09-18 10:43:54 CET ] [Original Post]
AFK Shift is out now!

The day has finally come! The AFK Shift is finally open to new observers!

The full game includes a new set of streams to monitor - an old house with a sinister past, currently occupied by streamers - and some uninvited guests.

Also included is a full level editor and tooling to help build your own spoopy streams for others to experience - either through streaming with the Twitch integration, or by sharing the files directly.

Check the pinned forum message for future plans and roadmap !

[ 2025-09-08 14:05:02 CET ] [Original Post]
Demo release!

Just in case I bungle the build, I'm releasing the demo a few weeks before Steam Next Fest kicks off!

The demo is part of my regular build process, so it'll be kept up to date with fixes and improvements as I continue development of the full game - tentatively scheduled for spooky season this year!

Try it out and let me know what you think!

Future plans:

[olist]
  • Build out the level/stream editor.
  • Dogfood the editor to make a set of new streams exclusive for the full game.
  • Integrate with Steam Workshop for sharing creations!
    [/olist]
  • [ 2025-05-13 11:00:24 CET ] [Original Post]

    Minimum Setup

    • OS: Anything released after ~2016
    • Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300Memory: 2 MB RAM
    • Memory: 2 MB RAM
    • Graphics: Vulkan 1.0 - Intel HD Graphics 5500 (Broadwell). AMD Radeon R5 Graphics (Kaveri)
    • Storage: 200 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Anything released after ~2020
    • Processor: Intel Core i5-6600K. AMD Ryzen 5 1600Memory: 8 GB RAM
    • Graphics: Vulkan 1.2 - NVIDIA GeForce GTX 1050. AMD Radeon RX 460
    • Storage: 1 GB available space
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