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Soldiers are now required to transport the collected resources to the castle, which brings huge and interesting changes to the game. When the health of your castle drops below half for the first time, you will receive a large amount of resource support and send a hero 10 levels higher than the castle to fight. Modified some maps. Minor changes to some values.
RTS, but the recruited soldiers will act automatically:
Each soldier has different characteristics/attribute values/action methods. As the lord of the castle, the player chooses the appropriate soldiers and buildings, manages the economy/defense/attack, and destroys the opponent's castle only through your strategy rather than operation!
Choose the map you want to play: different terrain, map size, resource richness, distance between camps, etc. will bring different gaming experiences.
You can freely adjust the difficulty: simply suppress the enemy, fight evenly, or take on the most difficult challenge.
Play the campaign alone/two-player on-screen battle/LAN online battle, try to destroy castles everywhere in different modes, and win the castle war!
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