Microvania is a tiny metroidvania
So tiny, that the screen resolution is only 160x90!
Explore the depths of planet Micronus
Traverse and backtrack through meticulously crafted pixels of caves, jungles, labs, ruins, and more.
Find and make use of classic upgrade tropes
Missiles, Claw, Ball-Mode and more!
Customise your play style
Equip Microcards to modify your weapons and abilities. Create your own play style.
Microvania respects your time
Don’t worry about saving your progress - the game will create a checkpoint every time you enter a room, and you will spawn back here if you die.
And exiting to the main menu will save that checkpoint to your save file.
Accessibility & Full Controller Support
Designed for controllers, with fully customisable buttons. Including accessibility options like rapid fire or toggle modes for various functions.
Hi Everyone,
Another day closer to launch, and another patch with some updates :).
After creating a save file and before starting the game, you will now be presented with a \"Set Hint Frequency\" screen. Here, you can see the 3 options (Always, Once, Never), and a short description of what each one means. Many players have found the repeated Map hints to be annoying, but weren\'t aware that they could just change the Hint Frequency to Once or Never to remove that. Hopefully, this makes that a bit clearer.
[/*]Missiles and Bombs will now stop giving hints after a certain number have been obtained. This is for the Always Hint Frequency. This was done, as there was still a valid reason to want Always for other things, but not for these two most common items.
[/*]Added some non-gameplay visual details to various enemies. There\'s no gameplay effect here, but it does add some character to some of the creatures in the game.
[/*]Fixed crash when grabbing the final pickup in Demo level (sorry!).
[/*]Red Doors now change to White once unlocked. Being Yellow was a little confusing, as some players wondered why these doors auto opened, but other Yellow ones don\'t. Now, it\'s just white doors that auto open (or you can still shoot them too).
[/*]Fixed a soft lock bug, where exiting Settings Menu in the Title scene would not show the Main Menu buttons.
[/*]
Minimum Setup
- OS: Ubuntu 16.04
- Processor: 2.0 GHz+. 32- or 64-bitMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: ATI Radeon X1300/NVIDIA GeForce 6600 GT/Intel HD 3000 or better
- Storage: 300 MB available space
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