Microvania is a tiny metroidvania
So tiny, that the screen resolution is only 160x90!
Explore the depths of planet Micronus
Traverse and backtrack through meticulously crafted pixels of caves, jungles, labs, ruins, and more.
Find and make use of classic upgrade tropes
Missiles, Claw, Ball-Mode and more!
Customise your play style
Equip Microcards to modify your weapons and abilities. Create your own play style.
Microvania respects your time
Don’t worry about saving your progress - the game will create a checkpoint every time you enter a room, and you will spawn back here if you die.
And exiting to the main menu will save that checkpoint to your save file.
Accessibility & Full Controller Support
Designed for controllers, with fully customisable buttons. Including accessibility options like rapid fire or toggle modes for various functions.
Greetings MicroKnights!
Just a quick patch today with some minor QoL improvements:
Fixed Health Pips, Missiles and Bombs ammo to be correct when loading the save file. This won\'t take effect until after your next save of the file, so the first load of the file in this build will still have the refilled bug ;).
[/*]Mecha Scorpion\'s weak points will now bounce projectiles off when they\'re armoured.
[/*]Ending Cinematic will now show the player in the Lava suit if it\'s obtained in this run.
[/*]
Minimum Setup
- OS: Ubuntu 16.04
- Processor: 2.0 GHz+. 32- or 64-bitMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: ATI Radeon X1300/NVIDIA GeForce 6600 GT/Intel HD 3000 or better
- Storage: 300 MB available space
[ 6381 ]
[ 5864 ]
[ 750 ]
[ 1993 ]
[ 1017 ]














