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WHAT IS IT?
Frontiers Reach : Battlespace is a low stress management/idle game set in the Frontiers Reach Universe. Where in FR1 you took on the role of a pilot fighting in a desperate bid to escape an interstellar war, here you'll take command of a carrier and participate directly in the fight for control of planets in the frontier worlds.
You'll start with next to nothing as your carrier sits in orbit around the moon Frontiers Reach. Completing objectives in support of friendly forces in the battlespace is how you'll progress. As you earn doubloons you'll have the ability to spend them to incrementally increase your vessels capabilities and add new functionality until your carrier is a hulking war machine hopping from one battlespace to the next to deal out damage to enemy forces.

POINT & CLICK

FR : Battlespace at it's core is a relaxed experience and only requires the use of a mouse to play.

TUNES TO VIBE TOFrontiers Reach : Battlespace is supposed to be a chill game you can play with only a mouse. As such, the music here is a mix of human composed, and AI generated pieces. All chosen to invoke an atmosphere you can vibe to while you manage your carrier and its operations.
RETRO AESTHETIC
In keeping with the themes of the Frontiers Reach Universe, the retro aesthetic is one again employed for those lovers of the sci-fi of yesteryear.

Frontiers Reach : Battlespace
Blind Alien ProductionsDeveloper
TheGamePublisher.comPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
5 user reviews (5 reviews)
Public Linux Depots:
  • [0 B]
The Tech Tree Overhaul

Hello again!\n\nIt\'s been a while sine the last update but I assure work on the game is still on going! This past month work was a little slow as I went through a major relocation that took the better part of a weekend to execute. That said, I am once again working on game dev!

This weekends update is a massive one and I don\'t want to keep anyone waiting any longer than I have so we\'re going to jump right in.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45504197/2dbc404a9ae73afb258b5fc716582cf34aae5374.png\"][/img]

The image above is the latest and greatest of the tech tree updates. This visual overhaul is a massive change in and of itself. Additionally a large number of back end changes have been executed to make the game run more efficiently and to effect a better experience throughout.\n\n\nThe Tree Updates\n\n - The tech tree is now presented as a diagram of the ship, with each division of the tech tree contained in a menu that becomes accessible after unlocking that division.\n - New tutorial hints as the player moves through the very beginning of the game.\n - Numerous changes to technology costs to better affect how the player progresses through the early game.\n - Several new technologies have been added across the tech tree divisions.\n - ALL of the data for the tech tree has been reworked to use a data driven solution for better scalability moving forward.\n\n\nNew Assignment Improvements\n\n - Added landing craft and landing craft assignments. These are unlocked through the tech tree via the Squadron Operations division.\n\n\nQuality of Life Updates\n\n - Added mouse cursor swapping. The mouse cursor will now swap between the orange pointer and a targeting reticle depending upon what you are mousing over.\n - Added a chillout camera mode that will cycle through different camera views automatically.\n - Added an interior to the bridge of the carrier and a camera view for it.\n - Tweaks to lighting to affect better performance.\n\n\nFoundational Work\n\n - Reworked data for planetary locations for better scalability. This change will make it possible to add every planet from FR1 into Battlespace in future updates.

[ 2025-08-31 20:23:56 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu. Mint. Pop OS
  • Processor: dual core process 3.0 Hz or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 1080 Ti. AMD equivalent. or better
  • Storage: 2 GB available space
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Ubuntu. Mint. Pop OS
    • Processor: quad core process 3.0 Hz or betterMemory: 4 GB RAM
    • Graphics: 1080 Ti. AMD equivalent. or better
    • Storage: 2 GB available space
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