Here's some new hotfixes made for the game. NOTE: If you were a victim of any of the major bugs (that removed cards from your collection) you can somewhat remedy this by going into the Options menu (accessed from the profile screen) and choose "Reset Cards". This will however reset ALL your cards back to the base deck + all the legendaries you've unlocked so far. Progress, stats and coins are unchanged. But with just a little bit of grinding you'll have everything you need for a good deck again. We apologize for any inconvenience that any of these bugs may have caused you and hope that you will have a smooth experience from here on out. Change log: ----------------- Fixed bug that would remove cards left in the recycle shop when leaving. Fixed bug that would remove your deck and legendaries when recycling. Fixed bug that would remove cards left in the alchemy card slots when leaving. Removed some left over debug key bindings. Changed recycle value required for a new booster to 20 down from 25. Fixed bug that would remove legendaries you've unlocked when resetting your card collection.
[ 2014-02-15 12:52:40 CET ] [ Original post ]
Here's some new hotfixes made for the game. NOTE: If you were a victim of any of the major bugs (that removed cards from your collection) you can somewhat remedy this by going into the Options menu (accessed from the profile screen) and choose "Reset Cards". This will however reset ALL your cards back to the base deck + all the legendaries you've unlocked so far. Progress, stats and coins are unchanged. But with just a little bit of grinding you'll have everything you need for a good deck again. We apologize for any inconvenience that any of these bugs may have caused you and hope that you will have a smooth experience from here on out. Change log: ----------------- Fixed bug that would remove cards left in the recycle shop when leaving. Fixed bug that would remove your deck and legendaries when recycling. Fixed bug that would remove cards left in the alchemy card slots when leaving. Removed some left over debug key bindings. Changed recycle value required for a new booster to 20 down from 25. Fixed bug that would remove legendaries you've unlocked when resetting your card collection.
[ 2014-02-15 12:52:40 CET ] [ Original post ]
- Card City Nights Linux [241.09 M]
CCN is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.
* 8+ hours of gameplay in a singleplayer adventure
* Connect cards to form combos
* 180 unique cards with characters from the Ludosity universe
* No IAP's in this game! You collect booster packs by simply playing the adventure from start to finish
* An amazing soundtrack in a blend of Jazz and Hiphop
- OS: Debian 6.0 based distros
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Shader Model 2
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