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- Added volume toggles for SFX and Music to the in-game menu - Some visual bug fixes
Hello players! I want to thank everyone for their support during this launch window. This is the first of a series of patches intended to improve the experience for users on Steam and bring the game more in line with this platform rather than the platform it originally launched on. - Improvements to the way mouse and joystick is handled so that people playing purely with controller should have a better experience - Several softlocks addressed - Scrapyard boss has had AI improved to match other enemies in the game - Culling / Draw distance increased in every environment (A slider to be added at a later date) - Objects like the red-doors have had their culling settings changed so that they don't flicker - F12 (Steam screenshot button) no longer hides the HUD, it's been remapped to F10 - Other small visual updates There is more to come, I've been listening to feedback about things like stamina and visual animation blending and am working out solutions to address them without making the game unstable. I am a solo developer and so I tend to be fairly cautious with major fixes as stability is a big focus for this game.
- General performance enhancements - Fixed an issue in fire temple
- Fix for issue where mouse/joystick camera sensitivity could be 0
- Various typos in dialogue and lore entries - Issue with damage persisting after death if you died to an ice blade enemy - Fix for resolution bug (could be lower than what the user set) - Softlock fix in scrap dungeon
Hello everyone, First off, I am excited to say that End's Reach will release onto Windows, Linux, and Mac on March 7th.
The solo-developer Atari VCS cult-classic Metroidvania is coming to Steam for PC and Linux!
End's Reach is a 3D Exploration Action Adventure Game that focuses on a character lost in the depths of space. Players will solve puzzles, collect upgrades, items, weapons and even magical abilities as they uncover the mysteries of this strange new world. A classic tale of technology taken too far.
Explore an Open World
Discover four unique worlds, seal the wormholes. Around every corner is something new.
Dungeons
Embrace old-school game design. Each zone is complete with it's own Puzzle-Dungeon. Solve puzzles, unlock abilities and defeat great foes to put these ancient wonders to rest.
Suit Upgrades
Hidden in the depths of End's Reach are dozens of Suit Upgrades. Increase your maximum health, sprint for long distances, become an armoured fortress. The more you explore, the more powerful you will become. Only the most experienced player will uncover all of the secrets End's Reach has to offer in it's darkest places.
Weapons
Collect blueprints in each of the worlds to unlock the four legendary weapons, each complete with combo attacks and elemental powers.
Elemental Powers
Each weapon comes complete with many powerful elemental abilities that will aid your mission. Utilize restorative powers after a fight, bolster your defences to prepare for a powerful foe, or utilize destructive magics to lay waste to everything in your path. It's your choice.
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