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Astroloot
Andreas Hager Gaming Developer
Andreas Hager Gaming Publisher
2025-03-14 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (59 reviews)
Public Linux Depots:
  • [0 B]
Version 0.2.11

Slower Enemy Projectiles


This version tests a new take on enemy projectiles. All enemy projectiles have been adjusted to usually not move faster than the player, so that it is possible to see projectiles coming and to have a chance to avoid them. It brings the game back to the chilled, relaxed vision I started with. Especially mid-campaign missions become a lot more relaxed to play. Also Abyss feels a lot less stressful, because there should be no more totally unexpected one-shots. I did a lot of testing with this change, and I really like it. But I am very excited to hear what you think about it!

Bramble and Ash Path polishing


With DPS on the lower end, Bramble and Ash Path have been quite a nightmare to play. When I introduced them, I tested with a high level build with huge DPS and did not feel the pain. I did now and adjusted those missions to make them more enjoyable.
  • Add limit to enemies that spawn other enemies, at some point they run out of enemies to spawn
  • Reduce spawn rate of enemies that spawn other enemies
  • Enemies that spawn other enemies do not spawn enemies that shoot projectiles
  • Reduce armor of Ash Queen and Bramble Queen
  • Ash Queen has no Flame Slinger weapon
  • Bramble Queen has no Blastgun weapon
  • Reduce armor of Motherships

Performance Improvements


With heavy investment, some mine builds have been pretty much unplayable in endgame. Especially with additional mine trigger chance, high luck and projectile mines, there have been a lot of problems. This patch brings improvements for those builds:
  • Swapped collision detection broad phase to a faster algorithm (this should benefit performance for all builds)
  • Extra mine triggers add to the triggered mine's damage multiplier and do not spawn extra mine effects
  • Storm Mine and Shrapnel Mine spawn 3 projectiles at all item qualities (was up to 6 at Eternal quality)
  • To compensate, Storm Mine and Shrapnel mine's damage was increased (up to doubled at Eternal quality)
  • Limit amount of animated lightning projectiles rendered in parallel on screen (they are still simulated, but do not shred the GPU and Renderer)

Bugfixes


  • Reworked Shock preview calculation. It now estimates enemy resistances before calculating each weapon's hit damage. This means, when you apply shock with a support weapon, the DPS preview for your other weapon will properly take into account the applied Shock of the support weapon.
  • Increase max packet size when playing via Steam network, to fix mission starts with builds that use more memory than expected (this still needs to be fixed for local network games)
  • Ensure only one instance of Astroloot runs in parallel


[ 2025-04-14 19:56:50 CET ] [ Original post ]

A Galaxy of Loot

Venture deep into the Astroloot Sector, a vast and enigmatic sci-fi expanse filled with dark secrets, lost treasures and relentless foes. Every step forward uncovers new dangers and greater rewards. Obliterate anything in your path, level up, and claim every piece of loot you can carry. All in a cozy, stress-free walking simulator infused with deep ARPG mechanics.

Infinite Build Customization

Choose between the Leviathan, Hyperion, or Chronos ship archetypes. Customize your build with hundreds of items, with up to six modifier slots that drastically alter their function. Chart your own course through a massive skill tree with over a thousand nodes, each choice reshaping how your build plays.

Deterministic Crafting

Find and collect nine types of dice, each offering unique and powerful crafting effects. See the exact outcome of your final roll before committing to a craft. There's no gambling.

Balanced for Fun

Astroloot respects your time, offering a true solo-self-found experience where you can discover and craft your own gear. The game is designed for a smooth, balanced single-player experience with no servers or online restrictions. You own your progress. If you’d rather explore and loot with a friend, co-op is just a click away, playable via LAN or online through Steam.


MINIMAL SETUP
  • OS: SteamOS 3.6+
  • Processor: Quad core 2.4Hz x64-compatibleMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2+
  • Storage: 500 MB available space

GAMEBILLET

[ 6062 ]

24.59$ (18%)
8.39$ (16%)
17.54$ (12%)
8.27$ (17%)
4.95$ (17%)
50.96$ (15%)
7.44$ (17%)
2.59$ (96%)
2.28$ (85%)
12.59$ (16%)
16.79$ (16%)
28.69$ (18%)
33.19$ (17%)
3.91$ (80%)
17.19$ (14%)
2.87$ (71%)
6.48$ (78%)
0.78$ (92%)
40.99$ (18%)
17.59$ (12%)
9.99$ (75%)
2.28$ (85%)
13.04$ (13%)
16.94$ (15%)
7.96$ (68%)
33.96$ (15%)
3.37$ (78%)
24.79$ (17%)
5.23$ (65%)
4.07$ (18%)
GAMERSGATE

[ 2063 ]

12.74$ (58%)
8.49$ (58%)
0.9$ (91%)
0.6$ (91%)
0.17$ (83%)
1.11$ (91%)
0.64$ (87%)
3.06$ (74%)
6.0$ (60%)
7.5$ (75%)
1.7$ (91%)
1.5$ (70%)
0.42$ (79%)
0.51$ (91%)
4.5$ (85%)
2.55$ (91%)
10.91$ (22%)
0.68$ (91%)
0.75$ (92%)
0.85$ (83%)
0.43$ (91%)
6.25$ (75%)
0.6$ (91%)
2.38$ (66%)
2.4$ (76%)
8.49$ (58%)
0.43$ (91%)
7.04$ (65%)
0.85$ (91%)
3.4$ (91%)
MacGamestore

[ 4245 ]

9.99$ (80%)
14.29$ (76%)
1.99$ (80%)
5.99$ (85%)
1.42$ (93%)
1.09$ (82%)
2.49$ (50%)
1.49$ (85%)
1.99$ (80%)
1.19$ (88%)
7.69$ (23%)
1.29$ (90%)
39.99$ (20%)
0.99$ (75%)
2.98$ (85%)
5.99$ (80%)
21.99$ (27%)
7.48$ (75%)
3.99$ (73%)
9.99$ (80%)
0.79$ (84%)
1.99$ (85%)
0.69$ (65%)
2.38$ (60%)
2.49$ (75%)
1.19$ (88%)
1.29$ (91%)
1.99$ (90%)
3.59$ (80%)
13.49$ (10%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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4 days, 15 hours, 11 minutes


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