A Galaxy of Loot
Venture deep into the Astroloot Sector, a vast and enigmatic sci-fi expanse filled with dark secrets, lost treasures and relentless foes. Every step forward uncovers new dangers and greater rewards. Obliterate anything in your path, level up, and claim every piece of loot you can carry. All in a cozy, stress-free walking simulator infused with deep ARPG mechanics.

Infinite Build Customization
Choose between the Leviathan, Hyperion, or Chronos ship archetypes. Customize your build with hundreds of items, with up to six modifier slots that drastically alter their function. Chart your own course through a massive skill tree with over a thousand nodes, each choice reshaping how your build plays.

Deterministic Crafting
Find and collect nine types of dice, each offering unique and powerful crafting effects. See the exact outcome of your final roll before committing to a craft. There's no gambling.

Balanced for Fun
Astroloot respects your time, offering a true solo-self-found experience where you can discover and craft your own gear. The game is designed for a smooth, balanced single-player experience with no servers or online restrictions. You own your progress. If you’d rather explore and loot with a friend, co-op is just a click away, playable via LAN or online through Steam.

QoL
Added quadrillion (Qa) and quintillion (Qi) magnitudes for displaying damage numbers. When displaying damage with magnitudes, the game now shows up to two digits.
[/*]When dropping loot, the system now checks for gaps and inserts loot there, if possible
[/*]Offscreen Loot is filled in gaps as items are picked up
[/*]Kiki\'s Lucky Loop is now a bit more interesting, as the NPCs do not fly with the same speed all the time.
[/*]
Bugfixes
Switch rendering on Windows from OpenGL to ANGLE to fix driver compatibility issues. This emulates OpenGL through DirectX and allows the game to run on more systems (looking at you, Intel GPUs).
[/*]Kinetic Damage can cause Shock is now working in Preview
[/*]Fixed Upload when uploading from a Minion to another Minion
[/*]Kiki\'s Lucky Loop can be finished as an uploaded Minion
[/*]Fixed Thermal Detonation damage regression after performance optimization. It has been dealing all accumulated hit damage of a simulation tick, instead of just the overkill damage of the hit that destroyed the enemy.
[/*]
Minimum Setup
- OS: SteamOS 3.6+
- Processor: Quad core 2.4Hz x64-compatibleMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2+
- Storage: 500 MB available space
[ 6357 ]
[ 5876 ]
[ 750 ]
[ 1993 ]
[ 1017 ]














