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Has been released the update that has significantly redesigned Marines Capsules.
Now the capsule can be given orders - to board, return to the ship, unload mariners (when docked).
To return your troops to your ship - select the crew members and send them to the capsule (RMB). After they get into the capsule, select it and give to capsule the order "Return to ship". The capsule will undock from the enemy ship and go to your ship.
Also has been added the ability to capture an enemy marines module and escape from enemy ship on his capsule. To do this, simply send your mariners inside the enemy marines module (RMB), in fact, how it is work with player marines module. After your guys sit in the module, it will be captured and you can give him the orders to launch the capsule (unless of course If the enemy has not spent them before you)
Other changes and bug fixes:
- Enemy crew members now correctly attack the doors on the player's ship. Also, the player's crew members now more correctly attack the doors on the enemy ship.
- The shooting distance of the crew members has been changed. Now the crew members do not run "head on to ram" but keep the firing distance if the target is in the visibility zone. Also, the distance of aggression for the crew members of the enemy and the player was a bit increased.
- Improved overall control by crew members. Now they can attack enemy modules. They can be recalled from combat (RMB) and they don't "stick" on some objects as they used to.
- Changed status-icons like "out of ammo", "no energy", etc. Fixed a bug when they rotate with the ship.
- Fixed a bug when a crew member was sitting in the landing module and when the ship was destroyed, he "fell out into space". Now the crew member will be destroyed.
- Fixed an not cool bug when a player could install 2 modules in the same slot.
- Fixed a rare, but also not cool bug when a player cannot buy a ship immediately after selling his own.
- Unit health bars are now displayed correctly
- Slightly corrected the description of the ship "Buffalo".
- Increased the amount of medicines in the medical module. He can now heal 500 health points.
Now I'm start work on the next update. A little later I will tell you what it will be)
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Join to game community!
Join to game community!
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[ 2023-06-11 12:11:00 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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In Spaceship Commander players travel in the galaxy on own spaceships with crew. The game combines several genres: strategy, RPG and roguelike elements.
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Start the journey from your space station! On the way you will meet many objects and events.
- Planets:
The planet in the game is not just a decoration. This is an interactive massive object on which player can land. Planets are divided into regions, and regions into locations: cities, military bases, forests, deserts, etc. Each planet has its own conditions - some have no oxygen, some bake in hellish heat or freeze in icy cold.
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- Space:
Travel among the stars on voyages of discovery! The galaxy is separated into sectors. Sectors contain multiple star systems, and spaceships travel between them by hypergate. All the star systems in the game are not fiction. Starting sector contain elements of our own real-life galactic map, and includes Proxima, Alpha and Beta Centauri, as well as Luhman 16, and Barnard's Star.
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- Ship Management:
There are several ship classes available: from small patrol ships to larger frigates and cruisers. Ships have many parameters: hull durability, mass, energy, speed, maneuverability, number of boarding capsules, etc. Each ship also has a different number of weapon slots and connections for internal modules. Be careful, because during the travel you may to lose your ship, your crew, and any resources you had stored aboard! The stakes are high. If you lose a ship, you can take same by insurance for a part of cost.
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- Crew Management:
You have crew members that you can control like in strategy games. But you can also activate the manual control mode and play a single crew member. Crew members different by characteristics: survivability, equipment, resistance to airless, cold and heat. How many crew you can take on board is determined by the capacity of the ship.
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- Tactical Mode:
Watch the full situation around through to the tactical mode.
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- Progress:
Your space station contains all your ships and resources, and is where your crew spends their downtime. Accumulate! Earn money by completing missions or eliminating enemies. Mine your own resources, or buy them from traders. Find hidden treasure! Upgrade to more advanced equipment, more powerful ships, and more skilled crew.
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Everything is ready, Commander! Adventure awaits!
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- OS: Linux
- Processor: Intel Pentium CPU G870. 3.10 GHz or AMD FX 4300. 3.60 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560. ATI Radeon HD 6870 (or equivalent GPUs with 512 MB of video RAM)
- Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required.
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