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Spaceship Commander
Sokolov Yaroslav Vladimirovich Developer
Sokolov Yaroslav Vladimirovich Publisher
2018-05-23 Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed (17 reviews)
Public Linux Depots:
  • [0 B]
New industrial modules

In the new update, two new modules have been added - the enrichment module and the furnace. They are needed to complete a full industrial cycle, from ore mining to the smelting of metal ingots and then the production of items from them.
This is how it works: first you need to mine the ore on the planet using a mining drone. Next, you need to transfer this ore into the enrichment module, and the enrichment process will start (the process when useful chemical elements are separated from the entire pile of ore, and the empty rock is discarded). After completion of the enrichment process, a concentrate will be obtained (for example, copper concentrate or iron concentrate, depending on the type of ore). Moreover, the quality of the ore (ore richness) determines how much concentrate will be obtained in 1 cycle: Poor ore - 1 concentrate. Medium ore - 2 concentrates. Rich ore - 4 concentrates. Extra rich - 8 concentrates. Next, the resulting concentrate must be transfered to the "furnace" module, where the process of melting the concentrate into ingots will start (automatically). 1 concentrate = 1 ingot. By the way, the game will also feature a wide range of alloys. So far, only 1 is available - stainless steel. To get it, you need to put 1 ingot of iron and 1 ingot of nickel into the furnace module. Ingots of metals are used in some production recipes (armor, weapons, parts). And you can also just sell them, or save them at your station :) If you want to dig for ores in a quiet mode, you can do it on Mars, but now you can find ore on other planets. In the future, production and mining activities will expand (new recipes, ingredients, mining methods). The following fixes and improvements have also been added: -The transported weight of the ship has been increased (now even a pack of ore will fit on the starting ship). Fixed colliders on crew members, now they don't "cling" to each other so much and get stuck less in narrow corridors. Also, now when a crew member comes close to the wall, he pretentiously lowers the cannon down (so as not to cling to the wall). The crew members are also more effective at shooting from behind their brothers (the squad's fire on targets is now more dense). -Fixed colliders on weapons, previously this collider could block an enemy bullet or plasma shot, now there is no such thing. -Improved navigation in the Alfa City location, there was a bug with entering the building, previously crew members chose ambiguous trajectories when walking inside or near the building. The "Alpha Centauri" planet has now been renamed to planet "Alfa". -Added auto-start of the process. For example, the enrichment module or furnace does not have to choose a recipe every time, they start the process automatically (if they have ingredients in their inventory). -Added new ore (nickel, titanium). There are also new ore vein on the planets. -The Linux version now displays video tutorials. -Fixed a bug where inventory was not updated in real time. -Fixed incorrect calculation of the order volume in the store. -Fixed the logic of opening/closing the interior of buildings. Now, when all the crew members leave the building, it "closes". -Fixed a bug where it was possible to select an enemy or a crate when they were not detected. -A laser disco ball has been added to the city location in the place where the party is taking place:)


[ 2025-03-27 15:41:49 CET ] [ Original post ]


In Spaceship Commander players travel in the galaxy on own spaceships with crew. The game combines several genres: strategy, RPG and roguelike elements.



Start the journey from your space station! On the way you will meet many objects and events.

- Planets:
The planet in the game is not just a decoration. This is an interactive massive object on which player can land. Planets are divided into regions, and regions into locations: cities, military bases, forests, deserts, etc. Each planet has its own conditions - some have no oxygen, some bake in hellish heat or freeze in icy cold.


- Space:
Travel among the stars on voyages of discovery! The galaxy is separated into sectors. Sectors contain multiple star systems, and spaceships travel between them by hypergate. All the star systems in the game are not fiction. Starting sector contain elements of our own real-life galactic map, and includes Proxima, Alpha and Beta Centauri, as well as Luhman 16, and Barnard's Star.


- Ship Management:
There are several ship classes available: from small patrol ships to larger frigates and cruisers. Ships have many parameters: hull durability, mass, energy, speed, maneuverability, number of boarding capsules, etc. Each ship also has a different number of weapon slots and connections for internal modules. Be careful, because during the travel you may to lose your ship, your crew, and any resources you had stored aboard! The stakes are high. If you lose a ship, you can take same by insurance for a part of cost.


- Crew Management:
You have crew members that you can control like in strategy games. But you can also activate the manual control mode and play a single crew member. Crew members different by characteristics: survivability, equipment, resistance to airless, cold and heat. How many crew you can take on board is determined by the capacity of the ship.


- Tactical Mode:
Watch the full situation around through to the tactical mode.


- Progress:
Your space station contains all your ships and resources, and is where your crew spends their downtime. Accumulate! Earn money by completing missions or eliminating enemies. Mine your own resources, or buy them from traders. Find hidden treasure! Upgrade to more advanced equipment, more powerful ships, and more skilled crew.


Everything is ready, Commander! Adventure awaits!

MINIMAL SETUP
  • OS: Linux
  • Processor: Intel Pentium CPU G870. 3.10 GHz or AMD FX 4300. 3.60 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560. ATI Radeon HD 6870 (or equivalent GPUs with 512 MB of video RAM)
  • Storage: 3 GB available spaceAdditional Notes: Middle mouse button. mouse wheel required.

GAMEBILLET

[ 6084 ]

8.74$ (13%)
17.54$ (12%)
13.14$ (12%)
8.29$ (17%)
52.19$ (13%)
5.03$ (16%)
35.14$ (12%)
5.03$ (16%)
5.03$ (16%)
20.74$ (17%)
12.44$ (17%)
13.25$ (17%)
17.54$ (12%)
17.54$ (12%)
16.57$ (17%)
26.34$ (12%)
24.89$ (17%)
16.59$ (17%)
12.84$ (57%)
2.09$ (79%)
12.84$ (79%)
20.72$ (17%)
25.47$ (15%)
19.59$ (22%)
16.57$ (17%)
4.24$ (92%)
12.42$ (17%)
8.46$ (72%)
8.39$ (16%)
4.07$ (90%)
GAMERSGATE

[ 668 ]

1.0$ (90%)
8.0$ (60%)
6.0$ (80%)
1.5$ (70%)
8.0$ (60%)
2.0$ (90%)
1.2$ (90%)
11.24$ (55%)
13.19$ (47%)
17.5$ (50%)
9.0$ (70%)
1.6$ (90%)
2.64$ (82%)
10.91$ (22%)
10.0$ (75%)
30.0$ (50%)
1.74$ (91%)
8.0$ (80%)
9.4$ (53%)
2.5$ (50%)
7.92$ (74%)
1.7$ (91%)
3.61$ (82%)
3.75$ (81%)
0.42$ (79%)
5.0$ (75%)
2.0$ (90%)
3.28$ (78%)
8.0$ (60%)
2.0$ (90%)
MacGamestore

[ 4036 ]

1.99$ (89%)
1.99$ (87%)
1.99$ (80%)
0.99$ (75%)
1.19$ (88%)
1.19$ (92%)
1.19$ (88%)
21.99$ (27%)
1.99$ (90%)
17.99$ (10%)
1.99$ (80%)
1.09$ (84%)
8.99$ (10%)
15.19$ (81%)
15.99$ (20%)
2.98$ (85%)
2.98$ (90%)
8.99$ (10%)
1.98$ (80%)
1.19$ (88%)
1.19$ (92%)
2.48$ (83%)
2.98$ (85%)
8.99$ (70%)
0.98$ (95%)
21.99$ (12%)
3.49$ (88%)
1.19$ (88%)
2.38$ (60%)
1.24$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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