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An update has been released, where the game's economy has been significantly changed.
[img src="https://clan.cloudflare.steamstatic.com/images/32753107/ce5ed30b211ef48f559cf88df65d91c0aea51fc7.png"][/img]
The prices of some goods have increased by 100-500 times! But don't be alarmed :) For players with current progress, their cash reserves will be increased 500 times (if you had 1,000 Cr, you will now have 500,000 Cr)
With such a price increase, the player's salary also increased :) More credits will now be given for quests. The reward takes into account the danger of the quest (strong enemies, hard-to-reach location)
Goods such as gas, food and other "small things" are now very cheap (5-10 Cr), and such luxury items as a spaceship or module are very expensive (the ship Scout now costs 1 million Cr). At the same time, cheap items like apples now take up very little space in the hold: 1 kg of apples = 0.001m3 (this is 1 liter). The hold of the smallest ship = 500m3. How many apples will fit into the hold: 500/0.001 = 500,000 pieces!
By the way, the holds of all ships have been increased by 20-30% in volume and the maximum transported weight by 2 times!
There is an interesting feature of gases. The lightest hydrogen takes up a lot of volume, and for example, heavy argon gas with the same weight will occupy 20 times less space by volume! In general, gases can be classified as "volume" goods.
Changed the mathematics of ore mining. Now, for 1 piece of ore (1,500 kg, 1 m3), an average of as many as 100 pieces of concentrate are given. 10 concentrates = 1 ingot. In general, it is more profitable to sell ready-made metal ingots rather than unsifted ore (the difference is about 1.5 times). So get some enrichments modules and furnaces! At the same time, different ores produce different amounts of concentrate, for example, 200 concentrates (20 ingots) will be obtained from iron ore (the poorest ore), and 10 concentrates (1 ingot) will be obtained from copper ore.
The number of ingredients for crafting has been changed.
The number of items in the boxes found by the player has also been increased.
Rewards for destroying the enemy have been increased.
Ship repairs have become noticeably cheaper. A complete repair of the ship costs about 20% of its cost.
Fixed the navigation of the crew members on the station.
Increased the size of the item's cell in the inventory, now they are better visible.
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