




※New Experience you have never got
- storytelling single player
- multi-player no faction distinction


- custom costume, attributes, and weapon
- concise level-based design
※Unique "Chinese" style
- reality visual style, no kungfu, modern stage not in China
- realistic battle style

- pick up whatever you find and fight
{STEAM_APP_IMAGE}/extras/combo1.gif - feel the real pain!


(No real dogs were hurt during the development)
About the single-player extra modeFirst, create your custom Character, you can use it to play these three modes below
1.Jamais-Vu
Replay the story mode levels with a custom character.2.Endless Nightmare
Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.3.Deruption
Scenario to test weapons. Eliminate the red poxes!/////////////////////////////////////////////////////////////////////////////////
Control Instructions
WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit
XBOX one Controller is Compatible
X -InteractiveY -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera
2024.8.9 v0.8.27 Theme Update Doppelgnger
The addition of the selectable female protagonist is a preview of features for upcoming chapters, meaning that in future chapters, players will use the female protagonist instead of the characters from her memories.
Stay tuned![/h3]
Intro:
A doppelgnger is a psychological phenomenon where a person sees themselves in real life. Psychologists explain it as a psychological illusionself-gazing phenomenon. Another perspective suggests that a doppelgnger is an invisible self hidden within everyones mind. This version uses this concept to emphasize the addition of a mode where players can play as the female protagonist, Pisicen. Additionally, this update brings significant improvements to combat experience and visual effects.
Updates:
Doppelgnger
- Introduced Pisitsyn mode.
- Avatar screenshots
- When players create a character in multiplayer or custom mode without any initial stat allocation, the character will transform into the female protagonist Pisitsyn, with unique idle and walking animations.
- Due to spatial accuracy characteristics, the smaller stature of the female protagonist compared to the default character will provide a distinctly different experience.
- Currently, the characters outfit is still in production, temporarily replaced with a swimsuit of the corresponding color.
- The save slot for Pisitsyn in free mode will be marked with a black and white striped icon.
- Using an unenhanced Pisitsyn character (with all attributes at only 10 points) in self-use mode to clear Past as New will unlock a hidden achievement.
- Pisitsyn currently has no voice acting, apologies for the inconvenience.
- More hairstyles and outfits for the character will be added in the future, stay tuned!
Clouds After Dragon, Wind After Tiger
- A new interpretation of the legendary weapons Vertue and Roi, with new interactive visual effects.
- When Vertue is activated by a battle cry, the sword will have golden arcs and conduct with the surrounding environment.
- When Roiis activated by a battle cry, an invisible giant blade will form around the blade, emitting strong airflow and accompanied by a howling sound.
- Vertues base attack power has been reduced from 200 to 140.
- Rois activation effect now not only increases ice attribute damage but also expands the hitbox and prevents weapon deflection.
Improved Combat Experience
- Fixed an issue where follow-up inputs after a kick hit were unresponsive, caused by previous animation acceleration.
- Fixed an issue where UE enemies (such as the second encounter with Templar) had a chance to miss attacks (passing through players or NPCs).
- Fixed several chaotic behavior of NPCs.
- Optimized NPC behavior strategies for using heavy and sprint attacks.
- Fixed an issue where NPCs would insert a momentary dash action during attack animations, interrupting the attack.
- Fixed an issue where NPCs would switch from heavy to light attacks midway.
- Fixed an issue where NPCs would make sounds without actual actions.
- Fixed an issue where NPCs would always detect players prematurely when retrying levels.
- Optimized enemy arrangement in level 8, rationalizing difficulty settings.
Other QOL Improvements and Feature Expansions
- Added an option to swap the sprint and dodge function keys in keyboard settings, i.e., swapping shift and space functions.
- Increased the number of custom character slots in free mode from 40 to 100.
- Adjusted the duration of abnormal effects: freeze reduced from 20s to 10s, erosion reduced from 40s to 30s.
- Restored the surface coverage effect of ice attribute damage on characters and enhanced the water stain effect to improve visibility on lighter-colored outfits.
- Added achievement items for new weapons in free mode - Jamias-Vu.
- Added support for ultra-wide screen resolutions.
- Added a bicycle helmet.
- Redesigned the Templar Knights aura, now called Ectoplasm.
Fixes:
- Fixed the timing of the damage detection for the heavy attack animation of single-handed thrust weapons(rapier).
- Fixed the color of the blowtorchs flame from orange to blue.
- Fixed an issue where if the first level was not cleared and saved, weapons could not be selected in free mode and multiplayer mode.
P.S
[h3]Future updates will similarly optimize the visual effects of the other two legendary weapons.The addition of the selectable female protagonist is a preview of features for upcoming chapters, meaning that in future chapters, players will use the female protagonist instead of the characters from her memories.
Stay tuned![/h3]
[ 2024-08-09 12:39:40 CET ] [Original Post]
Minimum Setup
- Processor: Modern 4 core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Running On Proton
Recommended Setup
- Processor: Core i / RyzenMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Running On Proton
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