




※New Experience you have never got
- storytelling single player
- multi-player no faction distinction


- custom costume, attributes, and weapon
- concise level-based design
※Unique "Chinese" style
- reality visual style, no kungfu, modern stage not in China
- realistic battle style

- pick up whatever you find and fight
{STEAM_APP_IMAGE}/extras/combo1.gif - feel the real pain!


(No real dogs were hurt during the development)
About the single-player extra modeFirst, create your custom Character, you can use it to play these three modes below
1.Jamais-Vu
Replay the story mode levels with a custom character.2.Endless Nightmare
Randoms levels await in this mode, some enemies are franchised in this mode. you can Initialize with a seed to acquire a determined-Random level.3.Deruption
Scenario to test weapons. Eliminate the red poxes!/////////////////////////////////////////////////////////////////////////////////
Control Instructions
WASD to move your Avatar, with SPACE to sprint. Separately press SPACE to Walk
Mouse Left to kick, Mouse Right to attack, Mouse Middle to Heavy Attack
Z to toggle auto camera rotation
Table to Lock on the enemy.SPACE is walk slowly only when locking mode on.
E to interact with objects.
Blue outline means Seat to rest
Red outline means Info to read
White outline means Weapon to pick, available when locking mode on.
F to activate Certain weapons' skills
Alt + F4 or ESC to Quit
XBOX one Controller is Compatible
X -InteractiveY -Attack
B -Kick
A -HevayAttacl
LB -Lock
RB -Sprint/Walk
LS -Skill
RS -Toggle Auto-Camera
Preface:
This update introduces numerous menu animations, optimizes loading methods, and enhances both operational feel and visual comfort.
Updates:
Optimized resource preloading approach and smoother UI experience
Added four new high-impact loading screens.
[/*]Optimized resource preloading, reducing initial level launch wait times.
[/*]Added transition animations to multiple menu interfaces.
[/*]Replaced the male "OK" confirmation voice in level selection with a finger snap sound.
[/*]Improved visual effects for the wave-line progress indicator during level loading.
[/*]Clarified loading states: the Start button now hides during loading and reappears upon completion.
[/*]All level entries are now displayed initially (with names hidden as "?"), showing prerequisite requirements when clicked.
[/*]Reduced wait time for level graffiti to appear.
[/*]Enhanced Templar character model (e.g., added belt details and cloth physics).
[/*]Refined sword model for the Templar.
[/*]
Improved overall control, audiovisual comfort, and stability
Moderately reduced character movement speed.
[/*]Reduced post-processing exposure in cinematic scenes to alleviate eye strain.
[/*]Improved motion clarity during lower framerate scenarios.
[/*]Added automatic target switching upon current target death (prioritizes optimal new target in view). Can be disabled in Settings > Controls. Enabled by default.
[/*]Extended the effective duration of attack auto-correction during target lock.
[/*]Added auto-targeting functionality to kick attacks.
[/*]Added directional indicators for target locking.
[/*]Replaced the first levels background music to reduce harshness.
[/*]
Fixes
Fixed erroneous display of lock-on icons when enemies were outside the field of view.
[/*]Fixed animation glitches during chapter transitions at low framerates (e.g., 30 FPS).
[/*]Fixed desynchronization between attack hitboxes and animations for the Templar in Level 5.
[/*]Fixed persistent walking after closing tutorials triggered during sprinting.
[/*]
P.S
[h3]This version primarily addresses I/O bottlenecks on platforms with weaker CPU/storage performance, while improving 30 FPS experiences on mobile devices.Development of new bosses is progressing alongside this updatestay tuned![/h3]
Minimum Setup
- Processor: Modern 4 core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 750 / HD 6770Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Running On Proton
Recommended Setup
- Processor: Core i / RyzenMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 1050 / RX 460Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Running On Proton
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