




Hey lovely people, thanks for your interest in my upcoming game Anna: The Magic of Words for NES/Famicom. Im proud to report: The version for Windows and macOS has been completely revised. Three highlights of the new versions:
- Controller support (please select Settings > Controls to configure)
- Outstanding performance (even on older PCs)
- Image overlays (various display shaders retro TV etc.)
[ 2025-02-20 19:35:27 CET ] [ Original post ]
Hey lovely people. An updated demo version of Anna: The Magic of Words (NES) is available now. Changelog: Demo Version 0.1.5 January 17, 2025
- Changed after players feedback: slightly modified some parts of the level architecture (level Dungeon 1/4)
- Changed after players feedback: in all Dungeon levels replaced some spiky plants to make it easier to see that there is a risk of injury in these places
- Added: Passwords to skip level Dungeon 1/4, 2/4 and 3/4 (just in demo version)
- 9170 (skip level Dungeons 1/4)
- 8921 (skip level Dungeons 2/4)
- 7136 (skip level Dungeons 3/4)
- Game website: https://www.eastpixel.de/anna
- Game at itch.io: https://eastpixel.itch.io/anna
[ 2025-01-17 13:45:35 CET ] [ Original post ]
Hey lovely people. An updated demo version of Anna: The Magic of Words (NES) is available now. Changelog: Demo Version 0.1.4 January 13, 2025
- Changed: Physics and performance update #4
- Changed: Game Structure, Menu Navigation
- Changed: Ability to play a tutorial after starting a new game
- Changed: Graphics
- Added: New Sound Effects (Trampoline)
- Game website: https://www.eastpixel.de/anna
- NES ROM download at itch.io: https://eastpixel.itch.io/anna
[ 2025-01-13 22:37:37 CET ] [ Original post ]
Demo Version 0.1.3 - January 09, 2024
- Changed: Animated collectables (scrolls, hearts)
- Changed: Timer Logic inside levels / timer now always shows the correct remaining time
[ 2025-01-09 23:00:46 CET ] [ Original post ]
Hey lovely people, a new demo version is available now. And finally the jumping is fixed, while standing on edges of platforms etc. Demo Version 0.1.2 January 06, 2025
- Changed: Physics Jumping possible while standing on edges
- Changed: Physics Jumping right after falling from a platform
- Changed: Small graphic animation added for collectable hearts
- Changed: Bonus stages show collected hearts now
- Added: Options menu (first option: Mute Music in Game)
[ 2025-01-06 22:05:25 CET ] [ Original post ]
Demo Version 0.1.0 - December 22, 2024
- Physics and performance update #3
- Changed: Gameplay logic update
- Changed: small audio and graphic bugfixes
- Changed: The password system has been revised - if you collect at least 12 scrolls in the world Dungeons, you get a password at the end of the world, with which you can resume the game later from this point
- Added: a first brand new overworld map
- Added: one complete world "Dungeons" with 4 levels and 2 bonus stages is playable now
[ 2024-12-22 14:06:34 CET ] [ Original post ]
Demo Version 0.0.7 - December 08, 2024 - Physics and performance update #2 - Changed: Scroll engine fixes - Changed: player jump physics - Changed: bugfixes on overworld map (animation and moveset)
[ 2024-12-08 16:06:38 CET ] [ Original post ]
Please note: The version numbering has changed. From now on, all versions follow the new scheme. Demo Version 0.0.6 - December 01, 2024 - Physics and performance update - Changed: Player physics - the character can now still be controlled in the air or after a collision - Changed: Reduced Game Slowdowns and Reduced Graphic Glitches - Changed: a new font was added, the old one was removed - Changed: small animation problems on Overworld screen got fixed
[ 2024-12-01 18:16:07 CET ] [ Original post ]
Changelog Demo 5.1.0 available since November 27, 2024
- Changed: Some sound effects
- Added: Overworld Map
- Added: One Bonus Level (just a placeholder to test the overworld map functions)
- Added: Overworld music (changing while progress in the game)
- Changed: Audio Interface changed
- Added: Sound effects added Jumping, Collecting scrolls, Collecting hearts, Get/Restart on Checkpoint, Get hurt, Game Over Screen
- Changed: The music is now playing in the correct speed on PAL and NTSC consoles
[ 2024-11-27 18:27:59 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
It’s a challenging 1980s like platformer game with a serious story. For the Nintendo Entertainment System® and Famicom.
Game in active development. Demo download below.
The story of the game
The magic of words gave you everything and suddenly took everything from you.
A little sad and disappointed you make your way through a dangerous world. Embark on the difficult journey through dangerous caves, deep forest and icy landscapes. Collect scrolls and combine their words, face your fear and the ticking clock.
But whatever happens, never forget your most important goal: find Anna.
The deeper meaning of the story
The game is more than a typical 1980s platformer. The game itself is just a shell. The shell for a process of self-discovery, healing, motivation and the strong will not to give up. The character embarks on an arduous journey and search for Anna.
Even if you’ve already guessed it, Anna doesn’t have to be human or animal. Anna can just as well be representative of a favourite place, a feeling, family, being at home, feeling good or the satisfaction of a completed task or with yourself, but of course also a single person.
There is no right or wrong answer to the meaning of the game title. You decide. You are also welcome to simply ignore the psychological aspect and concentrate fully on playing this challenging platforming title. Just pay attention to the little hearts and the ticking clock. ;-P
Game controls
After the first game start, there is a standard keyboard layout configured already:
D-Pad: W-A-S-D
Select button: K
Start button: L
B button: ,
A button: .
You can configure your keyboard or gamepad directly via Settings > Controls menu.
- Memory: 200 MB RAM
- Graphics: NA
- Memory: 200 MB RAM
- Graphics: NA
[ 6056 ]
[ 1499 ]