Hey guys and gals, I wrote before, we are moving Frozen State into Unity5, the process goes well though not entirely painless. There are some issues mostly shaders related which hinder us little bit. Currently we are rewriting and replacing the things that don't work in Unity 5. The big upside of this transition will be better performance and improved graphics. We are also working on the bugs, and suggestions that you put forward. Some of them were really great and we will be looking for ways of how to implement them. Thanks to our community member, Darklord77, FS has received Spanish localisation. Right now this build seats in the beta branch, if you want to try it out switch the game into the beta mode, the password is - betaTESTER21. Another news relate to our team, we officially have changed our business name from Snow Arc to Flox. In fact, we wanted to do it a long, long time ago, Snow Arc was a very spontaneous and not a particularly good name (in our opinion). It's also a good reason to finally revamp the old, crappy website. In a few days, I'll update the info on our steam page, but I decided to give you a heads up beforehand. Our new contact email is info@floxstudios.com , if you sent us an email to the old address and still haven't heard from us, please send it again to the new one. Stay tuned for more news, Alex (Satori)
[ 2015-08-18 11:03:09 CET ] [ Original post ]
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The experimental city has been infested by an extraterrestrial parasite that has obliterated the native population. Once infected, the parasite causes its victims to become vicious alien hybrids…
However, the grotesquely disfigured creatures are not the only menace that threatens the surviving citizens – hunger, and the bitter Siberian cold, will force them to behave in a Machiavellian fashion with one another
Frozen State is still very early in its development. Some features have not yet been implemented or may not work properly. However, we are continually working to improve Frozen State and eagerly anticipate your feedback and suggestions.
Planned Features:
• Three main characters - each with their own different play style.
• Diverse enemies
• Open world - the city consists of separate locations sewn together in random order with every new session.
• Dynamic weather conditions
• Randomly generated building interiors
• Stealth
• Crafting
• Transport
• Basic needs (hunger, thirst, sleep, etc)
• NPCs and Quests
Already in the game:
• Three main characters
• Three types of enemies
• 39 locations (just over 3.35 square km in total)
• Dynamic weather
• Randomly generated building interiors
• Stealth
• Simple Crafting and Cooking
• Basic needs (hunger, thirst, sleep, etc)
• Building structures and fortifications
- OS: Ubuntu 14.04
- Processor: 2.4 Ghz Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 650M
- Storage: 4 GB available space
- OS: Ubuntu 14.04
- Processor: 3.0 Ghz Core i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 750M
- Storage: 4 GB available space
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