Hi there There is a new build available in the beta branch. It contains a lot of bug fixes and a few new additions. Changelog: Unlimited food/water containers - Fixed Snow can be collected almost anywhere on the map ( except indoors). You need to equip a spade or a handcrafted scoop and hold “E” to start collecting the snow. New items : Spade and Handcrafted Scoop The campfire smoke highlighted - FIxed Broken drag-n-drop in the inventory - Fixed Cooked food will stay fresh longer Spoiled food has negative effects Weapon disappearing - Fixed Melee weapons break in one hit - Fixed Game will be pauses when you Alt+Tab to switch between windows Broken underground “teleport”, the character can spawn outside the location - Fixed A door spawn in the bunker wall - Fixed New ambient sounds New items names have been added to the translation files Updated colliders on the stairs in some buildings where the character could get stuck or had difficulties ascending them. The localisations files are located in the game directory. You can edit them as you please, the changes will be updated immediately, but if you make any syntax error ( missing comma or bracket) the game will either stop loading or some items/words/sentences may become invisible or missing. Make yourself a copy before you start experimenting. We know about the broken intro and the manual in the German localisation, I’ll fix it in a few days (probably tomorrow) and update the build. One of the very annoying bugs that hasn’t been fixed yet is the “black trees”. It only happens, when you continue the game and never when you start new game. We unsuccessfully spent the entire weekend trying to find what may caused it. The tricky part is that it doesn’t happen in the game engine and the log file has no errors. So, until we find a solution for this problem we are going to release all fixes and updates in the beta and test branches. If you play regularly and want to be up to date, I’d recommend to switch the game to the beta branch. Thank you, Devs
[ 2016-05-11 12:11:58 CET ] [ Original post ]
🎮 Full Controller Support
- Linux [2.54 G]
- Linux x64 [2.54 G]
The experimental city has been infested by an extraterrestrial parasite that has obliterated the native population. Once infected, the parasite causes its victims to become vicious alien hybrids…
However, the grotesquely disfigured creatures are not the only menace that threatens the surviving citizens – hunger, and the bitter Siberian cold, will force them to behave in a Machiavellian fashion with one another
Frozen State is still very early in its development. Some features have not yet been implemented or may not work properly. However, we are continually working to improve Frozen State and eagerly anticipate your feedback and suggestions.
Planned Features:
• Three main characters - each with their own different play style.
• Diverse enemies
• Open world - the city consists of separate locations sewn together in random order with every new session.
• Dynamic weather conditions
• Randomly generated building interiors
• Stealth
• Crafting
• Transport
• Basic needs (hunger, thirst, sleep, etc)
• NPCs and Quests
Already in the game:
• Three main characters
• Three types of enemies
• 39 locations (just over 3.35 square km in total)
• Dynamic weather
• Randomly generated building interiors
• Stealth
• Simple Crafting and Cooking
• Basic needs (hunger, thirst, sleep, etc)
• Building structures and fortifications
- OS: Ubuntu 14.04
- Processor: 2.4 Ghz Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 650M
- Storage: 4 GB available space
- OS: Ubuntu 14.04
- Processor: 3.0 Ghz Core i7Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT 750M
- Storage: 4 GB available space
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