New difficulties! - Added a new "Custom" difficulty: Create your own difficulty thanks to a set of gameplay rules (Want to play with a single color but at the same speed and density as "Intense"? Or play on Intense with the old "Direction + Color" tandem? Now you can!) - Added a new difficulty: "Overload", with a new input method (Direction and Color mix for solid obstacles). This difficulty is experimental and not finished, its obstacles density will be fine tuned with future updates. - Added a new held/slide obstacle type: "Boost", in Running mode Custom Content - I'm still working on the workshop integration, but in the meantime you can join our new Customization sub-forum to enjoy and share community-made skins, color themes and hairstyles! Additional changes and bug fixes: - Arrows sprites are now bigger to improve visibility - "Direction and Color Mix" and "Direction and Color Tandem" now have a new "double arrows" icon. Its color/direction order can be inverted in the options menu - Modified the "hold" indicator as the old one wasn't effective at communicating that you had to hold the key - Fixed cases of audio stuttering during music preview in the selection menu - Fixed Autoplay vibrations not triggering - Fixed a very rare case where a track wouldn't end with a walking section - Fixed fire effect behavior when background scrolling is disabled
[ 2014-03-12 13:07:46 CET ] [ Original post ]
🎮 Full Controller Support
- Linux Content [57.74 M]
In Melody's Escape, advanced audio detection algorithms transcribe the energy that you feel when listening to music into a synchronized gameplay experience, with a captivating and dynamic obstacle course. The game will adapt in real-time to the intensity of your music and change the movement mode accordingly, from walking during very calm parts up to all-out flying when your music explodes!
Your goal is the help Melody avoid obstacles and collect floating light orbs, all of which are synced to the beats of your music of choice thanks to very accurate beat detection. With the 4 available difficulty modes, you can choose whether to have a relaxing experience or a very intense one.
- OS: glibc 2.15+
- Processor: 2.4Ghz Intel Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0+ support
- Storage: 100 MB available space
- OS: glibc 2.15+
- Processor: 2.8Ghz+ Intel Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3+ support
- Storage: 1 GB available space
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