Fixed a bug where Petunia would get stuck if it followed Sarah while she's in a ladder
Fixed a bug where Petunia would bug and keep jumping if she landed on a digging spot after coming back flying
Fixed a bug where quitting the game then continuing would re-equip the last used item while in the psychiatrist's office [ 2025-02-07 18:00:29 CET ][ Original post ]
Increased volume of last 2 songs in the mp3 player
Fixed some black lines in the temple area
Fixed Sarah being able to climb a certain wall in the temple area as a rat when she wasn't supposed to
Fixed an npc not showing next to the vending machine after you have all the items
Fixed more typos
Fixed an npc showing the wrong dialogue at the bottom of the water pit
Thanks once again for the help of everyone who reported these! [ 2025-01-31 16:54:15 CET ][ Original post ]
Thanks everyone who reported these in the official bug thread.
Here's what fixed:
Fixed a bug where the wand stars wouldn't be blocked by vines
Fixed a bug where entering a white door in the 3D gallery area would teleport Sarah out of bounds
Fixed the tilemap missing tiles in the company area
Fixed an invisible NPC showing up in the train when it shouldn't
Fixed a bug in UFO Catch where it would keep a gaming session running even after you closed the game. Unfortunately I couldn't find a way to keep the hi-score saved, so it will reset once you close the game.
Fixed a bug where Sarah would remain with gummy worm's colors after waking up [ 2025-01-29 17:57:59 CET ][ Original post ]
Hi everyone,
Here's a quick patch for the bugs reported on the official bug reporting thread.
v250127 fixes:
Fixed bug where the magic shop could trigger the lighter cutscene again
Fixed bug where you couldn't properly select the umbrella using the analog on a gamepad
Fixed a bug where using the rat hole in the art gallery would teleport you inside a building
Thanks once again to everyone who reported these! [ 2025-01-27 14:11:40 CET ][ Original post ]
Hi everyone,
Here's a quick patch for the bugs reported on the official bug reporting thread.
v250125 fixes:
Fixed items not being properly unequiped when returning to the psychiatrist.
Fixed some doors bugging out using items (usually doors that are in the same area). Also changed it so you can only enter doors by pressing "interact" button instead of the "up" button.
Fixed an animation glitch for when Sarah is standing still.
Fixed the magic hat not despawing when you already had it and re-entered the magic shop.
Fixed the Third Eye not respecting area boundaries, and added the ability for it to loop around infinite areas.
Removed a broken dialogue box when sitting in the psychiatrist's table.
Fixed area boundaries in the painting world.
Fixed a bug where cutting an NPC sometimes would push Sarah around if the NPC had any collision.
Fixed a bug where the maze in Wishing Sarah would have bugged graphics.
Fixed a bug where being a slime sometimes made it impossible to move when entering a new area.
Fixed some leftover tilemaps behind ladders in the forest (which could cause you go go inside the floor).
Fixed error in menu where "Use item" and "Interact" key names were swapped.
Changed the way the Egg works so you de-spawn the little followers if you switch equips.
Fixed bug where pictures wouldn't load properly in the gallery.
Hi everyone,
Awakening Sarah has released!
If you have any bugs, please report them to the bug thread in the discussion forums.
Thank you for all your support! sarah6
Concept art by Thami!
Awakening Sarah is still under active developement. I've had a few hiccups along the way, but so far around 70% of the game is done. The current plan is to release it by March 2025, but it depends on a lot of things to have it done by then, so it's not a promise.
If you're reading this, thank you for your support! sarah6
Concept art by Thami!
Awakening Sarah is still under active developement. I've had a few hiccups along the way, but so far around 70% of the game is done. The current plan is to release it by March 2025, but it depends on a lot of things to have it done by then, so it's not a promise.
If you're reading this, thank you for your support! sarah6
EDIT: I ended up moving it to January 24th 2025!
Hi everyone,
I've just pushed an update for the demo. Here's a small list of fixes:
Fixed NWJS showing up as a virus on Windows
Fixed a bug where coming out of ladders on the top would make Sarah keep jumping
Changed the game so it uses Steam to check for your preferred language (only English and Brazilian Portuguese implemented so far!) - I think previously the game always started using PT-BR, this should fix it.
Thanks and sorry about the virus warning. Like I mentioned in a previous comment, Awakening Sarah uses NWJS to run on Windows, which can sometimes trigger this false detection:
https://github.com/nwjs/nw.js/issues/7725
Thanks! [ 2023-07-31 12:11:59 CET ][ Original post ]
Awakening Sarah is an immersive adventure game that invites you to embark on a mesmerizing journey through the depths of dreams. Play as Sarah, a young girl with an extraordinary gift - the ability to delve into her own dreams and unravel the mysteries that lie within.
As Sarah awakens in a mysterious dream world, she finds herself confronted with surreal places and enigmatic puzzles that reflect her deepest desires, fears, and memories. Traverse through ethereal realms, each more enchanting and treacherous than the last, as you assist Sarah in her quest for self-discovery.
Immerse yourself in stunning, odd environments that seamlessly blend fantasy and reality. From mystical forests to haunting landscapes, every corner of Sarah's dream world is meticulously designed to captivate your senses and keep you engaged in the journey.
Non-linear gameplay - explore and find secrets at your own pace.
Find 24 items and use them at your will - an old umbrella to fall slowly, or a pair of scissors than can cut almost anything and even a camera.
Solve different puzzles to access new areas, help those in need and more.
Features music by Anthony Septim and One Sided Horse.
Twitch support - spawn your followers in-game, full with randomized stats.