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PAK128.German updated to 2.1.470 Beta
And again there is a surprise. :o Again, the team puts the beta of the upcoming Version 2.1 beneath the Christmas tree. :( But it is not the same as from last year. :P We have now arrived at Version 2.1.beta (Rev.470) 8) The beta also runs with Release 122.0, but because of the fords, level crossings and the scenario "Oktoberfest", a current nightly is recommended. We would like to have made this version a release, but unfortunately the new program version takes a little more time. We wish you a lot of fun during the Christmas holidays and in the quiet time after.
[ 2021-12-22 16:49:33 CET ] [ Original post ]
The Team Pak128.German wishes all Simutrans players a quiet beautiful Merry Christmas.
And again there is a surprise. :o Again, the team puts the beta of the upcoming Version 2.1 beneath the Christmas tree. :( But it is not the same as from last year. :P We have now arrived at Version 2.1.beta (Rev.470) 8) The beta also runs with Release 122.0, but because of the fords, level crossings and the scenario "Oktoberfest", a current nightly is recommended. We would like to have made this version a release, but unfortunately the new program version takes a little more time. We wish you a lot of fun during the Christmas holidays and in the quiet time after.
What's new in Version 2.1.beta (Rev.470) compared to Release 2.0?
- new: New price model, with fixed costs of about 2% of revenue. The purchase prices of the vehicles were halved for this.
- new: The initial capital is now adapted to the starting year. From 1 million 1800 to 40 million 2030
- new: For faster program start: Many small .PAK files are now packed with in a large file.
- new: The sources are now mostly visible to https://sourceforge.net/p/simutrans/code/HEAD/tree/pak128.German/
- new: "Adler" New graphics and sound, slightly shorter.
- new: Some vehicles are now driving at night with light on.
- new: Farms, horse breaks and the Oktoberfest have got sound.
- new: Scenario "Oktoberfest". Need mandatory program version 123.0 or current Nightly.
- new: Pedestrians adapted to the 19th century.
- new: Houses are now preferably built near stops. Also opposite larger railway stations.
- new: The need for workers of the factories revised. The same: number of buyers who want to buy in markets.
- new: A train now needs a driver at the head end. So either in a locomotive or in a control car.
- new: That is why there are now some new control cars. Pushed freight trains are no longer possible.
- new vehicles K 1 engine for the shunting service and when a single freight wagon serves whole factory. E69 and new Silberlinge coaches with a control car. For the branch line to Oberammergau. BR 141 red and green new graphics match the new Silberlinge. freight wagons for powder Uaoos-y948, bulk Fas 126, long goods Rmms663 Fehmarnsund steamboat ferry for small amounts of freight or short distances. the ICE, Blue Gentian, red double-decker coaches and some other passenger trains now run alight at night.
- new buildings some small houses and meadows now also have winter graphics. town houses in 4-tiles size.
- new factories Furniture factory that produces steel furniture. Siegfried Peretz stockings factory
- new network objects a ford tile for muddy paths railway barriers now have a German sound.
- new: translation of the texts into Italian, thanks to Pierohd.
- new: translation of the texts into Japanese, thanks to Green.
- changed: some large ships now have significantly higher amounts of cargo.
- changed: English translations improved. Thanks to Duke and Ampersand.
- changed: Some bugs have been corrected. For reporting, thanks to Huperspace on Steam.
- changed: With a current nightly, level crossings can no longer be built over high-speed tracks or highways.
- deleted: The Tatra T6 A22 tram car appears twice, so gets automatically converted to a Tatra T6 A6.
[ 2021-12-22 16:49:33 CET ] [ Original post ]
Simutrans
The Simutrans Team
Developer
Open Source Publishing
Publisher
2016-05-24
Release
Game News Posts:
49
🎹🖱️Keyboard + Mouse
Mostly Positive
(601 reviews)
The Game includes VR Support
Public Linux Depots:
- Simutrans Linux Depot [9.96 M]
- Linux 64 Libraries [3.33 M]
Available DLCs:
- Simutrans - Pak64
- Simutrans - Pak128.Britain
- Simutrans - Pak192.Comic
- Simutrans - Pak128.German
- Simutrans - Pak128.Japan
- Simutrans - Workshop Tools
- Simutrans - Pak64.German
Simutrans is an open-source transportation simulation game available for Windows, Mac, and Linux. Your goal is to establish a successful transport company and build the necessary infrastructure to transport passengers, mail and goods between cities, factories and tourist attractions by land, air and water.
This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.
- Establish a successful transport company
- Transport passengers, mail and goods by land, air and water
- Interconnect cities, districts, public buildings, industries and tourist attractions
- Control and watch your finances and the traffic of your vehicles and goods
- Lots of graphics packages to choose from
- Play with people from anywhere in the world in online games
Multiple Choices
- Graphics Packages (Paksets)
In Simutrans you have multiple choices from the beginning to the end. Even before starting the game you have lots of graphics packages to choose from, every pakset giving you a different experience and play style. - Vehicles and Cargo
The success of your company will depend on good planning, and we give you the tools for it. Simutrans can have buses, trucks, trains, trams, ships, airplanes, monorails, maglevs and any other vehicle that goes through air, land or water. Choose them wisely and transport the immense variety of cargo each pakset has to offer, from passengers and mail to raw materials and consumer products.
Dynamic and Intelligent
- Cargo has Destinations
Simutrans citizens and products don't simply jump in your vehicles and go to wherever you send them. They actually have individual destinations: people want to check out attractions, go shopping, or visit friends. Products also have their destinations - factories have contracts with each other and they won't sell or buy from anyone else. If you don't give them the possibility to go where they want, they simply won't use your transport company. - Complete the Chain
Transporting products not only gives you money, but makes the economy roll. As you transport products between factories, they start producing and selling. Every factory receiving the materials it needs starts producing new goods letting you connect more and more factories across the region. - Influencing Cities
Your transportation affects city growth. Every unit of anything you transport will affect the nearby cities making them grow and prosper. Sometimes cities will create new attractions and places of interest, which attract a lot more passengers. Or maybe your service may attract new industries, that give you even more opportunities. But not everything you do leads to good things - as cities grow more cars are on the roads, and you will end up trying to deal with the traffic. What you do shapes the future.
Control and Customize
- Configure All or Nothing
Simutrans has a lot of configurations that you can customize. If you're not a customization freak, don't worry, generally with a few options Simutrans will fit your play style. But if you are, you'll enjoy all the options and ways to change the game. - Build Your World
When you create a new game, don't expect it to be a fixed world. You can shape the world to suit your needs, build roads, factories, houses, and buildings, raise and lower the terrain, create rivers, lakes, and seas, or beautify the world by planting trees.
How You Play
- Multiplayer
Tired of playing alone? Simutrans lets you play multiplayer. You can join a public server and compete and collaborate with people all around the world. You can also play with your friends creating a private online or LAN server. - Hardcore or Casual?
You can challenge yourself in a normal game, trying to make your company successful and rich. Or you can just relax and have some fun playing with no hurry or money, just for your enjoyment and the satisfaction of transporting everything.
Cost
This game will be Free on Steam.Languages
Simutrans offers a range of languages, translated on a volunteer basis. Languages will be listed on the steam page when they reach at least 80% translation of Base Texts, and 65% translation of pak128.History of Simutrans
Simutrans is an Open Source game developed under the Artistic License.This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.
MINIMAL SETUP
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
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