Simutrans 123.0.1 has been released. This is a small bugfix release to address some of the bugs of the 123 release, but there are also some interesting quality-of-life changes (such as the the option to scale the screen manually). This release brings the Steam version back in sync with the non-Steam version, so you should be able to play network games again with non-Steam players. I've also added to the Steam release an additional soundfont (MusesCore General, named as "default.sf3") with the intention to replace PCLite.sf2 in the future, as it is lighter and sounds generally better. Both of them are included for now, so you can try switching between them. Linux users: I'm trying a new deployment procedure to reduce the number of required libraries bundled. This may prevent the game from being launched in some distributions, so please let me know if that is the case.
Highlights of this version
- All resizeable windows get minimize button in title-bar
- Infinite mouse scrolling can be activated manually in the display settings
- Option to adjust screen scaling manually (either via display settings or '-screen_scale' command line option)
- Illegal schedule entries are highlighted and a button to clear them up will appear.
Paksets updated on Steam
- Pak64.german 123.0.0.2
- Pak128.german 2.1
- Pak128 2.8.2 (this is the default pakset on Steam)
Paksets updated outside Steam
You can install these with integrated pakset installer.
- pak48.excentrique 0.19 rc3
- pak.Nippon 0.5
- Pak64.japan 123.0
Full changelog
Here's the full list of changes since the last version. Added [quote]
- Option to adjust screen scaling manually (either via display settings or '-screen_scale' command line option)
- not connected to any player network as additional option
- selected convoi in minimap now magenta. Also network display properly updated when activating or closing windows
- Illegal schedule entries are highlited and a button to clear them up will appear.
- Infinite mouse scrolling can be activated manually in the display settings; but it will fail with certain touch devices
- mark obsolete vehicls in vehicle-details tab
- minimize buttons to convoi, halt and line window
- button to remove double entries in schedules
- Infinite mouse scrolling can be activated manually in the display settings; but it will fail with certain touch devices~
- FluidSynth looks also for SF3 soundfonts
- All resizable windows get minimize button in titlebar
- one more row in schedule dialog for a little nicer display
- lang files are loaded if their name is *XX.tab or XX*.tab. The first is preferred to avoid confusion by name like ja-taken.tab
- show overlay number on vehicle of convoy in depot
- station display crashes on old paksets when certain windows unicode fonts are selected
- time and minimum loading were not correctlin shown for schedule entries
- empty schedules should be allowed...
- pakset installer closes simutrans again after exiting the second time, but only if no paksets are found
- sscanf_schedule ensures valid schedule
- correctly adjust current_stop when moving entries in schedule up/down
- Mouse pointer is restored after exiting the pakset installer from in-game options
- allow tunnel building starting from tunnel tiles
- Exiting pakset installer for a second time no longer closes Simutrans
- loading of savegames with broken AI data (table keys have to be enclosed by [".."] not only "..")
- when loading AI scripts respect -noaddons setting
- delete double entries in schedules while editing, fix memory leak
- Memory leak when translation contains malformed strings
- tooltip in main menu
- beach calculation was broken
- crash in line window (when sorting in reverse order)
- size of follow convoi when minimap is zoomed
- Wrong formatting specifier in network_send_data
- Translations from paksets fail to load
- schedule highlightnigh in transport net on convois and minimap fixed and restored
- ISO code can be first or last
- pakset isntaller in windows after fullscreen enabled caused hang, because of invisble isntaller
- Runaway simulation speed in some cases if modal_dialogue is open
- show_month==1 now consistently for 24h per month
- buy vehicle only with release (fixes also finger usage)
- no jumping up and down in gui if schedule in empty or waypoint
- arrow now call the inteded routines
- arrow also works with two entries in schedule
Simutrans
The Simutrans Team
Open Source Publishing
2016-05-24
Simulation Singleplayer Multiplayer
Game News Posts 48
🎹🖱️Keyboard + Mouse
Mostly Positive
(592 reviews)
http://www.simutrans.com
https://store.steampowered.com/app/434520 
The Game includes VR Support
Simutrans Linux Depot [9.96 M]Linux 64 Libraries [3.33 M]
Simutrans - Pak64
Simutrans - Pak128.Britain
Simutrans - Pak192.Comic
Simutrans - Pak128.German
Simutrans - Pak128.Japan
Simutrans - Workshop Tools
Simutrans - Pak64.German
- Establish a successful transport company
- Transport passengers, mail and goods by land, air and water
- Interconnect cities, districts, public buildings, industries and tourist attractions
- Control and watch your finances and the traffic of your vehicles and goods
- Lots of graphics packages to choose from
- Play with people from anywhere in the world in online games
Multiple Choices
- Graphics Packages (Paksets)
In Simutrans you have multiple choices from the beginning to the end. Even before starting the game you have lots of graphics packages to choose from, every pakset giving you a different experience and play style. - Vehicles and Cargo
The success of your company will depend on good planning, and we give you the tools for it. Simutrans can have buses, trucks, trains, trams, ships, airplanes, monorails, maglevs and any other vehicle that goes through air, land or water. Choose them wisely and transport the immense variety of cargo each pakset has to offer, from passengers and mail to raw materials and consumer products.
Dynamic and Intelligent
- Cargo has Destinations
Simutrans citizens and products don't simply jump in your vehicles and go to wherever you send them. They actually have individual destinations: people want to check out attractions, go shopping, or visit friends. Products also have their destinations - factories have contracts with each other and they won't sell or buy from anyone else. If you don't give them the possibility to go where they want, they simply won't use your transport company. - Complete the Chain
Transporting products not only gives you money, but makes the economy roll. As you transport products between factories, they start producing and selling. Every factory receiving the materials it needs starts producing new goods letting you connect more and more factories across the region. - Influencing Cities
Your transportation affects city growth. Every unit of anything you transport will affect the nearby cities making them grow and prosper. Sometimes cities will create new attractions and places of interest, which attract a lot more passengers. Or maybe your service may attract new industries, that give you even more opportunities. But not everything you do leads to good things - as cities grow more cars are on the roads, and you will end up trying to deal with the traffic. What you do shapes the future.
Control and Customize
- Configure All or Nothing
Simutrans has a lot of configurations that you can customize. If you're not a customization freak, don't worry, generally with a few options Simutrans will fit your play style. But if you are, you'll enjoy all the options and ways to change the game. - Build Your World
When you create a new game, don't expect it to be a fixed world. You can shape the world to suit your needs, build roads, factories, houses, and buildings, raise and lower the terrain, create rivers, lakes, and seas, or beautify the world by planting trees.
How You Play
- Multiplayer
Tired of playing alone? Simutrans lets you play multiplayer. You can join a public server and compete and collaborate with people all around the world. You can also play with your friends creating a private online or LAN server. - Hardcore or Casual?
You can challenge yourself in a normal game, trying to make your company successful and rich. Or you can just relax and have some fun playing with no hurry or money, just for your enjoyment and the satisfaction of transporting everything.
Cost
This game will be Free on Steam.Languages
Simutrans offers a range of languages, translated on a volunteer basis. Languages will be listed on the steam page when they reach at least 80% translation of Base Texts, and 65% translation of pak128.History of Simutrans
Simutrans is an Open Source game developed under the Artistic License.This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
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