Simutrans 25th Anniversary #3: The Simutrans Museum
A screenshot of Simutrans demo version 0.50, with text in German. The first of the versions we have made available is not the actual first release, but it is pretty close. This beta version was released on 02/05/1999, while the history.txt starts just two months before (06/03/1999). As the "demo" name suggest, this version has practically no content, and crashes frequently, since it was just a version to show up the Simutrans engine working and a little more. Because of this and the need to use a DOSBOX, we recommend you to skip this version and try the next one if you want to truly play an early Simutrans.
A screenshot of Simutrans beta version 0.78.7 with the minimap and some toolbars and windows opened. Thanks to the donation of user Khaki we got our hands on one of the firsts playable versions of Simutrans, beta version 0.78.7 (released on 14/06/01, two years after the previous demo). As you can see in the image, this version has already some basic working tools (rail, road, ship and terrain tools). The minimap is also present, with a familiar view. You can download it here (it will be added later to the Museum). You can play this version natively on Windows or with WINE under Linux, although you might find some game-breaking bugs (particularly one with pop-up windows).
In the SourceForge Museum you can find beta version 0.50 and other versions from Hajo's era (beta versions 0.80, 0.84.01, 0.84.04.1 and 0.84.10) which were recovered thanks to Markus Pristovsek. Do you have any other previous version of Simutrans not listed there? Please share it with us! And of course, you can still download (and compile) any version of Simutrans since it became open-source on SourceForge.
Talking about Markus Pristovsek, join us two weeks from now as we will interview the lead developer for the 25th Simutrans anniversary!
[ 2022-08-02 17:09:40 CET ] [ Original post ]
In the last post of this series we talked with Hajo about the first years of Simutrans. However, many of the players reading this today have never played a Simutrans version from Hajo's era. If you ever wanted to take a taste of one of the earlier Simutrans releases, today is your lucky day!
The first demo version
A screenshot of Simutrans demo version 0.50, with text in German. The first of the versions we have made available is not the actual first release, but it is pretty close. This beta version was released on 02/05/1999, while the history.txt starts just two months before (06/03/1999). As the "demo" name suggest, this version has practically no content, and crashes frequently, since it was just a version to show up the Simutrans engine working and a little more. Because of this and the need to use a DOSBOX, we recommend you to skip this version and try the next one if you want to truly play an early Simutrans.
The first playable version
A screenshot of Simutrans beta version 0.78.7 with the minimap and some toolbars and windows opened. Thanks to the donation of user Khaki we got our hands on one of the firsts playable versions of Simutrans, beta version 0.78.7 (released on 14/06/01, two years after the previous demo). As you can see in the image, this version has already some basic working tools (rail, road, ship and terrain tools). The minimap is also present, with a familiar view. You can download it here (it will be added later to the Museum). You can play this version natively on Windows or with WINE under Linux, although you might find some game-breaking bugs (particularly one with pop-up windows).
The Museum and other versions
In the SourceForge Museum you can find beta version 0.50 and other versions from Hajo's era (beta versions 0.80, 0.84.01, 0.84.04.1 and 0.84.10) which were recovered thanks to Markus Pristovsek. Do you have any other previous version of Simutrans not listed there? Please share it with us! And of course, you can still download (and compile) any version of Simutrans since it became open-source on SourceForge.
Schedule of the Simutrans 25th Anniversary Posts
Talking about Markus Pristovsek, join us two weeks from now as we will interview the lead developer for the 25th Simutrans anniversary!
- 2022-06-30 - A look back at our shared history. The Simutrans Timeline.
- 2022-07-15 - An interview with Hansjrg Malthaner, the Founding Father.
- 2022-07-30 - The Simutrans Museum
- 2022-08-15 - An interview with Markus Pristovsek, the Adoptive Father
- 2022-08-30 - ??
- 2022-09-15 - ??
- 2022-09-30 - ??
- 2022-10-15 - ??
- From 2022-10-30 to 2022-12-31 - ??
Simutrans
The Simutrans Team
Open Source Publishing
2016-05-24
Simulation Singleplayer Multiplayer
Game News Posts 48
🎹🖱️Keyboard + Mouse
Mostly Positive
(592 reviews)
http://www.simutrans.com
https://store.steampowered.com/app/434520 
The Game includes VR Support
Simutrans Linux Depot [9.96 M]Linux 64 Libraries [3.33 M]
Simutrans - Pak64
Simutrans - Pak128.Britain
Simutrans - Pak192.Comic
Simutrans - Pak128.German
Simutrans - Pak128.Japan
Simutrans - Workshop Tools
Simutrans - Pak64.German
Simutrans is an open-source transportation simulation game available for Windows, Mac, and Linux. Your goal is to establish a successful transport company and build the necessary infrastructure to transport passengers, mail and goods between cities, factories and tourist attractions by land, air and water.
This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.
- Establish a successful transport company
- Transport passengers, mail and goods by land, air and water
- Interconnect cities, districts, public buildings, industries and tourist attractions
- Control and watch your finances and the traffic of your vehicles and goods
- Lots of graphics packages to choose from
- Play with people from anywhere in the world in online games
Multiple Choices
- Graphics Packages (Paksets)
In Simutrans you have multiple choices from the beginning to the end. Even before starting the game you have lots of graphics packages to choose from, every pakset giving you a different experience and play style. - Vehicles and Cargo
The success of your company will depend on good planning, and we give you the tools for it. Simutrans can have buses, trucks, trains, trams, ships, airplanes, monorails, maglevs and any other vehicle that goes through air, land or water. Choose them wisely and transport the immense variety of cargo each pakset has to offer, from passengers and mail to raw materials and consumer products.
Dynamic and Intelligent
- Cargo has Destinations
Simutrans citizens and products don't simply jump in your vehicles and go to wherever you send them. They actually have individual destinations: people want to check out attractions, go shopping, or visit friends. Products also have their destinations - factories have contracts with each other and they won't sell or buy from anyone else. If you don't give them the possibility to go where they want, they simply won't use your transport company. - Complete the Chain
Transporting products not only gives you money, but makes the economy roll. As you transport products between factories, they start producing and selling. Every factory receiving the materials it needs starts producing new goods letting you connect more and more factories across the region. - Influencing Cities
Your transportation affects city growth. Every unit of anything you transport will affect the nearby cities making them grow and prosper. Sometimes cities will create new attractions and places of interest, which attract a lot more passengers. Or maybe your service may attract new industries, that give you even more opportunities. But not everything you do leads to good things - as cities grow more cars are on the roads, and you will end up trying to deal with the traffic. What you do shapes the future.
Control and Customize
- Configure All or Nothing
Simutrans has a lot of configurations that you can customize. If you're not a customization freak, don't worry, generally with a few options Simutrans will fit your play style. But if you are, you'll enjoy all the options and ways to change the game. - Build Your World
When you create a new game, don't expect it to be a fixed world. You can shape the world to suit your needs, build roads, factories, houses, and buildings, raise and lower the terrain, create rivers, lakes, and seas, or beautify the world by planting trees.
How You Play
- Multiplayer
Tired of playing alone? Simutrans lets you play multiplayer. You can join a public server and compete and collaborate with people all around the world. You can also play with your friends creating a private online or LAN server. - Hardcore or Casual?
You can challenge yourself in a normal game, trying to make your company successful and rich. Or you can just relax and have some fun playing with no hurry or money, just for your enjoyment and the satisfaction of transporting everything.
Cost
This game will be Free on Steam.Languages
Simutrans offers a range of languages, translated on a volunteer basis. Languages will be listed on the steam page when they reach at least 80% translation of Base Texts, and 65% translation of pak128.History of Simutrans
Simutrans is an Open Source game developed under the Artistic License.This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.
MINIMAL SETUP
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- OS: Ubuntu 20.04 or later
- Processor: 1 Ghz or faster processorMemory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Memory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
- Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
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