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Simutrans 124.1 Released

Less than a month after Simutrans 124, a new Simutrans version has been released. This was supposed to be a bugix release to address some of the issues players reported for the 124 release, but it ended up being a minor release with new features (player ranking) and a renovated chat window.
For Steam players specifically this is also a very important release. The funcionality of the preloader has been integrated into Simutrans itself, so it is no longer required and has been deleted. Furthermore, we took this opportunity to add more Steam specific features, such as achievements and rich presence!

Achievements and rich presence


You have four achievements available currently:
  • One for playing pak192.comic and another pak192.comic achievement obtained by transporting a certain amount of ink from a kraken.
  • One for trying to delete a busy bridge.
  • One hidden achievement for pak128. I will not tell you, go try to find it!
More will come in the future!

Highlights of this version


  • Player ranking window
  • Renovated chat window (icons only included in pak128 and pak64)
  • For Steam only: The first achievements, rich presence, and the end of the preloader.
  • Fixes related to crashes and installation of paksets.
  • Fixes to the tutorial.

Paksets updated since Simutrans 124


  • Pak64 124.1
  • Pak128 2.9.1

Full changelog


Here's the full list of changes since the last version. Added [quote]
  • New chat system with personal and company wide messages
  • New squirrel function for convoys is_followed()
  • Integrate Steam API into Simutrans (managing wokshop items, rich presence, and achievements)
  • Split macos builds into macos-intel and macos-arm
  • silent installer in principle suitable for the Microsoft store
[/quote] Changed [quote]
  • Support for player ranking in the current year and divers fixes
  • Updating the line schedule of a convoi bound to this line will overwrite any pending changes from that schedule if open in the schedule window
  • scrolled list now takes care of all dynamic resizing => more reliable and more performant
  • check_and_set_dir will attemp to create directories if they don't exist (and testfile is not provided)
  • some small GUI fixes for size recalculation and related
[/quote] Fixed [quote]
  • makeobj did not dump empty placeholder parent nodes like MENU
  • remove triple CR since lots of translations with trailing returns
  • only resort player buttons in container if needed to keep buttons responding on first click
  • News windows again in reasonable width
  • Crashes/failed asserts of passenger AI
  • Properly have scrolled list starting at top or bottom
  • log nickname change in chat
  • size of infowindows better match the space
  • Updating the line schedule of a convoi bound to this line will overwrite any pending changes from that schedule if open in the schedule window
  • copy to clipboard
  • New world tool had wrong tooltip and hide building was never in selected state
  • right size of empty textarea groundwindows
  • renaming cities, convois and factories works again
  • Cannot build ship depots on dead-end canal or river tiles
  • Reflect player button color on the player frame when changing player color
  • Working strcasestr implementation
  • Possible crash when requesting more than 12 threads via commandline
  • catch empty strings in dr_mkdir()
  • properly detect portable installations
  • create alsways absolute paths on Windows
  • nsis uninstaller
[/quote]


[ 2024-06-02 19:26:53 CET ] [ Original post ]

Simutrans
The Simutrans Team Developer
Open Source Publishing Publisher
2016-05-24 Release
Game News Posts: 49
🎹🖱️Keyboard + Mouse
Mostly Positive (601 reviews)
The Game includes VR Support
Public Linux Depots:
  • Simutrans Linux Depot [9.96 M]
  • Linux 64 Libraries [3.33 M]
Available DLCs:
  • Simutrans - Pak64
  • Simutrans - Pak128.Britain
  • Simutrans - Pak192.Comic
  • Simutrans - Pak128.German
  • Simutrans - Pak128.Japan
  • Simutrans - Workshop Tools
  • Simutrans - Pak64.German
Simutrans is an open-source transportation simulation game available for Windows, Mac, and Linux. Your goal is to establish a successful transport company and build the necessary infrastructure to transport passengers, mail and goods between cities, factories and tourist attractions by land, air and water.

  • Establish a successful transport company
  • Transport passengers, mail and goods by land, air and water
  • Interconnect cities, districts, public buildings, industries and tourist attractions
  • Control and watch your finances and the traffic of your vehicles and goods
  • Lots of graphics packages to choose from
  • Play with people from anywhere in the world in online games

Multiple Choices

  • Graphics Packages (Paksets)
    In Simutrans you have multiple choices from the beginning to the end. Even before starting the game you have lots of graphics packages to choose from, every pakset giving you a different experience and play style.
  • Vehicles and Cargo
    The success of your company will depend on good planning, and we give you the tools for it. Simutrans can have buses, trucks, trains, trams, ships, airplanes, monorails, maglevs and any other vehicle that goes through air, land or water. Choose them wisely and transport the immense variety of cargo each pakset has to offer, from passengers and mail to raw materials and consumer products.

Dynamic and Intelligent

  • Cargo has Destinations
    Simutrans citizens and products don't simply jump in your vehicles and go to wherever you send them. They actually have individual destinations: people want to check out attractions, go shopping, or visit friends. Products also have their destinations - factories have contracts with each other and they won't sell or buy from anyone else. If you don't give them the possibility to go where they want, they simply won't use your transport company.
  • Complete the Chain
    Transporting products not only gives you money, but makes the economy roll. As you transport products between factories, they start producing and selling. Every factory receiving the materials it needs starts producing new goods letting you connect more and more factories across the region.
  • Influencing Cities
    Your transportation affects city growth. Every unit of anything you transport will affect the nearby cities making them grow and prosper. Sometimes cities will create new attractions and places of interest, which attract a lot more passengers. Or maybe your service may attract new industries, that give you even more opportunities. But not everything you do leads to good things - as cities grow more cars are on the roads, and you will end up trying to deal with the traffic. What you do shapes the future.

Control and Customize

  • Configure All or Nothing
    Simutrans has a lot of configurations that you can customize. If you're not a customization freak, don't worry, generally with a few options Simutrans will fit your play style. But if you are, you'll enjoy all the options and ways to change the game.
  • Build Your World
    When you create a new game, don't expect it to be a fixed world. You can shape the world to suit your needs, build roads, factories, houses, and buildings, raise and lower the terrain, create rivers, lakes, and seas, or beautify the world by planting trees.

How You Play

  • Multiplayer
    Tired of playing alone? Simutrans lets you play multiplayer. You can join a public server and compete and collaborate with people all around the world. You can also play with your friends creating a private online or LAN server.
  • Hardcore or Casual?
    You can challenge yourself in a normal game, trying to make your company successful and rich. Or you can just relax and have some fun playing with no hurry or money, just for your enjoyment and the satisfaction of transporting everything.

Cost

This game will be Free on Steam.

Languages

Simutrans offers a range of languages, translated on a volunteer basis. Languages will be listed on the steam page when they reach at least 80% translation of Base Texts, and 65% translation of pak128.

History of Simutrans

Simutrans is an Open Source game developed under the Artistic License.
This game was originally developed by Hansjörg Malthaner from 1997 till 2004, before being handed over the 'The Simutrans Team' in 2005. Since the beginning it has been upgraded and updated.

MINIMAL SETUP
  • OS: Ubuntu 20.04 or later
  • Processor: 1 Ghz or faster processorMemory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
  • Memory: 512 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
  • Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
RECOMMENDED SETUP
  • OS: Ubuntu 20.04 or later
  • Processor: 1 Ghz or faster processorMemory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
  • Memory: 2048 MB RAMStorage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
  • Storage: 500 MB available spaceAdditional Notes: Broadband internet connection required for network play
GAMEBILLET

[ 6138 ]

7.99$ (60%)
2.50$ (90%)
8.25$ (17%)
33.99$ (-127%)
1.35$ (91%)
25.46$ (15%)
0.63$ (87%)
10.68$ (69%)
11.04$ (15%)
3.25$ (75%)
4.27$ (83%)
9.90$ (34%)
33.46$ (16%)
5.83$ (77%)
1.36$ (92%)
15.00$ (50%)
10.00$ (50%)
16.52$ (17%)
13.57$ (15%)
7.50$ (50%)
7.50$ (50%)
2.73$ (73%)
14.99$ (25%)
19.59$ (22%)
2.47$ (17%)
8.17$ (18%)
50.39$ (16%)
9.19$ (8%)
2.30$ (92%)
9.19$ (8%)
GAMERSGATE

[ 3458 ]

0.45$ (85%)
0.45$ (85%)
8.0$ (60%)
14.87$ (40%)
5.63$ (77%)
15.0$ (75%)
4.22$ (86%)
1.0$ (80%)
3.0$ (80%)
1.0$ (90%)
0.42$ (79%)
1.69$ (79%)
4.75$ (81%)
0.84$ (83%)
23.99$ (20%)
1.1$ (89%)
4.95$ (67%)
15.0$ (75%)
4.49$ (55%)
4.95$ (67%)
2.48$ (77%)
2.0$ (75%)
1.5$ (75%)
9.9$ (67%)
1.35$ (77%)
5.4$ (73%)
2.85$ (81%)
20.0$ (50%)
8.49$ (58%)
4.69$ (81%)

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