Hey! although we are already working on our new game, AAA ghost hunting adventure Ghost Theory, the development of Dex never stopped and remains on-going. As a result, we have some news that want to share with you. Demo and a pack of free rewards In a co-operation with our global game publisher Badland Games, we just released free Dex demo on PC, PS4 and XB1 and we offer everyone who completes it a pack of free rewards. We hope to re-gain visibility, reach new players and boost our indie income. To learn more about the demo and its marketing campaign, visit the demo's landing page - www.drnilesclinic.com We have also put together a new story trailer for Dex to accompany the demo release. Take a look: https://youtu.be/5cKGRRVlYf0 Update 5.4.0.0 Along with the demo we’ve released another major update for Dex on Steam. It contains many bug fixes, performance and game play tweaks, new sounds and more. For the full and detailed list of changes see the update’s log below.
- Refresh lightmap on resolution changed
- Downtown scene optimized
- Controls help fixed back caption
- Hide image on empty journals category
- Darker controls help background
- Journal over infolog
- Realigned skills software panel
- Fixed zoom restore after dialog or trade
- Fix infolog overlap in dialogue
- Fixed aim snapping
- Fix readable left alignment
- Alarm controllable with SFX when playing
- Ambient test sound instant play, changed to pigeons
- Fixershope fixed hidden drugstore interior
- AR update secondary weapon name on language switch
- Fixed ambient ENV audio
- Added scene ambients
- Fix vending machine buy caption
- Remastered scene SFX
- Fixed missing ENV sounds
- Remastered GUI SFX - radial menu, tabbing, category switch
- Remastered GUI SFX - item placement, skillpoints, pause menu
- AR remastered SFX
- Updated dex jump and climb sounds
- Slums spray kid loop
- Tutorial journal quest readable sounds
- Laser gun no muzzle effect, offseted beam position
- Tutorials menu hide filter buttons
- Dont reset stealth when entering scene
- Stealth chargable during alert, when hidden from enemies
- Gamepad recoil markers
- Fixed gun animation after hit
- Stop jump sound when climbing to avoid voice overlaps
- Fix chinese gate elevator exit offset
- Fix enemy skipping standup animation when hacked on ground
- Armor portal animation
- Dont reset AI combat on AR switch
- Fixed exit from final CS map
- Uncloak after using instant elevator
- Allow cloaking in crouch
- Uncloak on opening medkit or unlocking door
- Uncloak on using item from inventory
- Armor printer sound
- Disable equip button when equipped + reload sound on inventory equip
- Fix equipped weapon assignment
- Cutscene volume respects global settings
- Fix double dialogue glitch on fade in
- Audio settings sample respect master volume
- Fix camera and turret persistence
- Unlock other door when lockpicking doors from sewers hub to Fixershope
- Disable enemy turning when paralyzed
- Disabled entering AR when paralyzed
- Fixed crash id miniature
- GSV2 explosion sound fixed
- Sewers fixed steam no hurting
- Camilla shot added blood
- Aquarium elevator disable call buttons when autoriding
- Disable player environment interaction when paralyzed
- Disable reload in crouch walk
- Fix takedown screen darkening
- Allow long dialogue gamepad scrolling with one answer
- Fix stuck after roll to cyberspace
- Show Ellie in her flat after GSV
- Sound save/load menu tab switch
- Buy sell switch sound
- Laser cell door sound
- Scrapyard generator sound
- Sewers generator sound
- AR stop scene ambient
[ 2017-03-30 07:35:48 CET ] [ Original post ]
Hey! although we are already working on our new game, AAA ghost hunting adventure Ghost Theory, the development of Dex never stopped and remains on-going. As a result, we have some news that want to share with you. Demo and a pack of free rewards In a co-operation with our global game publisher Badland Games, we just released free Dex demo on PC, PS4 and XB1 and we offer everyone who completes it a pack of free rewards. We hope to re-gain visibility, reach new players and boost our indie income. To learn more about the demo and its marketing campaign, visit the demo's landing page - www.drnilesclinic.com We have also put together a new story trailer for Dex to accompany the demo release. Take a look: https://youtu.be/5cKGRRVlYf0 Update 5.4.0.0 Along with the demo weve released another major update for Dex on Steam. It contains many bug fixes, performance and game play tweaks, new sounds and more. For the full and detailed list of changes see the updates log below.
- Refresh lightmap on resolution changed
- Downtown scene optimized
- Controls help fixed back caption
- Hide image on empty journals category
- Darker controls help background
- Journal over infolog
- Realigned skills software panel
- Fixed zoom restore after dialog or trade
- Fix infolog overlap in dialogue
- Fixed aim snapping
- Fix readable left alignment
- Alarm controllable with SFX when playing
- Ambient test sound instant play, changed to pigeons
- Fixershope fixed hidden drugstore interior
- AR update secondary weapon name on language switch
- Fixed ambient ENV audio
- Added scene ambients
- Fix vending machine buy caption
- Remastered scene SFX
- Fixed missing ENV sounds
- Remastered GUI SFX - radial menu, tabbing, category switch
- Remastered GUI SFX - item placement, skillpoints, pause menu
- AR remastered SFX
- Updated dex jump and climb sounds
- Slums spray kid loop
- Tutorial journal quest readable sounds
- Laser gun no muzzle effect, offseted beam position
- Tutorials menu hide filter buttons
- Dont reset stealth when entering scene
- Stealth chargable during alert, when hidden from enemies
- Gamepad recoil markers
- Fixed gun animation after hit
- Stop jump sound when climbing to avoid voice overlaps
- Fix chinese gate elevator exit offset
- Fix enemy skipping standup animation when hacked on ground
- Armor portal animation
- Dont reset AI combat on AR switch
- Fixed exit from final CS map
- Uncloak after using instant elevator
- Allow cloaking in crouch
- Uncloak on opening medkit or unlocking door
- Uncloak on using item from inventory
- Armor printer sound
- Disable equip button when equipped + reload sound on inventory equip
- Fix equipped weapon assignment
- Cutscene volume respects global settings
- Fix double dialogue glitch on fade in
- Audio settings sample respect master volume
- Fix camera and turret persistence
- Unlock other door when lockpicking doors from sewers hub to Fixershope
- Disable enemy turning when paralyzed
- Disabled entering AR when paralyzed
- Fixed crash id miniature
- GSV2 explosion sound fixed
- Sewers fixed steam no hurting
- Camilla shot added blood
- Aquarium elevator disable call buttons when autoriding
- Disable player environment interaction when paralyzed
- Disable reload in crouch walk
- Fix takedown screen darkening
- Allow long dialogue gamepad scrolling with one answer
- Fix stuck after roll to cyberspace
- Show Ellie in her flat after GSV
- Sound save/load menu tab switch
- Buy sell switch sound
- Laser cell door sound
- Scrapyard generator sound
- Sewers generator sound
- AR stop scene ambient
[ 2017-03-30 07:35:48 CET ] [ Original post ]
🎮 Full Controller Support
- Dex - Badland Retail (Linux) [5.6 G]
- Dex Early Access Depot (Linux) [5.79 G]
- Dex - Czech Voice Acting (455760, Linux) Depot [252.04 M]
- Dex - Soundtrack
- Dex - Extra Outfits
- Dex - Czech Voice Acting
Explore the futuristic city of Harbor Prime and meet its many inhabitants, answer the challenges the city has to offer, roam the neon-lit streets, and augment your character with skills and implants.
Designed as a tribute to the classic RPGs from the ‘90s, updated for a modern audience, Dex invites you to become part of a living, breathing cyberpunk universe as you decide which ultimate path you will embrace.
- OS: Ubuntu 12.04 or newer / SteamOS
- Processor: Intel Pentium/AMD. 2.0 GHz or fasterMemory: 1536 MB RAM
- Memory: 1536 MB RAM
- Graphics: NVIDIA GeForce 8800 / ATI Radeon 2600 or better
- Storage: 8 GB available spaceAdditional Notes: Keyboard and mouse or Linux compatible gamepad
- OS: Ubuntu 12.04 or newer / SteamOS
- Processor: Intel i5. 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 650M / AMD Radeon HD 5770 or better
- Storage: 8 GB available spaceAdditional Notes: Keyboard and mouse or Linux compatible gamepad
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