Minerva Labyrinth
Midnight Spire Games Developer
Midnight Spire Games Publisher
2025 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
v0.4.14 - Prologue skip and skill fix
- When starting a new game, you will be presented with a menu with three options: default or custom party, tutorials on or off, and play or skip prologue. If you choose to skip the prologue, you will begin the game at headquarters with immediate access to the first dungeon. You will start at level 2 with some Rm, but no other treasure from the subway. Tutorials can still be controlled from the options menu at any time, as before.
- Swordbreaker now correctly reduces enemy attack power.
- Combined the encounter tutorial event with the first encounter event.
- Cleaned up some unused state flags in save data.
[ 2025-04-15 01:01:43 CET ] [ Original post ] v0.4.13 - Misc enhancements and fixes
- You can now hold down a movement direction to continuously move in that direction. You can also turn or sidestep without interrupting your movement. This also works for the on-screen movement buttons.
- Added a preview of key skills to aspect descriptions during character creation.
- Condensed, revised, or removed some text events in the subway for better pacing.
- Replaced the bronze glaive in the subway with a second leather whip. This should be more useful for most parties who want more ranged weapons than they start with.
- Fixed analog noise causing duplicate button input on some devices.
- Fixed input only respecting the first controller in some circumstances.
- Fixed the movement buttons appearing over Crowe's dialogue menu after closing the shop menu.
- The menu prompt is now less sensitive to analog noise.
- Improved the art and animation for the movement buttons.
[ 2025-04-11 23:31:19 CET ] [ Original post ] v0.4.12 - Misc fixes
- Shield Wall now terminates correctly.
- Random encounters now correctly reset when leaving and re-entering the dungeon.
- Fixed minor misalignments on some enemy status indicators.
- Fixed a tutorial-only event symbol in Hospital 1E being visible with tutorials disabled.
- Fixed map icons for tutorial-only events being visible with tutorials disabled.
- Fixed false wall map indicators not resetting when starting a new game after quitting to menu.
- Removed a visible out-of-bounds event symbol from Hospital 1C.
[ 2025-03-24 12:43:33 CET ] [ Original post ] v0.4.11 - Fixed potential accept binding conflictThis update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.
[ 2025-03-15 00:10:03 CET ] [ Original post ] Demo available now!The free demo of Minerva Labyrinth is now available! In the demo, you'll be able to attain the fourth level of experience and explore three full dungeon levels: the prologue in the subway, plus the first two areas of the hospital. I hope you enjoy it, and I welcome any feedback you may have. Stay tuned for details on the full release!
[ 2025-03-13 14:20:30 CET ] [ Original post ] Minerva Labyrinth is a turn-based, party-based, first-person dungeon crawler set in the near future of Earth. Take command of five warriors with incredible powers and defend humanity from an ancient enemy known as the Hate.
Hate is Forever
In the 1990s, humanity finally comes together on an unprecedented scale to confront the global climate and energy crises that threaten its future. Over fifty years later, civilization thrives worldwide in a new era of cooperation and humanism, and the recent rediscovery of ancient magic promises miraculous new advancements. Yet as human strife recedes, something dark and forgotten returns from deep in the earth...
Minerva Squad
Create your own party from ten classes, ten passive skills, and customizable stats, or jump in right away with the balanced quick-start party.
You're not alone in your fight. Return to your allies to recover from your wounds and upgrade your equipment, from bows and swords to skirts and tiaras.
Enter the Labyrinth
Conquer 16 fully hand-crafted dungeon levels, spanning multiple locations and biomes.
The labyrinth itself is your enemy, but beyond traps, riddles, mazes, and grisly monsters lie valuable hidden treasures.
Battle the Hate in fast-paced interleaved turn-based combat. Each enemy type has its own powers and tactics to counter your own, and each labyrinth has a powerful overlord waiting to crush you.
Fully-annotated automap tracks your progress as you explore the labyrinth.
Optional tutorial mode for players new to dungeon crawling.
MINIMAL SETUP- OS: Linux distribution released after 2020
- Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 2500 [OpenGL] or 5500 [Vulkan]. AMD Radeon R5 Graphics
- Storage: 200 MB available space
RECOMMENDED SETUP- OS: Linux distribution released after 2020
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1050. AMD Radeon RX 460
- Storage: 200 MB available space
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