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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi folks, here is a quick patch based on immediate user feedback. The goal is to improve some immediate quality of life issues so I can focus on larger fixes and updates in the future. I hope this improves your experience! As always, visit the discord to submit ideas or fixes.
Added a "Realistic Loading Conditions" toggle on the Mission Select screen. With this enabled, passengers will run over and jump in ONLY if the engine is shut off. Rescue missions remain unaffected.
Extended the time the mission end text is displayed so you can read the whole message
Made sure rescue missions always utilize the gantry system instead of a full landing (mission objectives have been adjusted to keep this consistent)
Reverted custom mouse icon so it scales properly with large screens
Fixed menu and controller UI issues
Various typo fixes
Future Plans:
Additional graphics options
Expanding citizen reactions and poses
Control enhancements
Thank you for your support and stay tuned for more updates!
Take to the skies above exciting island landscapes in RotorSim, a retro-inspired helicopter simulation inspired by the classic sims of the 1990s. Master accessible yet rewarding flight mechanics as you tackle diverse missions in a hand-crafted world.
As a new pilot for AeroAssist, an organization specializing in aerial support for disaster relief, medical transport, and critical supply delivery, your mission is to bring aid to remote locations. Whether rescuing stranded hikers, delivering vital cargo, or transporting passengers, the places you visit will depend on your skill and adaptability!
The flight model strikes a balance between realism and accessibility, capturing a sim-cade level of helicopter aerodynamics. Easy to grasp mechanics are balanced with key helicopter dynamics like engine torque, vortex ring state, and RPM management, while keeping the controls intuitive and not requiring expensive peripherals.
As of the 1.0 release, there are 3 helicopters, each with their own distinct handling characteristics. One is quick and light, one is a strong, slow behemoth, and one is the classic balance between the two. Learning each platform's strengths and weaknesses will be the key to completing the campaign.
Perform search-and-rescue operations, transport cargo, and ferry passengers while meeting a cast of colorful characters who call the islands home. And if you'd like to practice, mess around, or just chill, choose a free flight mode and go explore the world!
Weather is an active part of the simulation, affecting both visibility and helicopter handling. Missions can include stormy conditions, rain, fog, wind gusts, and turbulence, each requiring precise control and careful attention.
RotorSim is built to run smoothly on lower-end hardware (such as integrated graphics and the Steam Deck) without sacrificing the depth of the simulation.
Now that the game is in a stable and mature state, I will be focusing on expanding to a larger map with a longer campaign. I expect this next step to be finished by Q3 2025.
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