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Step into the world of arcade nostalgia with Arcade Management Simulator, a detailed simulation where you manage, expand, and transform your arcade into the ultimate entertainment hub.

Manage Your Arcade

Start with a modest arcade and steadily grow your business. Purchase and set up arcade cabinets, gacha machines, and claw machines to create a space your customers will love.

Dynamic Pricing & Gameplay

Set prices for each play session and find the perfect balance between affordability and profit. Test your luck with over 500 collectible gachas and even try your hand at the claw machines.

Sell & Trade

Sell or trade your collected gachas with customers to keep them coming back. List them online for a massive profit.

Host Events

Transform your arcade into the ultimate party destination! Host birthday parties, office gatherings, and other celebrations to bring in waves of excited guests. Enter Fever Mode, where your arcade experiences a surge in activity and doubles your earnings for the duration

Build Your Reputation

Your goal is to make your arcade the most highly-rated spot in town. Clean, repair, and upgrade your facilities to attract more customers and keep them happy.

Expand & Upgrade

Reinvest your profits to expand your arcade, add new attractions, and customize your layout. Unlock advanced machines and create a one-of-a-kind arcade experience.

In Arcade Management Simulator, every choice you make shapes your journey. Can you rise to the challenge and turn your humble arcade into the most legendary entertainment destination?
This is just the beginning we'll have more features added as development progresses.

Arcade Management Simulator
Smash Game StudiosDeveloper
Smash Game StudiosPublisher
2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Arcade Management Simulator Demo Patch v0.3.3

Hey Arcade Managers!

Were back with Patch v0.3.3, focusing on gameplay balance, tutorial improvements, and bug fixes to make managing your arcade smoother and more intuitive. This update also expands your arcade growth system with new store expansions, progression tweaks, and refined machine interactions.

[hr][/hr]

New & Updated Features

  • Capsule Spinner Machines Added!

    [list]
  • Capsule Spinner now includes both stackable and stand variants.

    [/*]
  • Tutorial updated with the prompt: Press E on the Capsule Spinner.

    [/*]
  • Added license prices for stackable capsule spinners (no longer shows 0.00).

    [/*]
[/*]
  • Store Expansion Progression Updates

    • Store Expansion 2 unlocks at Level 4 Cost: $1000

      [/*]
    • Store Expansion 3 unlocks at Level 8 Cost: $1500

      [/*]
    • Storage Expansion now unlocks at Level 10 Cost: $800

      [/*]
    [/*]
  • Lighting System Improvements

    • Store lights now automatically switch off at the end of the day.

      [/*]
    • Adjusted light switches to avoid clipping through doors.

      [/*]
    • Fixed lighting intensity on Paw & Claw, Ninja Fighter, and Robot Revolt machines.

      [/*]
    [/*]
  • Gameplay Adjustments & Additions

    • Added note to the Bills System bills now accumulate for 7 days and auto-pay if left unpaid.

      [/*]
    • Later customizations (floors and walls) are now more expensive to reflect progression.

      [/*]
    • Reduced Paw and Claw Machine price to $10.5, aligning closer to the Gacha Machine.

      [/*]
    • Pixel Punch Hero now unlocks at Level 3.

      [/*]
    • Collect Coins Tutorial updated:

      [list]
    • Added clear instruction: Click and hold left-click (use mouse icon) on the green highlight to collect coins.

      [/*]
    • Added a new popup explaining that exclamation marks indicate machines with coins to collect. This popup stays on screen briefly before fading out.

      [/*]
    [/*]
  • Machines now automatically face the player when placed, making alignment easier.

    [/*]
  • [/list][/*][/list][hr][/hr]

    Fixes & Improvements

    • Fixed Name Your Store appearing at the bottom of the map it now only appears when the player points at the sign above.

      [/*]
    • Fixed Set Price text field alignment (was misaligned when opened for the first time).

      [/*]
    • Fixed default prize values that had changed unexpectedly.

      [/*]
    • Fixed claw machine toy behavior toys no longer fall when moving the machine or pressing [c]Q[/c].

      [/*]
    • Fixed tutorial persistence after Day 1 tutorials now correctly disable even if incomplete.

      [/*]
    • Fixed broken Gacha Standing Machine tutorial sequence.

      [/*]
    • Fixed Day 2 tutorial reappearing even after being skipped or left incomplete.

      [/*]
    • Fixed random tutorial pop-ups appearing mid-game after renaming the store (linked to new coin collection popup).

      [/*]
    • Fixed NPCs walking through walls, each other, and arcade machines.

      [/*]
    • Fixed NPCs freezing after upgrading the store while they were playing a machine.

      [/*]
    • Fixed collision detection for NPCs and machines.

      [/*]
    • Fixed Facing Entrance ticket counter issue where hands clipped behind the monitor.

      [/*]
    • Reduced interaction distance for the Open/Close Sign.

      [/*]
    • Fixed Claw Machine having very low player activity more customers will now interact with it!

      [/*]
    • Fixed Store Upgrade Customization showing as selected but not visually applied.

      [/*]
    • Fixed New Game resets not reflecting wall and floor materials immediately they now update right away.

      [/*]
    • Fixed material resets and applied the correct default floor and wall textures at New Game start.

      [/*]
    • Fixed machine highlight material inconsistencies.

      [/*]
    • Added Buy button SFX in the Customization screen.

      [/*]
    • Close GIF Instruction automatically when the player advances to the next day.

      [/*]
    • Fixed purchase screen bug where Regular shipping option was charging incorrectly.

      [/*]
    • Fixed auto light switch-off behavior not triggering after end-of-day in some cases.

      [/*]
    • Fixed Name Board behavior when editing mid-game.

      [/*]
    • Disabled Recruitment System (in development).

      [/*]
    • Improved NPC walk speeds and interactions for smoother traffic flow.

      [/*]
    • Improved machine placement behavior in tutorials now consistent even when skipping steps.

      [/*]
    • Fixed capsule spinner stacking visual alignment and pricing UI.

      [/*]
    • Fixed store name input pop-up appearing unexpectedly during mid-game.

      [/*]
    • Fixed Store Upgrade preview wall misalignment after Storage Expansion.

      [/*]
    • Improved store lighting balance across upgrade levels.

      [/*]
    • Fixed precaching issues that caused small hitches when loading large textures.

      [/*]
    [hr][/hr]

    Ongoing Work

    Were currently developing the Employee System a major new feature coming soon!\nThis system will let you hire and manage employees to help with essential arcade operations, including:

    • Restocking machines

      [/*]
    • Running the redemption counter

      [/*]
    • Performing repairs and maintenance

      [/*]
    • Cleaning and other daily tasks

      [/*]

    This will be one of our most requested gameplay updates, so stay tuned its going to make running your arcade smoother, smarter, and even more fun!

    [hr][/hr]

    Join Our Community

    Your feedback continues to shape Arcade Management Simulator every report and suggestion helps us make the experience better!

    Join our official Discord community for sneak peeks, patch previews, and behind-the-scenes updates:\n

    https://discord.gg/t96r3WKvhx

    [ 2025-11-28 11:33:34 CET ] [Original Post]
    Arcade Management Simulator Demo Patch v0.3.2

    Hey Arcade Managers!

    Were back with another round of fixes, polish, and improvements to the demo. Patch 0.3.2 focuses on enhancing the Claw Machine experience, improving save/load systems, and refining store visuals and performance across the board.

    [hr][/hr]

    Major Fixes & Improvements

    Claw Machine Improvements

    • Reset Claw Machine Toys & Data properly when starting a New Game.

      [/*]
    • Added a new sound effect for when you win a Claw Machine toy.

      [/*]
    • Adjusted the orientation of won toys for better display.

      [/*]
    • Fixed toy animations on the Display Shelf toys now appear and animate correctly.

      [/*]
    • Improved retrieving and placing items from the top Storage Shelf to be smoother and easier.

      [/*]
    • Fixed issue where toys from previous games would incorrectly reset or persist.

      [/*]
    • Claw Machine toy reveal timing improved the toy now appears after being dropped, while the claw return animation plays in the background.

      [/*]
    • Fixed issue where Collection App would randomly unlock all Claw Machine toys in the Display Shelf.

      [/*]
    • Priced all Claw Machine toys quick-sell price now correctly set to 50% of toy price.

      [/*]
    • Claw Machine toys now appear in the Pricing App properly.

      [/*]
    • Added video tutorial for the Claw Machine and updated story text for clarity.

      [/*]
    • Added Total: Text in the Claw Machine Collection App and ensured day/time counter updates correctly.

      [/*]
    [hr][/hr]

    General Fixes & Updates

    • Added Redemption Prizes in the Online Shop.

      [/*]
    • Fixed New Game resets to correctly clear old save data (except settings).

      [/*]
    • Floors and wallpapers now reset and update immediately during gameplay no need to reopen the customization menu.

      [/*]
    • Removed the old reset of collectible claw toys from New Game.

      [/*]
    • Fixed highlight materials on machines for better visibility and consistency.

      [/*]
    • Added a Fade-to-Black transition to the Main Menu when starting a new session.

      [/*]
    • Regular delivery (when greyed out) no longer incorrectly charges 5% at the end of the day.

      [/*]
    • Fixed Purchase Screen Total Value text overflow.

      [/*]
    • Changed Display Shelf to use placement glyphs when placing toys.

      [/*]
    • Sped up placing and removing boxes from shelves.

      [/*]
    • Removed the Done button from the Pricing App to streamline the UI.

      [/*]
    • Adjusted machine interaction points for new and existing arcade machines.

      [/*]
    • Fixed Dance Machine NPC interaction issue (NPCs will now play again after repositioning).

      [/*]
    • Fixed NPCs walking through machines when placed in the center of the arcade or gacha machines in the middle.

      [/*]
    • Adjusted lighting intensity for the 3rd upgrade to improve ambiance.

      [/*]
    • Fixed storage expansion not reflecting the current wall and floor materials.

      [/*]
    • Fixed wall alignment issue after storage expansion.

      [/*]
    • Fixed Store Upgrade customization not applying visually even when selected.

      [/*]
    • Updated Renovation App behavior to properly reflect upgrades after loading.

      [/*]
    • Added precaching optimizations for smoother load times.

      [/*]
    • Disabled playing the Claw Machine in the background while presentation screens are live.

      [/*]
    • Fixed NPC pathing through vending and arcade machines.

      [/*]
    • Updated collection app images for better visual clarity.

      [/*]
    • Added mod support for the Name Board.

      [/*]
    • Name Board is now editable by the player.

      [/*]
    [hr][/hr]

    UI & Visual Adjustments

    • Added interaction point for the Dancing Stars Machine.

      [/*]
    • Fixed GIF instruction OK button alignment.

      [/*]
    • Fixed fade transitions and lighting consistency in various mini-games.

      [/*]
    • Improved visual polish in repair and mini-game UIs.

      [/*]
    [hr][/hr]

    Known Adjustments

    • Fixed storage expansion visuals to better match store customization options.

      [/*]
    • Added Claw Machine Total Counter and other minor UI improvements in the Collection App.

      [/*]
    [hr][/hr]

    Ongoing Work

    Were currently hard at work on the Employee System a major upcoming feature that will allow you to hire and manage staff to help with everyday arcade operations. Employees will take care of:

    • Restocking

      [/*]
    • Redemption counter operations

      [/*]
    • Machine repairs and maintenance

      [/*]
    • Cleaning and more!

      [/*]

    This feature is a big step toward bringing your arcade to life, so stay tuned!

    [hr][/hr]

    Join Our Community

    Your feedback drives the development of Arcade Management Simulator! Join our growing community to share your ideas, report bugs, and get sneak peeks of upcoming updates.

    https://discord.gg/t96r3WKvhx

    [hr][/hr]

    [ 2025-11-11 13:39:27 CET ] [Original Post]
    Arcade Management Simulator Demo v0.3.1

    Hey everyone!

    Were back with a small but important update for the Arcade Management Simulator Demo. This patch focuses on stability improvements, fixes for several save/load issues, and refinements to make your arcade run smoother than ever.

    [hr][/hr]

    New Additions

    • Claw Machine Toys Display Shelf You can now proudly showcase the toys youve won on the display shelf inside your arcade!

      [/*]
    [hr][/hr]

    Fixes & Improvements

    • Fixed an issue where only the previous days rating was displayed.

      [/*]
    • Added variable NPC walk speeds for a more natural flow of customers.

      [/*]
    • Improved Add to Collection performance:

      [list]
    • The Collection App now opens faster after pressing Add to Collection.

      [/*]
    • Fixed a bug where pressing Escape before it opened caused the player to fall through the floor.

      [/*]
    [/*]
  • Renovation App now correctly updates after saving and loading no more missing upgrades!

    [/*]
  • Fixed issue where Claw Machine toys sometimes disappeared from boxes after saving and loading.

    [/*]
  • Fixed incorrect storage shelf quantity labels after loading a save.

    [/*]
  • Increased Claw Machine toy box capacities:

    • Small Box 30 toys (up from 20)

      [/*]
    • Medium Box 50 toys (up from 30)

      [/*]
    [/*]
  • Fixed issue where, if you saved and reloaded before the Ninja Fighter coin collection tutorial, the tutorial could not be completed.

    [/*]
  • Fixed small shelf labels not updating correctly after reloading a save.

    [/*]
  • Default wall and floor materials now automatically appear when starting a new game.

    [/*]
  • [/list][hr][/hr]

    Ongoing Work

    Were continuing to polish the demo and build toward the next major milestone! Expect new systems, quality-of-life improvements, and more surprises in the next update.

    [hr][/hr]

    Join our official Discord community to get early sneak peeks and connect with fellow arcade managers:

    https://discord.gg/t96r3WKvhx

    [ 2025-10-23 10:45:19 CET ] [Original Post]
    Arcade Management Simulator Demo - 0.3.0 - Mod Support and More

    Major Features

    • Claw Machine Gameplay + Collection App Integration

      [list]
    • Play the claw machine to win over 100 unique plushies.

      [/*]
    • Track and complete your collection inside the Collection App.

      [/*]
    [/*]
  • Storage Rack System Setup

    • Storage racks are now fully functional and ready for organizing your items.

      [/*]
    [/*]
  • Mod Support Arcade Machines

    • Initial support for modding arcade machines added!

      [/*]
    • Players will now be able to integrate custom arcade content.

      [/*]
    [/*]
  • [/list][hr][/hr]

    Fixes & Improvements

    • Adjusted scale of all claw machine toys.

      [/*]
    • Added Now Loading message in furniture instruction.

      [/*]
    • Furniture unlocks now immediately after leveling up, instead of waiting until the next day.

      [/*]
    • Adjusted interaction points on new machines and vending machines.

      [/*]
    • Pressing Escape now properly closes the gacha collection app.

      [/*]
    • Pricing App heading alignment fixed.

      [/*]
    • Fixed bubble sound issue when collecting from a full machine.

      [/*]
    • Fixed bug where top gacha machine stopped working if moved to the floor and placed back on top.

      [/*]
    • Fixed pause menu bug where pressing Tab broke the menu.

      [/*]
    • Stopped arrow from spawning in the redemption counter after Day 1.

      [/*]
    • Fixed blur issues in Dungeon Quest mini-game and its background progress bar.

      [/*]
    • Added proper interaction point for Dancing Stars machine.

      [/*]
    • Fixed GIF instruction OK button alignment.

      [/*]
    • Fixed notification issue after saving/loading (notification text was fine, but not enabled).

      [/*]
    • Fixed Total Profit alignment when showing 6-digit values at day end screen.

      [/*]
    • Express shipping fee corrected to 15%.

      [/*]
    • Reviewed and verified mini-games for each arcade machine.

      [/*]
    [hr][/hr]

    Upcoming Features (v0.3.1)

    • Recruitment App Hire employees to help with:

      [list]
    • Restocking

      [/*]
    • Redemption

      [/*]
    • Repairs & Maintenance

      [/*]
    • And more!

      [/*]
    [/*]
  • Storage Expansion Upgrade your warehouse to store:

    • Spare machines

      [/*]
    • Gacha refills

      [/*]
    • Drink refills

      [/*]
    • And more!

      [/*]

    This next update (v0.3.1) will be a major milestone, so keep an eye on our channels for sneak peeks!

    [/*]
  • [/list][hr][/hr]

    Join our official Discord community to get access to an exclusive look at all the features coming soon!

    https://discord.gg/t96r3WKvhx

    [hr][/hr]

    [ 2025-10-14 12:17:52 CET ] [Original Post]
    Arcade Management Simulator Demo Patch Notes v0.2.5

    New Feature

    • Storage Shelf System Added the basic framework for a storage shelf system, where players can neatly organize the delivery boxes.

      [/*]
    [hr][/hr]

    Fixes & Improvements

    • Fixed issue where the character would crouch/jump at the start after store naming.

      [/*]
    • Redemption machine zoom when inserting tickets has been adjusted.

      [/*]
    • Closing the Pricing App will no longer force-close the tablet.

      [/*]
    • Fixed customer hand clipping through the monitor if the ticket counter is facing the entrance.

      [/*]
    • Fixed customers arriving at the counter without redemption tickets.

      [/*]
    • Tutorial prompts are now completely disabled at the end of the day to avoid conflicts with machine placement.

      [/*]
    • Prevented overlapping glyphs when stacking gacha machines.

      [/*]
    • Repair mini-game cleaning progress bar now displays on the correct layer.

      [/*]
    • Disabled Tab key conflict with Set Price window to avoid soft-locks.

      [/*]
    • Fixed issue where top gacha machines couldnt be interacted with or collected.

      [/*]
    • Added a clear arrow indicator for Add to Cart in the early tutorials.

      [/*]
    • Fixed Display Shelf models spawning flat instead of upright.

      [/*]
    • Vending machines & wall dcor now have updated instruction videos.

      [/*]
    • Added 10% / -10% market price options to the Pricing App.

      [/*]
    • Loan App now only shows the first loan option; other two are disabled.

      [/*]
    • Fixed players and NPCs walking through vending machines or arcade machines placed in the center.

      [/*]
    • Fixed Samurai Legend Chip Cleaning mini-game blur issue.

      [/*]
    • Fixed Pricing App corner-click closing the tablet.

      [/*]
    • Robot Revolt & Dungeon Quest Container Full notifications now display correctly.

      [/*]
    • Prevented gacha machine duplication when pressing G while moving.

      [/*]
    • Fixed Dance Machine bug

      [/*]
    • Chip Cleaning mini-game UI polish: removed the blue box, made the progress bar slimmer (50% thinner).

      [/*]
    • Updated GIF instruction text for Vending Machine.

      [/*]
    • Adjusted lighting in the final upgrade.

      [/*]
    • Starting a New Game now properly resets Retail Revamp upgrade PlayerPrefs.

      [/*]
    • Fixed Retail Revamp overlap issue.

      [/*]
    • Activated day and money counter in the Bank Loan App.

      [/*]
    • Disabled tablet opening during store naming.

      [/*]
    • Investigated & addressed issues with the 3rd upgrade in Retail Revamp.

      [/*]
    [hr][/hr]

    Upcoming Features

    • Storage shelf System

      [/*]
    • Claw Machine Gameplay & Collection Feature coming soon!

      [/*]
    [hr][/hr]

    Thank you for all your feedback every message and bug report helps shape the game into the ultimate arcade sim. Stay tuned for more fun soon!

    Join our community on Discord:

    https://discord.gg/t96r3WKvhx

    See you in the next update!

    [ 2025-09-29 05:54:40 CET ] [Original Post]
    Arcade Management Simulator Patch 0.2.3

    Another step forward in building your dream arcade! Patch 0.2.3 brings new dcor options, a brand-new shelf system for gachas, and a host of important fixes to make your arcade run smoother. This is the biggest update to the demo we\'ve made so far.

    [hr][/hr]

    Major Features

    Wall Dcor Lighting

    Brighten up your arcade! You can now customize and add lighting dcor to make your store stand out even more.

    Display Shelf System

    Showcase your prized gachas! Players can now display gachas on shelves, and customers will buy directly from them when interested.

    [hr][/hr]

    Minor Fixes & Improvements

    Tutorial & UI

    • Fixed tutorial arrow not working properly for Buy & Unlock Ninja Fighter and Gacha Ball.

      [/*]
    • Tutorial overlapping on the Pause Menu resolved.

      [/*]
    • Added Mini-Game Instructions throughout the game (including end-of-day repair mini-game).

      [/*]
    • Move hover graphics to a layer below tablet apps.

      [/*]
    • Furniture App description now uses a plain font and includes proper product screen layout.

      [/*]
    • Added descriptions for machines and furniture.

      [/*]
    • Store name now appears in the Reviews App.

      [/*]
    • Balance on Purchase Screen now updates correctly (previously showed 000).

      [/*]
    • Purchase screen shopping label made a universal size.

      [/*]
    • Fixed purchase screen negative balance: now shows red text with sign instead of brackets.

      [/*]
    • Options menu now has proper SFX button clicks.

      [/*]
    • Pricing App (16:10) alignment fixed.

      [/*]
    • Added price change arrows to the Pricing App and Set Price window.

      [/*]
    • Pricing screen now shows gacha elements.

      [/*]
    • Furniture App alignment adjusted and vertical scroll bar added.

      [/*]
    • Customisation screen text (walls & floors) is now white, with reduced button UI text size.

      [/*]
    • Walls & Floors customization now support horizontal scroll wheel.

      [/*]
    • Delivery notification properly aligned for 16:10 aspect ratio.

      [/*]
    • Display shelf description text fixed.

      [/*]
    • Display shelf slot highlight is no longer visible from far away.

      [/*]
    • Gacha thumbnail resize fixed in Set Price window.

      [/*]
    • Neon Light price updated to 100.

      [/*]
    • Display Shelf price updated to 200.

      [/*]

    Gameplay

    • NPCs will not interact with a machine while the player is using it (e.g., gacha).

      [/*]
    • Customers waiting in line now leave after an hour instead of standing forever.

      [/*]
    • Customers will now wait until repairs are finished before lining up again.

      [/*]
    • Fixed issue where too many dissatisfied customers appeared.

      [/*]
    • If player has 2 counter tables, Redemption UI now works correctly.

      [/*]
    • Redemption zoom bug (camera zooms into monitor when inserting tickets) fixed.

      [/*]
    • Redemption NPC dialogue made generic, and NPC dialogue text reduced to 70% size.

      [/*]
    • When second counter table is removed, customers no longer walk to it.

      [/*]
    • Sell product now shows price properly (Sell for XYZ).

      [/*]
    • Next Day Delivery text notification fixed.

      [/*]
    • After dropping delivery boxes, hover contents no longer remain visible.

      [/*]
    • Daily Report screen now shows correct bought items (includes gacha balls, vending machine sodas, display shelf gachas).

      [/*]
    • \"Items Bought\" text updated to \"Items bought by customer\".

      [/*]

    Systems & Balance

    • Added Dynamic Prices for all machines via City Layout Scene_Manager_MarketPrices.

      [/*]
    • Progressive unlock system for Furniture App items.

      [/*]
    • Online Shop:

      [list]
    • Shipping will no longer auto-select the first option on first purchase.

      [/*]
    • Divide license costs by 10 for all items.

      [/*]
    • Divide refill license costs by 10.

      [/*]
    • Changed Express shipping to 15%.

      [/*]
    • Fixed online shop purchase screen text issue.

      [/*]
    [/*]
  • Reduced Redemption customers on Day 1 & 2 (and later).

    [/*]
  • When buying from online shop, shipping no longer auto-selects the first option.

    [/*]
  • [/list]

    Interactions & Mini-Games

    • Added SFX for soda refill.

      [/*]
    • Added feedback text when pressing Repair.

      [/*]
    • Repair mini-game instructions appear properly at end of day.

      [/*]
    • Mini-games now have blur levels consistent with the gacha screen.

      [/*]
    • Updated cleaning mini-game model.

      [/*]
    • Mini-game SFX added.

      [/*]
    • While holding a box and hovering over a display shelf, pressing R no longer incorrectly opens the Display Shelf collection app.

      [/*]
    • Holding a refill box now shows quantity hover UI.

      [/*]
    • Display Shelf:

      [list]
    • When placing a gacha, price defaults to empty.

      [/*]
    • Box-up shelf disabled if a gacha is already present.

      [/*]
    [/*][/list]

    Other Fixes

    • Customisation screen walls & floors text now white, with scroll support.

      [/*]
    • Changed UI to prevent tablet, hover effects, or head movement while Day End Report screen is open.

      [/*]
    • Fixed bug where pressing space bar with gacha app open spawns extra gacha balls.

      [/*]
    • Updated Retail Revamp UI.

      [/*]
    [hr][/hr]

    Coming in Patch 0.2.4

    • Claw Machine Gameplay & Collection Feature

      [/*]
    • Storage Expansion

      [/*]
    • Storage Rack System to organize delivery boxes

      [/*]
    [hr][/hr]

    [ 2025-08-23 08:45:51 CET ] [Original Post]
    Arcade Management Simulator Demo Patch v0.2.2

    Hey Arcade Managers!

    Were back with Patch v0.2.2, building on the repair and customization features introduced last update plus tons of polish and community-requested bug fixes.

    Lets dive into whats new!

    [hr][/hr]

    New Features

    • New Repair Mini-Game\nOne more way to keep your arcade machines in top shape! Enjoy a fresh new interactive repair mechanic that keeps maintenance fun and engaging.

      [/*]
    • Store Customization (Floors & Walls)\nGive your arcade its own personality! You can now customize the floor and wall styles to match your vibe and create the perfect arcade ambiance.

      [/*]
    [hr][/hr]

    Minor Fixes & Improvements

    • Added Repair Particle Effects to make repairs feel more satisfying.

      [/*]
    • Mini-Game SFX Repair and cleaning mini-games now come with sound effects for a better feel.

      [/*]
    • Updated Model for Cleaning Mini-Game for a cleaner, more polished experience.

      [/*]
    • Instructions for Mini-Games have been added to help players understand what to do.

      [/*]
    • Redemption UI Fix If you have two counter tables, the UI now correctly appears and functions.

      [/*]
    • Box Pickup Movement Bug Fixed issue where picking up boxes moved the player unexpectedly.

      [/*]
    • Repair Progress Saving Your repair progress now saves properly, even between sessions.

      [/*]
    • Customers Standing at Removed Counters Customers now stop visiting counters that have been removed. No more ghosts!

      [/*]
    • SFX Added for Soda Refilling

      [/*]
    • Fixed Tutorial UI from the Purchase Screen behaving incorrectly.

      [/*]
    • Fixed a ticket counter zoom-in bug on Day 2 where clicking would result in a strange close-up.

      [/*]
    [hr][/hr]

    Coming in Patch 0.2.3

    Heres whats on the way next:

    • Wall Dcor: Add posters, lighting, and more decorative elements.

      [/*]
    • Support for More Machine Types: Car racing, dance machines, and more.

      [/*]
    • 2-Player Machine Support: Including Air Hockey and 2P arcade cabinets.

      [/*]
    • Fix for Counter Table Clipping Through Walls

      [/*]
    [hr][/hr]

    Thank you for all your feedback every message and bug report helps shape the game into the ultimate arcade sim. Stay tuned for more fun soon!

    Join our community on Discord:\n https://discord.gg/t96r3WKvhx

    See you in the next update!

    [ 2025-08-04 12:33:28 CET ] [Original Post]
    Arcade Management Simulator Demo Patch v0.2.1

    Hey arcade owners!

    Were back with Patch v0.2.1, adding fresh features and continuing to squash bugs based on your feedback. This update introduces more customization and interaction, alongside a big batch of quality-of-life fixes to make your arcade management smoother and more fun!

    Thank you for your continued support lets dive in!

    [hr][/hr]

    Major Features

    • Name Your Store\nYou can now name your arcade personalize your business and make it feel truly yours!

      [/*]
    • Repair Machines\nBroken machines? No worries! Introducing the new Repair System featuring two mini-games to fix up arcade machines and keep customers happy.

      [/*]
    [hr][/hr]

    Minor Fixes & Improvements

    • Faster Coin Collecting Coin collection speed has been increased for a snappier experience.

      [/*]
    • Fixed issue where Redemption UI wouldnt appear when using two counter tables.

      [/*]
    • Fixed player movement while picking up boxes no more getting stuck or walking through store glass!

      [/*]
    • Added Repair Glyphs to clearly mark machines needing attention.

      [/*]
    • Fixed NPCs walking below the arcade surface your customers should now stay properly grounded!

      [/*]
    • Lighting fixes for upgrade stations no more weird brightness issues.

      [/*]
    • Added notification sounds for deliveries and full coin boxes.

      [/*]
    • NPC dialogue no longer gets cut off during interactions.

      [/*]
    • Added option to configure pointers in the Settings Menu.

      [/*]
    • Added more SFX:

      [list]
    • Can filling sounds

      [/*]
    • Trash can sound effects

      [/*]
    • General arcade interaction audio polish

      [/*]
    [/*]
  • Fixed a minor bug in the Retail Revamp app.

    [/*]
  • Fixed issue with music cutting off abruptly during transitions.

    [/*]
  • Can work with 2 counter tables to redeem prizes

    [/*]
  • Increase speed of coin collecting.

    [/*]
  • [/list][hr][/hr]

    Coming Soon in Patch 0.2.2

    Were already hard at work on the next update! Heres a sneak peek:

    • Store customization with flooring and wall options.

      [/*]
    • Wall dcor: Posters, lighting, and more ways to make your arcade your own!

      [/*]
    [hr][/hr]

    Thanks for sticking with us on this journey each update is shaping Arcade Management Simulator into the ultimate arcade tycoon experience. Keep your feedback coming!

    Join the community on Discord:\n

    https://discord.gg/t96r3WKvhx

    More updates coming soon see you in the arcade!

    [ 2025-07-25 12:59:51 CET ] [Original Post]
    Arcade Management Simulator Demo Patch v0.2.0

    First Major Feature Update!

    Hey Arcade Managers!

    We\'re excited to roll out Patch v0.2.0, the first major feature update for Arcade Management Simulator! This update marks a big step forward laying the foundation for deeper mechanics, smarter systems, and a more rewarding player experience.

    From financial control through loans, to a fully reworked retail and shipping system, this patch opens up new ways to grow, customize, and fine-tune your arcade empire. Let\'s dive in!

    [hr][/hr]

    Major New Features

    • Bank Loan App\nNeed a cash boost? Take out loans from the bank to upgrade, expand, and dominate faster. But be careful interest adds up!

      [/*]
    • Customer Reviews System\nYour arcade is now under the spotlight! Customers leave reviews that influence foot traffic better service = more customers!\nCheck out all the feedback in the new Reviews App.

      [/*]
    • Advanced Shipping System\nThe online shop now features three shipping options:

      [list]
    • Instant Delivery (costly but immediate)

      [/*]
    • Regular Delivery (balanced)

      [/*]
    • Next Day Free Delivery (budget-friendly, but delayed)\nThis adds a strategic layer to inventory planning and arcade stocking.

      [/*]
    [/*][/list][hr][/hr]

    Minor Fixes & Improvements

    • Fixed online shop UI scaling on different resolutions.

      [/*]
    • NPC Walking Animation Fix

      [/*]
    • Rebalanced machine and item pricing to feel more realistic.

      [/*]
    • Fixed hover glyphs not showing above regular trash cans.

      [/*]
    • Pricing app now stays open unless intentionally closed clicking inside wont auto-close it.

      [/*]
    • Fixed issue where if you redeemed tickets right before a customer leaves, the next customers pointer glitched.

      [/*]
    • Redemption prize numbers now round off correctly.

      [/*]
    • Updated refill dialogue for the soda machine to be clearer.

      [/*]
    • You can no longer set prices on regular trash cans.

      [/*]
    • Fixed coin collection stutter due to performance hiccups.

      [/*]
    • Reduced physics knockback caused by cola cans pushing the player.

      [/*]
    • Removed small cube markers from in front of Gacha machines.

      [/*]
    • Gacha ball display in 16:10 aspect ratio now renders correctly.

      [/*]
    • Gacha machines stacked on top of each other now fill correctly.

      [/*]
    • Tutorial pointer is now disabled when the tablet is closed or the player is not in the redemption screen.

      [/*]
    • Tutorial Purchase pointer now consistently appears where it should.

      [/*]
    • If the tablet is open during end-of-day, pressing enter now closes it properly.

      [/*]
    • Fixed broken Gacha opening tutorial flow (Open Add to Collection View Close).

      [/*]
    • While viewing a Gacha model in the collection app, pressing Escape now exits the viewer and app properly, instead of opening the pause menu.

      [/*]
    • Prevented the same NPC model visiting the store multiple times.

      [/*]
    [hr][/hr]

    Whats Next?

    Patch 0.2.0 is just the beginning of the feature phase of development.

    Stay tuned for future updates including in the next update:

    • Machine repair system

      [/*]
    • Store customization (flooring & walls)

      [/*]
    • Reworked Renovation App

      [/*]
    [hr][/hr]

    Thank you again for being part of this incredible journey. Your feedback is what drives this project forward.\n Join the discussion and help shape the game:\n https://discord.gg/t96r3WKvhx

    We\'re just getting started and the arcade is only going to get wilder from here.

    [ 2025-07-14 11:16:49 CET ] [Original Post]
    Arcade Management Simulator Demo Patch v0.1.5

    Hey Arcade Owners!

    Were thrilled to bring you Patch v0.1.5, a significant quality-of-life update that smooths out gameplay, fixes bugs, and improves core systems all based on your awesome feedback.

    Thank you for continuing to support us and helping shape the future of Arcade Management Simulator. Were just warming up, and the next update will be our first major feature drop, but more on that at the end!

    [hr][/hr]

    Major Fixes & Changes

    • Redemption Queue Timeout
      Customers waiting more than 1 hour at the redemption counter will now leave the queue, and youll earn reduced XP for delayed service.

      [/*]
    • Sell Machines / Box Up Feature Added
      You can now box up or sell machines directly from your arcade time to declutter and earn back some cash!

      [/*]
    • Gacha Tutorial Moved to Day 1
      The Gacha tutorial now triggers after the ticket and coin collection tutorial for a smoother learning flow.

      [/*]
    • Settings Menu Bug Fixed
      Changing settings now properly applies changes across all game systems. Your preferences will stick as expected!

      [/*]
    [hr][/hr]

    Minor Fixes & Tweaks

    • Updated tutorial to instruct players to go to the machine with the exclamation mark (Ninja Fighter).

      [/*]
    • Increased walking speed to 6 for faster arcade navigation.

      [/*]
    • Fixed issue where Gacha machines appeared transparent when viewed from outside the arcade.

      [/*]
    • Tablet apps enabled with proper overlays now active.

      [/*]
    • Increased sticker size on refill boxes. Changed quantity display format to: 8/15. Switched color to black for better readability.

      [/*]
    • Ninja Fighter machine now starts at 70% full on Day 1.

      [/*]
    • Replaced Collect them all prompt in Gacha with a new prompt: "Press ESC to leave the Gacha Machine."

      [/*]
    • Added tooltip: "Click and hold left click inside the green highlight to collect coins from the Gacha Machine."

      [/*]
    • Fixed bug where the mouse pointer disappeared if you were at the redemption counter and the day ended. It now stays visible.

      [/*]
    • Adjusted green coin highlight to avoid overlapping with Gacha characters (based on your video feedback).

      [/*]
    • Fixed issue where customers walked through closed doors after redeeming tickets post-day-end.

      [/*]
    • Trash bin can no longer be placed or moved while in the redemption screen.

      [/*]
    • Fixed bug where selecting Q on the trash bin duplicated it in multiple places.

      [/*]
    [hr][/hr]

    Coming Soon: First Feature Update

    Get ready our next major update will introduce new gameplay systems and deeper arcade management tools. Here's what to expect in Patch v0.2.0:

    • Retail System Revamp Overhauled backend for smoother store operations.

      [/*]
    • Bank Loan App Take loans to expand your arcade empire.

      [/*]
    • Customer Reviews System Hear what players love (and hate) about your arcade.

      [/*]
    • Machine Repair System Fix up broken machines to avoid downtime.

      [/*]
    • Store Customization Personalize your arcade with flooring and wall options!

      [/*]
    [hr][/hr]

    Thank you again for being part of this journey. Your feedback continues to shape the game and push it forward. Were just getting started and the best is yet to come!

    Join our official Discord community to share your ideas, report bugs, and hang out with fellow arcade enthusiasts:

    https://discord.gg/t96r3WKvhx

    Until next time keep managing and keep playing!

    [hr][/hr]

    [ 2025-07-05 03:29:45 CET ] [Original Post]
    Arcade Management Simulator Demo Update v0.1.4

    Hey Arcade Managers!

    Were back with another important update to improve your arcade-running experience. Version 0.1.4 focuses on fixing persistent Gacha issues, improving tutorial clarity, smoothing out UI feedback, and introducing some quality-of-life upgrades all thanks to your continued support and suggestions!

    As always, a massive thank you for being part of this journey. Your feedback during and after Steam Next Fest has been incredible. Keep it coming!

    [hr][/hr]

    Major Fixes & Improvements

    • Top Gacha Fixes

      [list]
    • Top-row Gacha machines are now movable again.

      [/*]
    • Gacha machines on top no longer go missing after saving and reloading.

      [/*]
    • Fixed an exploit that let players duplicate Gacha machines when snapping one next to another.

      [/*]
    [/*]
  • Consistent Music Volume

    • Game and pause menu music volumes now match.

      [/*]
    • Both soundtracks are now normalized for consistent in-game audio levels.

      [/*]
    [/*]
  • Gacha Interaction Fix

    • Ending the day mid-Gacha opening will now correctly exit Gacha mode the next day instead of opening the pause menu.

      [/*]
    [/*]
  • Better Visual Feedback

    • Gacha machines now show a green outline when needing a refill or coin collection.

      [/*]
    • Vending machines now have a coin box highlight for easier coin collection.

      [/*]
    [/*]
  • Toggle Fullscreen Button Activated

    • You can now toggle fullscreen mode directly from the settings menu.

      [/*]
    [/*]
  • Pointer & End-of-Day Screen UI Fixes

    • The circle pointer no longer disappears after the day ends.

      [/*]
    • End-of-day message has been moved lower to avoid blocking interaction.

      [/*]
    [/*]
  • [/list][hr][/hr]

    Smaller Fixes & Tweaks

    • Disabled Miscellaneous and Sort buttons in the Online Shop.

      [/*]
    • Disabled all "Coming Soon" apps in the tablet.

      [/*]
    • Changed font color for level requirements in the Online Shop for better clarity.

      [/*]
    • Updated ticket redemption tutorial text to include (or more).

      [/*]
    • Made tutorial arrows larger and placed them in more visible spots.

      [/*]
    • Gacha refill and soda can refill now display the number of products per box.

      [/*]
    • Tutorial now clarifies: "Click and hold" when inserting tickets.

      [/*]
    • Reduced number of customers at the redemption counter on Day 1.

      [/*]
    • Ensured Ninja Fighter machine fills up first on Day 1 instead of Gacha.

      [/*]
    • Added a prompt to show C for crouch when near a Gacha machine.

      [/*]
    • Reduced cost of the Trash Can.

      [/*]
    • Disabled all Auction buttons in the My Gacha Collection app.

      [/*]
    [hr][/hr]

    Coming Soon in v0.1.5

    We're already working hard on the next update! Here's a sneak peek:

    • Customers at the redemption counter will leave if waiting more than 1 hour, and youll earn reduced XP for delayed service.

      [/*]
    • The long-awaited Sell Machines feature is on the way!

      [/*]
    [hr][/hr]

    Once again, thank you for being an essential part of the Arcade Management Simulator community. Your support has been incredible and were just getting started! Tons of exciting features, customizations, and systems are on the horizon.

    Join our official Discord to share your thoughts, report bugs, and be part of the journey:

    https://discord.gg/t96r3WKvhx

    Until next time keep those tokens rolling!

    [ 2025-06-27 12:59:41 CET ] [Original Post]
    Arcade Management Simulator Demo - Update v0.1.3

    Hey Arcade Managers!

    Were back with a major update (v0.1.3) packed with important fixes and new features and we want to start by saying thank you for the incredible support youve shown us, especially during last weeks Steam Next Fest. Your feedback has been invaluable, and were excited to keep building this game with you!

    This update focuses on improving game stability, adding a long-requested Settings Menu, and fixing several issues related to saving, UI scaling, machine behavior, and more.

    Patch Notes Demo v0.1.3

    • Dynamic UI Scaling
      The UI now automatically adjusts to your screen resolution, improving playability across devices.

      [/*]
    • New Settings Menu Added

      [list]
    • Adjust screen resolution

      [/*]
    • Change music and SFX volumes

      [/*]
    • Tweak mouse sensitivity

      [/*]
    [/*]
  • Coin Box Highlights
    Always-on coin box highlights for Samurai Legend, Robot Revolt, and Dungeon Quest have been disabled for better visual clarity.

    [/*]
  • Machine Exclamation Issue Fixed
    Exclamation icons now persist correctly across days and saves no more disappearing alerts on full machines.

    [/*]
  • Post-9PM Save Bug Fixed
    Saving the game after 9PM and reloading no longer prevents progression the end-of-day sequence now triggers correctly.

    [/*]
  • Billing System Fixed
    Billing logic has been corrected to reflect accurate financial tracking and deductions.

    [/*]
  • Faster Gacha Animation
    Gacha opening animations are now faster and snappier for a smoother experience.

    [/*]
  • Proper Game Reset
    The game now resets all states correctly when starting a new session, ensuring a clean slate each time.

    [/*]
  • Object Placement Issue in Tutorial Fixed
    You can now move and place objects freely after the tutorial, even outside the highlighted area.

    [/*]
  • Store Status Bug Fixed
    After saving and reloading, the store status now reflects properly (no more Closed signs with active customers).

    [/*]
  • Machine Prices Now Save Correctly
    Pricing for machines will persist properly across sessions.

    [/*]
  • Daily Report Stats Fixed
    Daily report data now displays and calculates correctly after saving and continuing.

    [/*]
  • Music Volume Fix
    Music now maintains your set volume even after exiting the pause or settings menu no more unexpected volume jumps!

    [/*]
  • [/list][hr][/hr]

    Coming Soon in the Next Update

    We're already working on the next update! Here's what to expect:

    • Gacha Replication Bug Fix
      Gacha machines placed on top rows will save and function properly.

      [/*]
    • Gacha Placement Improvements
      Gachas set on elevated rows will be movable without issues.

      [/*]
    • Retail Store Expansion Revamp
      Were laying the groundwork for a revamped store system and a brand-new customization menu.

      [/*]
    [hr][/hr]

    Thank you again for being part of this amazing journey. Were just getting started and weve got some exciting features and surprises lined up for the future.

    Join our official Discord to share your feedback, get sneak peeks, and connect with other players:

    https://discord.gg/t96r3WKvhx

    Lets keep building the ultimate arcade together!

    [ 2025-06-17 13:53:50 CET ] [Original Post]
    Arcade Management Simulator Demo Update 0.1.2

    Hey Arcade Managers!

    Thank you so much for all the love and support! Its been incredible to watch you all build your dream arcades, share feedback, and help us squash bugs. Your enthusiasm means everything to our small team, and were working hard to keep improving the experience.

    Weve just released Update 0.1.2, addressing some of the most reported issues and improving your gameplay experience.

    Patch Notes Demo v0.1.2

    • Robot Revolt Cabinet Coin Hitbox Fixed
      Coins can now be collected properly from this cabinet!

      [/*]
    • Item Boxes Disappearing After Load Fixed
      Item boxes will now persist correctly after saving and loading your game.

      [/*]
    • Redemption Queue Issue Resolved
      Ending the day halfway through redemption no longer causes the redemption queue to break.

      [/*]
    • Gacha Machine Hitbox Increased
      Coin collection is now more forgiving and easier to interact with.

      [/*]
    • Faster Ticket Scanning
      Ticket redemption is now quicker, making the flow smoother for busy arcades.

      [/*]

    Coming Very Soon: Next Update Sneak Peek

    Heres a quick look at some improvements coming in the next update, already in the works:

    • Automatic UI Scaling
      The UI will now scale dynamically based on your screen resolution, allowing for better support across more device types and resolutions.

      [/*]
    • New Settings Menu

      [list]
    • Adjust screen resolution

      [/*]
    • Control music and sound effects volume

      [/*]
    • Customize mouse sensitivity for more responsive control

      [/*]
    [/*][/list]

    Were committed to building the best arcade simulation experience possible and your feedback is a big part of that journey!

    Join our official Discord community to share feedback, report bugs, and get early sneak peeks:

    https://discord.gg/t96r3WKvhx

    Thanks again, and well see you in the arcade!

    [ 2025-06-11 14:07:06 CET ] [Original Post]
    Design It Your Way Fully Customizable Arcade Spaces!

    This week, were turning up the style and showing off the full creative power of Arcade Management Simulator! In the latest GIF, we showcase several prebuilt store layouts to inspire your inner designer.
    Game Description Image

    Youll first see a completely empty storea blank slate. Then, one by one, the space transforms:

    Different wall patterns and carpet colors
    Unique machine placements and decorations
    Fully customizable layouts, from cozy retro dens to sleek, modern arcades

    In Arcade Management Simulator, no two arcades ever have to look the same. Whether youre aiming for neon chaos, sci-fi minimalism, or nostalgic 90s vibes, its your vision from floor to ceiling.

    Every detail you tweaklighting, layout, decorhas the power to shape the customer experience. So go wild, get creative, and build the arcade you've always dreamed of!

    Join our official Discord community to share your favorite designs, download community layouts, and get inspired by other players!

    And of course, dont forget to wishlist Arcade Management Simulator on Steam so youre first in line to start designing your own masterpiece!

    [ 2025-06-08 03:30:43 CET ] [Original Post]
    Arcade Management Simulator Demo - Update 0.1.1

    Hey everyone!

    First off, a huge thank you to all of you whove played the demo, shared feedback, and supported the game so far. Its been amazing to see your excitement and were incredibly grateful for the community growing around Arcade Management Simulator!

    Weve just pushed Update 0.1.1 for the demo with a few key fixes based directly on your feedback:

    Patch Notes Demo v0.1.1

    • Save Game Fix Your progress should now be saved and loaded correctly.

      [/*]
    • Customer Spawn Bug Fixed an issue where customers wouldnt show up when continuing from the main menu.

      [/*]
    • Tutorial Fix The tutorial will now only appear when starting a new game, not every time you enter.

      [/*]
    • Gacha Machine Hitbox Adjusted the coin collection hitbox for a smoother experience.

      [/*]

    We're actively working behind the scenes to improve the game and bring in new features. Your feedback has been instrumental in shaping the direction of the game keep it coming!

    Arcade Management Simulator Demo will be part of the upcoming Steam Next Fest we cant wait to show you more and connect with you during the event!

    [ 2025-06-06 08:11:29 CET ] [Original Post]
    Turn Tickets into Smiles Redemption Counter in Action!

    Step right up! One of the most heartwarming and rewarding parts of running your arcade in Arcade Management Simulator is now on full display: Ticket Redemption.
    Game Description Image

    In this weeks GIF, were showcasing the joy of giving backarcade style:

    NPCs bring in their hard-earned tickets after playing your machines
    You get to hand out awesome prizes based on their ticket count
    From stickers, pens, and candy to game consoles and rare collectibles the prize shelf is stacked!

    Not only does this feature add depth and realism to your arcade, it also boosts customer satisfaction and encourages return visits. Stock your redemption counter wisely and watch your arcades reputation skyrocket.

    Join our official Discord community to help shape the future of the game and share your prize counter setups!

    Dont forget to wishlist Arcade Management Simulator on Steam to stay looped in on features, updates, and launch info!

    [ 2025-06-03 02:30:49 CET ] [Original Post]
    Expand, Upgrade, Dominate Grow Your Arcade Empire!

    Running out of room? Thats a good problem to haveand weve got just the solution. This weeks GIF highlights one of the most exciting milestones in your arcade journey: Store Upgrades!
    Game Description Image

    As your business booms, youll unlock the ability to:

    Upgrade and expand your arcade space to fit even more machines
    Accommodate more NPC visitors for bigger crowds and bigger profits
    Strategically plan new layouts to boost engagement and efficiency

    Every expansion feels like a major achievement and opens the door to fresh design possibilities. Whether youre chasing high foot traffic or setting up themed gaming zones, these upgrades give you the breathing room to dream bigger.

    Join our official Discord community to show off your ultimate arcade layouts and chat with fellow builders!

    Make sure to wishlist Arcade Management Simulator on Steam so youll be the first to know when the doors officially open!

    [ 2025-05-31 01:30:10 CET ] [Original Post]
    Spin, Collect, Profit The Ultimate Gacha Experience!

    We're beyond excited to reveal one of the most addictive features in Arcade Management Simulator the Gacha Capsule System! Whether you're a die-hard collector or a savvy trader, there's something here for everyone.
    Game Description Image

    In the GIF above, youll get a peek at how the Gacha magic works:

    Order various themed Gacha Capsules and load them into your in-store machine
    Open capsules to reveal surprise collectibles
    Track your finds in a massive Gacha Album featuring 300+ items across Common, Uncommon, Rare, Epic, and Legendary tiers

    But the fun doesnt stop at collecting! Got a duplicate or not-so-favorite pull?

    Quick sell it for a tidy profit
    List ultra-rare finds on the Auction House, where NPCs will fight over your Legendary drops
    Or bid on rare capsules owned by others to complete your dream collection

    Its not just a featureits a game within the game. Are you ready to become the ultimate Gacha mogul?

    Join our official Discord community to trade Gachas, share rare finds, and be part of exclusive feature previews!

    Make sure to wishlist Arcade Management Simulator on Steam so you dont miss a single collectible!

    [ 2025-05-27 23:00:27 CET ] [Original Post]
    Build Your Dream Arcade One Machine at a Time!

    Ever dreamt of running your own arcade empire? In Arcade Management Simulator, you're in full control starting with your store layout! This week, were spotlighting one of the core gameplay features: Store Setup.
    Game Description Image

    In the GIF above, youll see just how easy (and fun!) it is to design your arcade space:

    Order arcade machines right from your in-game tablet
    Place them anywhere you like the smart grid system ensures perfect snapping every time
    Set custom prices for each machine to match your strategy

    Whether you're going for a retro-packed den or a futuristic neon palace, your layout choices will directly impact customer flow and profits. Start small or go big the arcade of your dreams is just a few taps away.

    Join our official Discord community to get an exclusive look at all the features coming soon, share feedback, and hang out with fellow arcade tycoons!

    Dont forget to wishlist Arcade Management Simulator on Steam to stay updated on the latest features and launch announcements!

    [ 2025-05-25 01:08:58 CET ] [Original Post]
    Game Demo Launching on April 11, 2025!

    Big news, everyone! Were excited to announce that the Game Arcade Management Simulator demo will be launching on April 11, 2025!

    This demo will give you a hands-on experience with some of the games core features, allowing you to dive into the world of arcade management before the full release!

    What You Can Expect in the Demo:
    No time limits play as long as you like!
    Manage and use various arcade machines
    Watch customer interactions as they enjoy your arcade
    Unlock gachas, add them to your collection, or sell them for profit
    Upgrade your store and start building your dream arcade

    To fully focus on preparing the demo, we wont be posting any new updates over the next three weeks but trust us, itll be worth the wait! We cant wait for you to try it out and share your feedback!

    Whos excited to test out the game early? Let us know in the comments!

    Join our official Discord community to get access to the exclusive look at all the features coming soon!
    https://discord.gg/t96r3WKvhx

    [ 2025-03-22 03:43:08 CET ] [Original Post]
    Gacha Unlocking Collect or Cash In?

    Unlock, collect, and profit! The Gacha System in Arcade Management Simulator lets you experience the thrill of unlocking unique figurines, with every pull adding to your growing collection!

    How It Works:
    Watch the magic happen as gachas unlock and reveal a collectible!
    Choose your path Add to Collection or Quick Sell for instant profit!
    Interact with your unlocked figurines rotate, zoom, and admire every detail!
    Complete full sets and become a true collector!

    With 300+ figurines in Early Access and even more sets coming post-launch, the possibilities are endless! What will you do hold onto your rare finds or cash in for quick gains? Let us know!

    Join our official Discord community to get access to the exclusive look at all the features coming soon!
    https://discord.gg/t96r3WKvhx



    [ 2025-03-14 22:49:03 CET ] [Original Post]
    First Look Gacha Opening & Interactive Collectibles!

    The Gacha System in Game Arcade Management Simulator just got even better! Check out this brand-new animation where the gacha ball opens, revealing a collectible figurine inside!

    Watch the animation as you unlock a new figure
    Interact with your collectibles rotate, zoom, and inspect every detail
    Over 300+ figurines to collect in Early Access!

    With trading and auctions, completing full sets will be a challenge worth taking! More gacha sets will be added post-launch, so stay tuned for even bigger and rarer surprises!

    Check out the first look in our Discord channel.

    Join our official Discord community to get access to the exclusive look at all the features coming soon!
    https://discord.gg/t96r3WKvhx

    [ 2025-03-09 03:00:29 CET ] [Original Post]
    FIRST LOOK - The Gacha System Collect, Trade & Auction!

    Step into the world of collectibles with the Gacha System in Game Arcade Management Simulator!

    What You Can Do:
    Open gachas and collect 300+ unique figurines in Early Access
    Trade with other players to complete your collection
    Buy & sell rare figurines through the auction system
    Complete full sets and showcase your prized collectibles!

    And this is just the beginning! More gacha sets will be released after the game enters Early Access, so keep an eye out for exciting new additions!

    What kind of collectibles are you most excited about? Let us know!
    Check out the clip on discord

    Join our official Discord community to get access to the exclusive look at all the features coming soon!
    Game Description Image

    [ 2025-03-01 01:18:46 CET ] [Original Post]
    FIRST LOOK - Arcade Cabinets on Early Access

    Get ready to build the ultimate arcade! Heres a first look at the arcade cabinets coming to Game Arcade Management Simulator. From classic single-stick cabinets to thrilling light gun games and even air hockey tables, there's something for every arcade fan!
    Game Description Image

    What to Expect in Early Access:
    30+ arcade cabinets to start
    A mix of retro & modern machines
    Interactive gameplay with claw machines, gacha machines & more

    This is just the beginning! Well be adding even more cabinets as we expand the game based on your feedback. Which arcade machine are you most excited about? Let us know in the comments!

    Join our official Discord community to get access to the exclusive first look of our Arcade Cabinets in the shop!
    https://discord.gg/t96r3WKvhx
    Don't forget to wishlist the game on Steam!

    [ 2025-02-22 15:39:31 CET ] [Original Post]
    Join Our Discord Exclusive First look of the Machines

    Hey everyone!

    Were excited to bring you Arcade Management Simulator, and we want YOU to be a part of the journey!

    Join our official Discord community to get access to the exclusive first look of our Arcade Cabinets in the shop!
    https://discord.gg/t96r3WKvhx
    By joining, youll be the first to see new arcade machines, features, and upcoming events before anyone else! Lets build the ultimate arcade experience together!

    See you there!

    [ 2025-02-14 19:30:33 CET ] [Original Post]
    Welcome to Arcade Management Simulator!

    Hey everyone! Were excited to introduce Arcade Management Simulator, a game where you can build and run the ultimate arcade! Whether you grew up spending hours at the arcade or always dreamed of running your own, this is your chance to create a thriving entertainment hotspot.

    In Arcade Management Simulator, youll start with a small arcade and work your way up to becoming the most popular spot in town! Manage every aspect of your business, including:
    Setting up arcade cabinets, gacha machines, and claw machines
    Customizing and expanding your arcade to attract more customers
    Setting prices and maximizing profits
    Collecting, trading, and selling over 500 unique gachas
    Host birthday parties and special events
    Recruiting a team of employees
    Building your reputation to become the highest-rated arcade around

    Stay Connected!
    Join us on this journey by following the game and wishlisting it on Steam. Well be sharing updates, sneak peeks, and devlogs along the way!

    [ 2025-02-07 22:22:04 CET ] [Original Post]

    Minimum Setup

    • OS: Mint 18 / Ubuntu 16.04.01
    • Processor: Intel i5-3550 / AMD FX-6300 @3.1GHz or higher
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