
explore fields of warm grass and wildflowers. glide through the sky with your leaf. elude predating fauna, or make mischief instead.
Merp in Merpworld evokes the feeling of classic Gamegirl Color platformers, but includes modern niceties such as widescreen support, high refresh rate support, and a hi-def, heart-pumping soundtrack.

maybell and these collaborators created Merp in Merpworld:
COMPOSER
@simplycyndiCHARACTER ART
@elliespritesCOVER ART
Lur Noise[dynamiclink href=\"https://store.steampowered.com/app/4180660/Lets_All_Go_To_Merpworld/\"][/dynamiclink]the soundtrack for Merp in Merpworld is now available in MP3 and FLAC formats. 100% of soundtrack sales go to SimplyCyndi, the artist.
my bad for not having this ready for launch. please come back and give her money. <3
UI
added option to set max fps. this should help with consistent timings and may hopefully mitigate high refresh rate stutter.
[/*]readability adjustments to speech bubbles.
[/*]fixed UI inputs occuring multiple times if pressing buttons really fast.
[/*]
WORLD
added a bridge at the start of Decay to prevent medal hunting confusion. we are calling it MerpKun bridge.
[/*]made the Dizzy Devourer medal ever so slightly easier to reach. sorry about that.
[/*]made the leftmost hole a little smaller so the The Devoider doesn\'t get stuck as much.
[/*]
BUG FIXES
fixed final medal not showing correct graphics in-game.
[/*]fixed rare final boss phase 2 positioning issues during floor is lava attack.
[/*]
i\'m happy you\'re still here. here is a shiny new trailer to celebrate the release of Merp in Merpworld, with links to the original soundtrack:
a first time 100% run should take between 2 to 3 hours.
please let me know your thoughts and feedback. if there is interest, there are many fun directions we can grow this game.
Merp in Merpworld is releasing on november 12th, 2025.
Minimum Setup
- Memory: 4 GB RAMStorage: 128 MB available space
- Storage: 128 MB available space
Recommended Setup
- Storage: 128 MB available space
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