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NOMIA
Tangleworm Developer
Magnesium Ninja Publisher
1970-01-01 Release
Game News Posts: 3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Update [v0.5.3]

Welcome to the first post-demo update! As per feedback, tutorials should now never repeat, and a number of them have been reworded for clarity. Five new enemies have been added to the game. They show up rarely, but they have peculiar mechanics that should add an interesting twist to the encounter. Also, I've been meaning to redraw the pixel-style status icons for some time now, and it's finally been done. In addition, Jing and Florian have their final portraits. Next update, I plan to continue the story and update the adventurers' conversation portraits as well.

Changelog


v0.5.2 -> v0.5.3

BUG FIXES


  • Fixed minor text spacing issue on cards that apply statuses in an area.
  • Fixed edge case where a tutorial would repeat when you selected and deselected a push/pull card multiple times.

STORY


  • Librarian Jing and Searcher Florian now have their final portraits.

VISUALS


  • Redrew status and intent icons at much higher resolution.
  • The cursor now takes on a different look when dragging a card.
  • Unlocks are now always listed cards-first.
  • Status icons above unit sprites now max out at 5 across rather than 7, and stack upwards rather than reflowing downwards.
  • Reduced intensity of menu motion.

AUDIO


  • Added different ambient audio per realm.
  • Added a theme for story conversations.

GAMEPLAY


  • Terrain effects can appear in more diverse patterns.

QUALITY OF LIFE


  • Selecting a card with only one valid target will now automatically preview what would happen if you played it on that target.
  • Tutorial checkboxes are now pointed to with a shrinking diamond.
  • The codex now describes double-click to play and drag to play.
  • Tutorials never repeat after they've been acknowledged (previously they'd repeat if the battle was ended before the "chapter" of tutorials was done).
  • Reworded enemy intent tutorial for clarity.
  • Added line-of-sight tutorial.
  • Added line-of-sight codex entry.
  • The line-of-sight eye icon now takes into account the ranges and targets of cards in your hand.
  • The item discard "X" now notes that you should click and hold on its tooltip.

ENEMIES


  • Fire: Added Enkindler.
  • Water: Added Skipper.
  • Wood: Added Dampener.
  • Metal: Added Serration.
  • Earth: Added Fossil.
  • Bosses now have different bases on their sprites.
  • Added a notification that the second boss has appeared early because the game is unfinished.


[ 2025-04-11 19:55:48 CET ] [ Original post ]

NOMIA is an isometric tactics game in development by one person. It's like Final Fantasy Tactics meets Slay the Spire.

Two heroes, two hands; no one should die the same way twice.

Your hand has two halves.

Your Actions persist between turns, but have charges and cooldowns.
Your Gambits are drawn from your deck each turn, and are discarded when played.

Both will change along your journey. Express your playstyle through both character building and deck building.

Your party has two heroes.

You'll always pick two at the start of each expedition -- a Mighty and a Magical.

The Mighty has more Actions.
The Magical has more Gambits.

Each has a unique deck of cards, as well as unique Memories that create powerful synergies.

Your foes have tells.

Enemy intents are shown on your turn, rewarding clever defense.
Intents are adjusted when you play cards, but not randomly; enemies have a goal in mind and will do their best to achieve it, allowing you to counterplay.

You can make enemies reconsider their intent by attacking them. A character can play tank for their partner if they're in a pinch.

Your path is winding.

Each of the five zones features unique enemies, loot, and terrain. Overcome tricky foes and powerful bosses as you grow in strength and complexity.

Discover the truth behind a mysterious disappearance as a stone-eating scourge devours your home.

Dive deep into the Dream, and play your cards well.


MINIMAL SETUP
  • OS: Ubuntu 22.04. Ubuntu 24.04
  • Processor: x64 architecture with SSE2 instruction set support
  • Graphics: OpenGL 3.2+. Vulkan capable GPUs
  • Storage: 1 GB available space

GAMEBILLET

[ 6073 ]

12.59$ (16%)
16.57$ (17%)
13.14$ (12%)
8.78$ (12%)
13.02$ (13%)
16.57$ (17%)
39.95$ (11%)
49.79$ (17%)
26.34$ (12%)
8.39$ (16%)
50.37$ (16%)
4.90$ (67%)
2.93$ (80%)
5.34$ (85%)
19.97$ (20%)
33.96$ (15%)
5.03$ (16%)
25.47$ (15%)
19.59$ (22%)
12.59$ (16%)
7.74$ (48%)
16.79$ (16%)
33.19$ (17%)
8.25$ (17%)
4.19$ (16%)
8.39$ (16%)
33.19$ (17%)
50.96$ (15%)
5.03$ (16%)
6.61$ (17%)
GAMERSGATE

[ 2031 ]

30.0$ (50%)
0.34$ (91%)
2.4$ (76%)
1.58$ (77%)
1.58$ (77%)
0.89$ (87%)
1.11$ (91%)
0.85$ (83%)
2.55$ (87%)
2.13$ (79%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.13$ (96%)
1.7$ (91%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
6.16$ (82%)
2.48$ (77%)
7.49$ (63%)
1.58$ (77%)
0.51$ (91%)
8.8$ (65%)
0.9$ (91%)
0.58$ (92%)
2.55$ (74%)
10.19$ (32%)
1.58$ (77%)
3.4$ (83%)
MacGamestore

[ 4226 ]

1.49$ (85%)
2.89$ (86%)
0.99$ (86%)
1.09$ (93%)
23.49$ (22%)
7.49$ (42%)
1.99$ (60%)
0.99$ (75%)
1.19$ (88%)
1.42$ (93%)
1.19$ (76%)
17.99$ (10%)
1.09$ (78%)
5.49$ (84%)
2.99$ (75%)
8.79$ (78%)
3.99$ (80%)
0.99$ (90%)
1.49$ (85%)
4.99$ (80%)
1.99$ (89%)
1.49$ (85%)
1.59$ (68%)
2.29$ (88%)
2.39$ (85%)
21.99$ (27%)
2.99$ (93%)
25.99$ (13%)
8.99$ (10%)
1.19$ (88%)

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