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Mid-run save/load is a little bit more complete, a new battle theme by Will Goss is in, and I've added lots of finished artwork. Check out the expanded post-tutorial cutscene in particular! At Full Indie, I saw something interesting: The "tab to switch" tutorial checkbox appeared at the same time as the cards and got lost in the visual noise, so it was sometimes not completed. Since the card tutorials happened after that, they never showed, and players were reading cards with no context as to how they worked. To mitigate this, I've moved card tutorials up so they happen immediately after selecting your first unit, and made tutorial boxes contrast a bit more with the world. While I've added as much content as I can to the demo (the first 2 unlocks for everything), I'm continuing to work on the rest of the story behind the scenes for early access. I plan to continue adding features to the demo as I finish implementing them.
NOMIA is an isometric tactics game in development by one person. It's like Final Fantasy Tactics meets Slay the Spire.
Two heroes, two hands; no one should die the same way twice.
Your Actions persist between turns, but have charges and cooldowns.
Your Gambits are drawn from your deck each turn, and are discarded when played.
Both will change along your journey. Express your playstyle through both character building and deck building.
You'll always pick two at the start of each expedition -- a Mighty and a Magical.
The Mighty has more Actions.
The Magical has more Gambits.
Each has a unique deck of cards, as well as unique Memories that create powerful synergies.
Enemy intents are shown on your turn, rewarding clever defense.
Intents are adjusted when you play cards, but not randomly; enemies have a goal in mind and will do their best to achieve it, allowing you to counterplay.
You can make enemies reconsider their intent by attacking them. A character can play tank for their partner if they're in a pinch.
Each of the five zones features unique enemies, loot, and terrain. Overcome tricky foes and powerful bosses as you grow in strength and complexity.
Discover the truth behind a mysterious disappearance as a stone-eating scourge devours your home.
Dive deep into the Dream, and play your cards well.
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