NOMIA is an isometric tactics game in development by one person. It's like Final Fantasy Tactics meets Slay the Spire.
Two heroes, two hands; no one should die the same way twice.
Your hand has two halves.

Your Actions persist between turns, but have charges and cooldowns.
Your Gambits are drawn from your deck each turn, and are discarded when played.
Both will change along your journey. Express your playstyle through both character building and deck building.
Your party has two heroes.

You'll always pick two at the start of each expedition -- a Mighty and a Magical.
The Mighty has more Actions.
The Magical has more Gambits.
Each has a unique deck of cards, as well as unique Memories that create powerful synergies.
Your foes have tells.

Enemy intents are shown on your turn, rewarding clever defense.
Intents are adjusted when you play cards, but not randomly; enemies have a goal in mind and will do their best to achieve it, allowing you to counterplay.
You can make enemies reconsider their intent by attacking them. A character can play tank for their partner if they're in a pinch.
Your path is winding.

Each of the five zones features unique enemies, loot, and terrain. Overcome tricky foes and powerful bosses as you grow in strength and complexity.
Discover the truth behind a mysterious disappearance as a stone-eating scourge devours your home.
Dive deep into the Dream, and play your cards well.
Hi everyone,
NOMIA is featured in the GDoCExpo Direct 2025.
Welcome to those coming from the event! The demo can be found right here:
[dynamiclink href=\"https://store.steampowered.com/app/3610980/NOMIA_Demo/\"][/dynamiclink]Please also check out the other amazing games showcasing in the Direct !
What is this?
NOMIA is a story-rich tactics roguelike where you play two heroes at once.
\nEach adventurer has two decks -- a reliable Action deck and an unpredictable Gambit deck, which create wild synergies.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45555042/2b8f9ef63b46c7e9161b5911e3ec41115cdf28ce.gif\"][/img]Its battle system shows enemy intents and incoming damage before you commit any moves, giving you all the information you need to execute brilliant tactics.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45555042/141c877703bab918d8a400cd4e4e675268ff9970.gif\"][/img]
It is a tale of purpose and perseverance, set in a dreamlike world where adventurers battle the past to sustain the present.
Why GDoCExpo?
I love the power of fantasy to envision a different way of being, but I am sometimes frustrated by the baggage of the genre -- a duality that made me want to try contributing my own take.
I was born in China, and moved to Canada at a young age -- a duality I embody.
In Chinese poetry, a Duilian is a couplet that follows certain rules -- a duality made succinct by structure.
NOMIA is my attempt to make something that explores duality in its themes and mechanics, and to challenge myself to write some metrical couplets of my own.
GDoC is a place where these dualities are celebrated, and I\'m grateful to be part of its showcase.
Who made this?
Design, art, writing, and programming are by me, Tangleworm.
Music is by classically trained composer Will Goss.
What\'s in the demo?
The demo features:
All 4 unlockable characters
[/*]200+ cards
[/*]100+ items
[/*]50+ enemies
[/*]20+ story scenes
[/*]Save file compatibility with the full version
[/*]
The demo will remain up indefinitely, so you can play it at your own pace.
Any feedback is welcome as I continue to build the game into the best tactics roguelike I can before its October 10th Early Access launch.
Wishlists are sincerely appreciated!
Cheers, T
Minimum Setup
- OS: Ubuntu 22.04. Ubuntu 24.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable GPUs
- Storage: 1 GB available space
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