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XCOM 2: War of the Chosen - The Lost
The Lost were once human, now husks that fill the old cities. These heavily mutated things are the result of prolonged exposure to the alien tech used to subdue humans during the early days of the invasion. Really, they are mindless ambling shells. A single Lost is no challenge; however, you will never find them alone. The Lost roam abandoned cities in hordes. If confronted, they will start swarming whomever gets in their way.
Worse, the Lost are drawn to loud noises. So, as you’re fighting off enemy forces, you’re potentially calling attention to your units. The Lost swarm in continuing waves, so don’t think you can hold them back. Eventually, you will get overwhelmed.
If there’s any good news here, it’s that the Lost are just as likely to attack ADVENT, aliens and XCOM. As you’re fighting back enemy forces, The Lost can show up on a map and throw everyone’s plans out the window. There is a chance to fight back the Lost hordes for a bit, though. By successfully taking down the Lost with headshots, you score a free action. So, you quickly find yourself chaining headshots and making these micro-decisions while clearing out incoming Lost: What weapons are you using at the time? What’s their range and damage output? How much ammo do you have left? How close is the nearest target? Of course, at some point, you’ll be overwhelmed by them. One suggested tactic before you get overrun: Look for ways to lure the Lost to enemy positions and exfiltrate from battle before more Lost arrive.
http://store.steampowered.com/app/593380/XCOM_2_War_of_the_Chosen/ That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
[ 2017-08-01 14:00:09 CET ] [ Original post ]
When the Aliens invaded Earth, many of the world’s great cities were devastated by bombardment and bioweapons. Those mass graveyards and abandoned buildings have been left alone for 20 years. In War of the Chosen, XCOM forces go back … and find the Lost.
https://youtu.be/PfHWzevw7bI
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The Lost were once human, now husks that fill the old cities. These heavily mutated things are the result of prolonged exposure to the alien tech used to subdue humans during the early days of the invasion. Really, they are mindless ambling shells. A single Lost is no challenge; however, you will never find them alone. The Lost roam abandoned cities in hordes. If confronted, they will start swarming whomever gets in their way.
Worse, the Lost are drawn to loud noises. So, as you’re fighting off enemy forces, you’re potentially calling attention to your units. The Lost swarm in continuing waves, so don’t think you can hold them back. Eventually, you will get overwhelmed.
If there’s any good news here, it’s that the Lost are just as likely to attack ADVENT, aliens and XCOM. As you’re fighting back enemy forces, The Lost can show up on a map and throw everyone’s plans out the window. There is a chance to fight back the Lost hordes for a bit, though. By successfully taking down the Lost with headshots, you score a free action. So, you quickly find yourself chaining headshots and making these micro-decisions while clearing out incoming Lost: What weapons are you using at the time? What’s their range and damage output? How much ammo do you have left? How close is the nearest target? Of course, at some point, you’ll be overwhelmed by them. One suggested tactic before you get overrun: Look for ways to lure the Lost to enemy positions and exfiltrate from battle before more Lost arrive.
http://store.steampowered.com/app/593380/XCOM_2_War_of_the_Chosen/ That’s it for this update, Commander. Be sure to follow XCOM on Twitter and Like XCOM on Facebook to keep up to date with the latest information on XCOM 2: War of the Chosen. If you’re looking to enlist with the Resistance, join the 2K Forums!
[ 2017-08-01 14:00:09 CET ] [ Original post ]
XCOM® 2
Firaxis
Developer
2K
Publisher
2016-02-04
Release
GameBillet:
2.59 €
Game News Posts:
82
🎹🖱️Keyboard + Mouse
Very Positive
(71489 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux - Lazarus Executables [1 G]
- Linux - Lazarus Content [28.76 G]
- Linux - XCOM 2 - DLC0 (424921) Depot [430.49 M]
- Linux - DLC2 - Alien Hunters (433090) Depot [1.71 G]
- Linux - DLC1 - Anarchy's Children (433080) Depot [1.01 G]
- Linux - DLC3 - Shen's Last Gift (433091) Depot [1.35 G]
- Temp [37.48 G]
- Temp E P [263.11 M]
- Linux - WoTC Override Depot [89.48 K]
- Linux - XCom2 - TLE (424938) [4.9 M]
- Linux - XCom2 - TLE Content (424938) [5.53 G]
Available DLCs:
- XCOM 2: Resistance Warrior Pack
- XCOM 2: Reinforcement Pack
- XCOM 2: Anarchy's Children
- XCOM 2: Alien Hunters
- XCOM 2: Shen's Last Gift
- XCOM 2: War of the Chosen
- XCOM 2: War of the Chosen - Tactical Legacy Pack
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.
Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.
- XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations.
- RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree, let you create specific soldiers for your tactical plan.
- TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
- A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
- RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
- EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
- CREATE CUSTOM MODS: Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
- ENGAGE IN HEAD-TO-HEAD MULTIPLAYER: Mix-and-match squads of humans and aliens and battle head-to-head on randomly-generated maps.
MINIMAL SETUP
- OS: Ubuntu 14.04.2 64-bit or Steam OS
- Processor: Intel i3-3225 3.3ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 650 (1GB). AMD R9 270 (2GB) or better
- Storage: 45 GB available spaceAdditional Notes: * Intel GPUs are not supported at time of release. * Nvidia requires 352.55 or newer drivers. * AMD requires Mesa 13.0.1 driver compiled using LLVM 3.9. * XCOM 2 War of the Chosen requirements differ to XCOM 2. please check the system requirements here before purchasing.
- OS: Ubuntu 14.04.2 64-bit or Steam OS
- Processor: Intel i7 seriesMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA 960 (2GB)
- Storage: 45 GB available spaceAdditional Notes: * Intel GPUs are not supported at time of release. * We recommend Nvidia 358.16 drivers for best performance in XCOM 2. * XCOM 2 War of the Chosen requirements differ to XCOM 2. please check the system requirements here before purchasing.
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