Not Everyone Leaves

Enter a dungeon where only some will make it out. Work together to fight enemies and solve puzzles, but when the exit appears, it’s every player for themselves. Bring whatever equipment you want to increase you chances but if you die, you lose everything.
Multiplayer RPG, Short Rounds

Each run lasts 10–15 minutes, delivering a full RPG experience in a short session. No grinding, no waiting—just action, strategy, and high-stakes decisions.
Roguelike Challenges

Dungeons are procedurally generated with randomized rooms, enemies, and obstacles. No two runs are the same. Adapt, take risks, and learn from failure—because death is permanent.
Loot & Tradeoffs

Inventory space is limited. Choose what to bring in and what to take out. Weapons, potions, keys, or treasure—you can’t carry everything. Make every item count.
Classes & Playstyles
Choose from multiple classes, each with unique abilities. Some excel in combat, others in support or utility. Your class determines how you survive—and how you compete.
Happy New Year!
Welcome to the first update of 2026! As we prepare for Next Fest, we are working on some larger features that will take a bit longer to complete. However, we remain committed to releasing new content every week.
It\'s been a while since we added a movement mechanic, so this week we\'re introducing the \"back dodge\". Now, if you press the dodge/slide button while standing still, the character will perform a backward dodge instead of dashing forward:
We\'ve also added a new animated main menu background and a custom mouse cursor, along with a bunch of bug fixes.
As always, please share your thoughts on Discord and follow us on social media: https://linktr.ee/ballardgames
-- The Ballard Games Team
Minimum Setup
- OS: Sound Card: VR Support: Additional Notes:
Recommended Setup
- OS: Sound Card: VR Support:
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