
In Blitzstrike you play as Trixel, a hot-headed bounty hunter with a sharp tongue and an even sharper aim. When a mysterious threat resurfaces, Trixel is thrust into a high-speed, high-stakes mission across a green neon-lit city, a long bridge, and even rooftops. Along the way, she faces off against deadly bots, tight spaces, and a vicious threat who might just be her deadliest rival—or her only way out.
Fast, frantic, and stylish, Blitzstrike blends tight 2D gunplay with cinematic moments, hidden paths, and an explosive climax. It’s a short, sweet, sharp blast of arcade action designed to be beaten in under an hour—but packed with enough secrets and style to keep speedrunners and explorers coming back for more.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45579286/051b216052023397a2a0cc58ad734bad5a03f875.png\"][/img]Happy Holidays, Blitzstrike fans!
Here comes 1.3.2, a minor under-the-hood update for Blitzstrike. Here\'s some changes!
Fixed a bug regarding the appearance of the Grueling Gauntlet being accessible before you beat the game.
[/*]Fixed a bug regarding the \"What a Combo!\" achievement not working for some players.
[/*]Level 5 would sometimes just... fly in the air like a firework rocket. I added a few sandbags so it wouldn\'t do that anymore.
[/*]
Thanks for enjoying Blitzstrike. As a special bonus for the holidays, here\'s the full-quality Winter Sale promo art!
-Brennan
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45579286/5a11c972f6b9919f25fab2f0536d62c6639067bc.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45579286/051b216052023397a2a0cc58ad734bad5a03f875.png\"][/img]
Hey everyone!
This is a hotfix for Blitzstrike that addresses the recent critical security vulnerability affecting older Unity versions. The issue could, under certain conditions, allow unauthorized local code execution or information disclosure. This hotfix squashes that issue and reinforces player security. No other changes to the game have been made.
Thank you for playing Blitzstrike!
-Brennan
[img src=\"https://images.squarespace-cdn.com/content/v1/671e9b0d678abb0425a971cf/c18325c7-770c-4e13-85e4-425e4aa58c22/export+magazine_Blitzstrike+logo+final.png\"][/img]
Hey Blitzstrike fans! Here comes a teeny tiny update to patch some things up.
Fixed tiling errors in the Grueling Gauntlet
[/*]Fixed a UI issue where buttons would sometimes skip.
[/*]
Thank you for playing Blitzstrike!
-Brennan
#Blitzstrike #indiegame #Trixel
[img src=\"https://images.squarespace-cdn.com/content/v1/671e9b0d678abb0425a971cf/c18325c7-770c-4e13-85e4-425e4aa58c22/export+magazine_Blitzstrike+logo+final.png\"][/img]
Hey there again, Blitzstrike fans!
The spookiest content update for Blitzstrike is here, so grab your pumpkin spice lattes and light some candles.
NEW: Grueling Gauntlet
Autumn has fallen in Le Vert, and Vectoria has another new challenge for you an underground, insanely difficult gauntlet filled to the brim with enemies, pits, and sewer graffiti. The catch? You only have 1HP. Thats right, one hit and its back to the beginning of the section. Are you brave enough to face Vectorias house of horrors?
NEW: The Nightcrawler
Exclusive to the Grueling Gauntlet is a brand new enemy, the latest in Vectoria technology- the Nightcrawler! They may just look like bigger Cubites, but with a twist! Their scorpion-like bodies are made up of a new synthetic metal named [u]Vectorium[/u] (of course she named it that) which absorb Trixels bullets! They seem unstoppable, but their tails look a little flimsy
NEW: Snacks
Turns out those crates were hiding something. Now, there is a small chance for a crate to drop a random snack for Trixel to chow down on! If youre low on health, these snacks will replenish some of Trixels health. After all, theres nothing healthier than a chocolate dipped donut!
In addition to all of this, brand new bonus scenes for the Speedrun Arena and the Grueling Gauntlet are also available.
ICYMI: Blitzstrike: The Soundtrack - now streaming!
Blitzstrike: The Soundtrack is now available! Featuring every track from launch, with music by SketchyLogic, NineThree01, and original remixes, its a chiptune treat for Blitzstrike and video game music fans.
As always, thank you for all the amazing feedback and support. Trixel and Vectoria wouldnt be where they are without this community.
I hope you continue to enjoy Blitzstrike!
-Brennan
#Blitzstrike #indiegame #halloween
[img src=\"https://images.squarespace-cdn.com/content/v1/671e9b0d678abb0425a971cf/c18325c7-770c-4e13-85e4-425e4aa58c22/export+magazine_Blitzstrike+logo+final.png\"][/img]
Hello Blitzstrike fans!
Blitzstrike has just received its most immersive update yet! There\'s quite a bit to unpack, so let\'s break it down.
NEW: Full Voice Acting
Blitzstrike just got a lot more real... with full voice acting for not just the cutscenes, but for Trixel and Vectroia\'s in-game actions as well! Every scene has been dubbed to evolve Blitzstrike from a game to a production.
Trixel - voiced by Zyra Bisquera
Vectoria - voiced by Aimee Smith
The Commander - voiced by D. Tyler Fultz
This huge amassment of talent brings Blitzstrike to life in ways never seen before, and their powerful performances makes humor funnier, and tense scenes tense...er.
NEW: Vectoria Vision
I\'ve received valuable feedback regarding Vectoria\'s showdown, how it can be difficult to tell what her next move is, and I am happy to announce a solution: Vectoria Vision! Now, before Vectoria makes her move, a little icon will flash above her head, showing exactly what she\'s plotting... and even where she\'s going! Now achieving the \"Flawless\" achievement is a little easier.
Do pay attention and react quickly, because Vectoria waits for no one.
I am super excited for players, old and new, to experience Blitzstrike in a brand-new light, and Trixel and Vectoria cannot wait to speak to the hearts of gamers worldwide.
I hope you continue to enjoy Blitzstrike!
-Brennan
#Blitzstrike #indiegame #voiceacting
\n\nHey Blitzstrike fans!\n\nBlitzstrike has received fantastic feedback, but one fan pointed out a small issue about the... well, fans. It was tricky to tell the strength of them. Were they strong? Weak? It was just a fantasy-level guess. \n\nSo I made it crystal clear:\nThe speed of the particles emitted reflect the actual force of the fan! Now you\'ll know exactly how much lift to expect- no more surprise skydives. Trixel was not a fan of those.\n\nIt\'s a fancy little fix for our fanatics out there. Now everything just feels a bit more fantastically satisfying.\n\nOkay, I\'ll stop. Thanks for playing.\n\n-Brennan\n\n

Hey Blitzstrike fans!
Some minor bug fixes have been included into Blitzstrike v1.1.1, providing a smoother gameplay experience. If you're curious, here's an abridged list.
- Trixel and the Commander would sometimes appear invisible in the cutscene preceding Meet Trixel!
- The credits can be skipped like any other cutscene now, by pressing ESC or START, depending on what controls you are using.
- In You Knew This Was Coming, in rare cases, Vectoria would stand there... and do nothing. Sometimes thats even more scary.
Thats all. As thanks for reading this post and loving Blitzstrike, here's Trixel chilling with a cat.

-Brennan

Graphics Hotfix
- Fixed graphics rendering issues on various levels. Vectoria's robots are not ninjas.

Hello Blitzstrike fans!
Trixels got a new mission... and so do you! The first major content update for Blitzstrike is here, and its packed with fresh features to amp up the action and add a splash of retro flair.
NEW: Speedrun Arena
Think youre fast? Prove it.
After completing the main campaign and watching the post-credits scene, youll unlock the Speedrun Arena, a brand new challenge level designed to put your reflexes (and Trixels full moveset) to the test. Dash, jump, and uppercut your way to the exit as fast as possible to earn bronze, silver, gold, or even the elusive platinum medal.
Got a killer time? Show it off using #BlitzstrikeSpeedrunArena!
NEW: CRT Filter
Introducing the CRT Filter, a nostalgic visual effect that wraps Blitzstrike in a warm, retro glow. Turn it on and youll instantly feel like you're playing on an old-school tube TV, complete with scanlines, and chromatic aberration that brings out the charm of its pixel art roots. Whether youre speedrunning with style or just vibing with Vectoria in a moody rain level, the CRT filter adds a layer of immersion that makes Blitzstrike feel like a long-lost classic... rediscovered.
- Adjustments -
The following adjustments have been made to Blitzstrike, allowing for a smoother gameplay experience:
Fixed a bug regarding the "Where Do You All Keep Coming From?" achievement where the goal would be reached, but no achievement. This has been fixed, and will unlock immediately upon the next opening.
[/*]Reduced the amount of enemies in the final section of "Blown Away"
[/*]Fixed a rare bug where Trixel will sometimes clip through a wall in Level 8.
[/*]Cleaned up Trixel and Vectoria's running animations for a more fluid feel.
[/*]Fixed a rain rendering issue in "Rooftop Rumble" and "Abysswatch"
[/*]
Trixel and Vectoria are beyond stoked with the love and support Blitzstrike has gotten around the globe. The communitys response has been incredible, and were just getting started.
I hope you continue to enjoy Blitzstrike!
-Brennan
#Blitzstrike #Trixel #Vectoria #IndieGame
You've heard of a Day One patch, bet you've never heard of a day TWO patch!
In addition to small minor internal fixes, some noticeable changes are:
- Volume is saved alongside accessibility options, so you don't get jumpscared with a loud Blitzstrike beep every launch.
- Fixed a softlock on Level 9. Vectoria slipped that one in there last second.
-Brennan
Solo Dev Struggles. New to this. Trixel says hi again. Vectoria went to get coffee.
Fixed a critical bug where the lives counter went into the negatives. Oops...
Trixel says "Hello!", Vectoria says nothing.
Minimum Setup
- OS: Ubuntu 18.04 or later (64-bit)
- Processor: Dual-core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2 compatible GPU (Intel. AMD. or NVIDIA)
- Storage: 2 GB available space
[ 6375 ]
[ 5872 ]
[ 1265 ]
[ 1943 ]
[ 986 ]














