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Updates:
Bug fix: \[spoiler]Cursed gadgets\[/spoiler] now correctly lead to the scene where the \[spoiler]case was unlocked\[/spoiler].
New feature: Added a \[spoiler]"Get rid of suitcase" button to the case inventory scenes\[/spoiler].
Dialogue fix: Trevor now says the correct line when \[spoiler]healed in the office if the MC had already dealt with Trevor's paranoia\[/spoiler].
Tutorial tweak: The option to skip the tutorial now depends on the selected profile slot.
In this dark visual novel series, each Chapter follows a new protagonist, caught in the crossfire of conflicting powers — human and inhuman alike. Their stories are separate, but the choices you make in one Chapter will twist the next in ways you won’t see coming.
Six connected Chapters, each with their own lead.
A branching narrative that remembers everything.
Voice acting, dark arts, and a world being undone.
You’re the leader of a mercenary squad on a routine job: find a bioengineer, extract him, and get out. But things go sideways when you encounter strange people bearing the same mark. As the full moon rises, it becomes clear you’re no longer the hunters. You’re the prey.
5 playable characters
6 possible endings
Choices made here affect all future Chapters
100+ hauntingly detailed scenes, hand-drawn in comic book art style.
Animated characters, intense cutscenes, and pulse-pounding combat.
Directed and designed by Soh, the original artist behind the SkullX setting.
Turn-based combat woven into the dark heart of the story.
Each character comes with their own unique set of skills.
Relentless, ghastly opponents that will claw at your sanity.
Find others. Share what you’ve seen. Compare what you remember.
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