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Balloomia demo is now in 1.9.3 version, and in it we bring more fixes for 4k resolution and 16:10 resolutions. In addition to other small UI fixes and level design, we now have an introductory screen for each level, wich means, now you will know the number of the level you are in and a preview of what to expect from it.
In 1.9.2 version we made some more UI adjustments to improve experience for those playing in higher resolutions (such as 2k and 4k). In addition, we improved controls sensibility on the Steam Deck, and we also fixed the time in Speedrun mode that was resetting to the initial value of the level, every time there was a fall. And a really good news: one more level in both modes!
The previous update had a side effect, changing the logic of the time spent in the levels when the message appears once you reach the Gashan machine (ball machine). In addition to correcting this issue, some small visual adjustments regards to text size were made.
Hello! In this update, we made important bug fixes and changed the way speedrun mode works: - Fixed the time count in speedrun mode, which was duplicating the values; - Fixed the reset of the total time in speedrun mode when you exit the game and start the mode again; - Fixed the use of the gamepad, which was causing unexpected bugs in relation to the levels; - Other small fixes; - Visual adjustments to the pause menu and start menu (the start menu now indicates the game version in the upper right corner); - Speedrun mode now has a dedicated button in the start menu and works WITHOUT SAVING, that is, the Speedrun challenge is to complete the levels in a single "run"; - "Play" and "Continue" buttons now refer only to the standard game mode. Cheers and see you later!
This update fixed three bugs: - gamepad "activated" the continue button even though it was inactive; - using gamepad was skipping levels by two; - continue button was not being properly activated after the game made the first save. In addition, the new cursor is now among us!
Balloomia: Sky Playground demo 1.7 is out now! What you gonna find: - 8 levels to play; - Default mode; - Speedrun mode. - A lot of fun. Later this month it will be more updates with: - New cursor; - Leaderboard for speedrun. Leave us a feedback in the community session if you face any bug. Cheers!
In 1.3 version we add a note about what is still not available in the demo, UI fix in level 5, and final screen after finishing the demo.
Once upon a time, a gashapon machine spit out a different capsule, a ball that jumped into this playground in the sky!
Control your gashan ball through different platforms in 60 seconds, collect your coins and reach the checkpoint!
Are you ready to face low gravity, spikes and much more in this playground in the sky?
Game elements:
Challenging platforms;
Cheerful and engaging soundtrack;
New skins released;
Guaranteed fun for the whole family!
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