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Bloodstone Rising is a high-intensity 1-4 player co-op FPS roguelike where space dwarves battle waves of relentless zombie hordes to reclaim their ancestral kingdom. 

Game Features

  • High-Intensity FPS Roguelike

  • Co-op: Team up with friends to take on relentless waves of zombie hordes.

  • Wave-Based Combat: Survive escalating waves of undead enemies, each deadlier than the last.

  • Mining & Upgrades: Mine resources between waves to craft upgrades and enhance your dwarf’s abilities.

  • Deep Progression System: Unlock powerful weapons, perks, and abilities to grow stronger each run.

  • Diverse Weapons: Wield a variety of sci-fi and dwarven-inspired weapons, each with unique abilities.

  • Epic Boss Fights: Battle massive, mutated zombie bosses with unique attack patterns and mechanics.

  • Dynamic Environments: Fight across abandoned mines, underground fortresses, and ancient dwarven ruins.

  • Challenge Modes & Difficulty Tiers: Push your skills to the limit with multiple difficulty levels.

  • Procedural Variety: Encounter random events, powerful artifacts, and surprises in every run.

Bloodstone Rising
Shadow Forged StudioDeveloper
Shadow Forged StudioPublisher
Q4 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Demo Update 0.0.49

Hello everyone! I am excited to announce the largest demo update released to date! A whole bunch of things changed along with significant systems improvements that will help accelerate future development.

The demo is slowly but surely getting to its final state yet there is still a lot of work to do. Give it a try and let me know your thoughts on Discord . What do you feel is missing? What should I focus on next? The biggest item on the list is to add many more interesting upgrades and weapon variations.

Updates

  • Reworked upgrade system.

    [list]
  • Mining crystals now gives you random upgrades.

    [/*]
  • Added upgrade drone with selectable upgrades at the end of each room.

    [/*]
[/*]
  • Added minimap.

    [/*]
  • Added health orbs dropped by enemies on death.

    [/*]
  • Added doors between each room which are locked until all enemies are spawned.

    [/*]
  • Added grenade recharge system and corresponding upgrade.

    [/*]
  • Improved boss pacing.

    [/*]
  • Added slow ability.

    [/*]
  • Crawler enemies align to ground (Wont clip through stairs).

    [/*]
  • Can now jump over most railing.

    [/*]
  • Redid spit effect visuals.

    [/*]
  • Added new room variations to the dungeon.

    [/*]
  • Added holosight to rifle.

    [/*]
  • Improved muzzle and bullet effects.

    [/*]
  • Added new pistol sounds.

    [/*]
  • Disabled menu when you start a new game

    [/*]
  • Removed consumable upgrades (Health and Grenades).

    [/*]
  • Added new logo

    [/*]
  • [/list]

    Fixes

    • Fixed various visual and audio bugs.

      [/*]
    • Fixed enemies getting stuck on stairs.

      [/*]
    • Fixed excessive sway when you aim down sights.

      [/*]
    • Fixed menu glitch when starting a new game

      [/*]
    • Fixed aiming input delay (Please report if you still experience this).

      [/*]

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45585643/1440d82c7f6845a4752bea2a08646624e399771e.jpg\"][/img]

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45585643/e195429f4ebbbb2f1ebf857100e020e19f28ebf8.jpg\"][/img]

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45585643/400ce4226bd39355105595551bd8edd7b54340b4.jpg\"][/img]

    [ 2025-10-27 01:04:44 CET ] [Original Post]

    Minimum Setup

    • OS: Linux 64 Bit. SteamOS
    • Processor: Intel Core i3-3220Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560
    • Storage: 2 GB available space
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