




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Since the full release on the 24th April, we've seen it all - gold mine-gate, market-gate, the great crash of 29/04, Wyddyrshyns-gate... we even had a cyber attack to deal with.
But after 2 months of hard work:
The balance has been fixed to ensure a level playing field and no easy wins
The bugs and server crashes are (mostly) under control
Many of the suggested QOL fixes and new features have been implemented, and a few new ones of my own design have been added to keep the game fresh. A massive thank you to everyone who partakes in the "Suggested feedback" and "bug reports" channels on the Discord server - your participation has been invaluable!
So now it is time to go again - and see if London might last longer than 9 days this time.
Thanks to the hard work and generosity of one of our players, we'll be running a giveaway event in the discord in the hours leading up to the full release. Get involved by joining the Discord server!
You now have two options on the "Join server" screen! There is no extra cost to joining the second server and you can continue to play on both existing servers if you want.
The server will be available after maintenance on Saturday 5th July (which typically occurs at 7AM GMT), although that maintenance window will naturally take longer than usual - I'm expecting around 2 hours.
You start out as a rising member of Parliament — until you realize your party only governs for the same old crowd. Broken promises, shelved reforms, silenced voices. When the system shuts you out, there’s only one way forward: start over. Off the grid. Out of reach of the rules. If they won’t listen to your proposals… maybe they’ll listen to your armies.
Taking London is a slow-burn RTS MMO where you begin with a small village and gradually
turn it into a powerhouse capable of rewriting the history of Britain - which you will using the British Empire’s favorite method: divide and conquer!
Evolve your forces: Upgrade your buildings, research technologies, manage your population, and most importantly... train your armies.
Expand strategically: Conquer new territories to expand your cities, and found budding new villages in strategic locations to prepare for the wars to come!
Conquer the map: face off against players and NPCs in a persistent world with over 400 real British towns and cities, re-imagined in a medieval setting.
Play the diplomacy game: Forge treaties, promises, and alliances - and break them when convenient. Will you stand for order alongside the current government or join the revolution?
Created by someone who spent countless hours upgrading cities, waiting on endless timers, and dealing with unstable kingdoms — all while being bombarded with CGI ads of women begging for help...
Taking London began as a sincere (and slightly vengeful) tribute to the iconic era of browser-based RTS MMOs. But this time:
No pay-to-win via overpriced, overpowered in-game currency
No bizarre "MY LORD!" ads
Just strategy, skill, and sheer political chaos.
Real-time city building in a massively multiplayer world
Tactical PvP and PvE combat - fight with or against NPCs, with or against other players!
Dynamic diplomacy and alliances
Quest-driven progression system with an endgame influenced by the actions of other players
Experience a scale map of Britain in a charming pixel art aesthetic
Cross-platform multiplayer - Windows and Linux/SteamOS currently supported with more on the way!
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